Новые результаты

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2025-03-29 15:31:05 +04:00
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Assassin
Different values: 8
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object {Assassin}
_id : string {Assassin._id} (all different values)
folder : string {Assassin.folder} (same value: tpE3ROekcC2mpEht)
img : string {Assassin.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Assassin.name} (all different values)
system : object {Assassin.system}
actionType : object {Assassin.system.actionType}
value : string {Assassin.system.actionType.value} (2 different values)
passive (x6)
action (x2)
actions : object {Assassin.system.actions}
[value] : integer {Assassin.system.actions.value} (2 different values)
2 (x1)
1 (x1)
category : string {Assassin.system.category} (2 different values)
class (x7)
skill (x1)
description : object {Assassin.system.description}
value : string {Assassin.system.description.value} (all different values)
level : object {Assassin.system.level}
value : integer {Assassin.system.level.value} (5 different values)
10 (x1)
4 (x4)
2 (x1)
12 (x1)
8 (x1)
prerequisites : object {Assassin.system.prerequisites}
value : array<object> {Assassin.system.prerequisites.value}
Length: min=1 max=2
Value type: object {Assassin.system.prerequisites.value.[]}
value : string {Assassin.system.prerequisites.value.[].value} (5 different values)
Assassin Dedication (x6)
trained in Deception (x1)
trained in Stealth (x1)
Assassin Dedication or Scout Dedication (x1)
master in Stealth (x1)
publication : object {Assassin.system.publication}
license : string {Assassin.system.publication.license} (2 different values)
ORC (x5)
OGL (x3)
remaster : boolean {Assassin.system.publication.remaster} (2 different values)
True (x5)
False (x3)
title : string {Assassin.system.publication.title} (3 different values)
Pathfinder Player Core 2 (x5)
Pathfinder Lost Omens Knights of Lastwall (x2)
Pathfinder Lost Omens Firebrands (x1)
rules : ###FoundryRulesObject###
traits : object {Assassin.system.traits}
rarity : string {Assassin.system.traits.rarity} (2 different values)
common (x5)
uncommon (x3)
value : array<string> {Assassin.system.traits.value}
Length: min=1 max=4
Value type: string {Assassin.system.traits.value.[]} (6 different values)
archetype (x8)
dedication (x1)
skill (x1)
auditory (x1)
flourish (x1)
linguistic (x1)
type : string {Assassin.type} (same value: feat)