Обновление вывода
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name: Martial Artist
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values: 12
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schema:
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'_id':
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type: string
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path: Martial Artist._id
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is_null: false
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values: 12
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different_values: 12 (all different)
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variants: [omitted]
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'folder':
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type: string
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path: Martial Artist.folder
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is_null: false
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values: 12
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different_values: 1 (all same)
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variants: "V0bpsWEilW9SvSVB" (x12)
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'img':
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type: string
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path: Martial Artist.img
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is_null: false
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values: 12
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different_values: 6
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variants:
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- "systems/pf2e/icons/actions/OneAction.webp" (x5)
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- "systems/pf2e/icons/actions/Reaction.webp" (x2)
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- "systems/pf2e/icons/actions/ThreeActions.webp" (x2)
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- "systems/pf2e/icons/actions/TwoActions.webp" (x1)
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- "systems/pf2e/icons/actions/Passive.webp" (x1)
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- "systems/pf2e/icons/actions/FreeAction.webp" (x1)
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'name':
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type: string
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path: Martial Artist.name
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is_null: false
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values: 12
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different_values: 12 (all different)
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variants: [omitted]
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'system':
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type: object
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path: Martial Artist.system
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is_null: false
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values: 12
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schema:
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'actionType':
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type: object
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path: Martial Artist.system.actionType
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is_null: false
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values: 12
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schema:
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'value':
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type: string
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path: Martial Artist.system.actionType.value
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is_null: false
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values: 12
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different_values: 4
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variants:
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- "action" (x8)
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- "reaction" (x2)
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- "passive" (x1)
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- "free" (x1)
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'actions':
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type: object
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path: Martial Artist.system.actions
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is_null: false
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values: 12
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schema:
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[value]:
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type: integer
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path: Martial Artist.system.actions.value
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is_null: true
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values: 8
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different_values: 3
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variants:
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- 1 (x5)
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- 3 (x2)
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- 2 (x1)
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'category':
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type: string
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path: Martial Artist.system.category
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is_null: false
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values: 12
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different_values: 1 (all same)
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variants: "offensive" (x12)
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'description':
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type: object
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path: Martial Artist.system.description
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is_null: false
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values: 12
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schema:
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'value':
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type: string
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path: Martial Artist.system.description.value
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is_null: false
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values: 12
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different_values: 12 (all different)
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variants: [omitted]
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'frequency':
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type: object
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path: Martial Artist.system.frequency
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is_null: false
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values: 1
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schema:
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'max':
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type: integer
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path: Martial Artist.system.frequency.max
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is_null: false
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values: 1
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different_values: 1 (all same)
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variants: 1 (x1)
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'per':
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type: string
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path: Martial Artist.system.frequency.per
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is_null: false
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values: 1
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different_values: 1 (all same)
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variants: "turn" (x1)
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'value':
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type: integer
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path: Martial Artist.system.frequency.value
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is_null: false
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values: 1
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different_values: 1 (all same)
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variants: 1 (x1)
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'publication':
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type: object
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path: Martial Artist.system.publication
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is_null: false
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values: 12
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schema:
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'license':
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type: string
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path: Martial Artist.system.publication.license
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is_null: false
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values: 12
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different_values: 1 (all same)
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variants: "ORC" (x12)
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'remaster':
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type: boolean
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path: Martial Artist.system.publication.remaster
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is_null: false
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values: 12
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different_values: 1 (all same)
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variants: True (x12)
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'title':
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type: string
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path: Martial Artist.system.publication.title
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is_null: false
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values: 12
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different_values: 1 (all same)
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variants: "Pathfinder NPC Core" (x12)
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'rules':
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type: ignored (Foundry rules object)
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path: Martial Artist.system.rules
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is_null: false
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values: 12
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'traits':
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type: object
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path: Martial Artist.system.traits
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is_null: false
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values: 12
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schema:
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'value':
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type: array<string>
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path: Martial Artist.system.traits.value
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is_null: false
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values: 12
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min_count: 0
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max_count: 3
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value_type:
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type: string
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path: Martial Artist.system.traits.value.[]
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is_null: false
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values: 11
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different_values: 9
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variants:
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- "visual" (x2)
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- "force" (x2)
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- "electricity" (x1)
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- "emotion" (x1)
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- "fear" (x1)
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- "mental" (x1)
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- "aura" (x1)
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- "polymorph" (x1)
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- "spellshape" (x1)
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'type':
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type: string
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path: Martial Artist.type
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is_null: false
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values: 12
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different_values: 1 (all same)
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variants: "action" (x12)
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