Новые результаты
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Barbarian
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Different values: 81
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=====================================
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object {Barbarian}
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_id : string {Barbarian._id} (all different values)
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folder : string {Barbarian.folder} (same value: 9ne8Lw1ZlWEYYeYk)
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img : string {Barbarian.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Barbarian.name} (all different values)
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system : object {Barbarian.system}
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actionType : object {Barbarian.system.actionType}
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value : string {Barbarian.system.actionType.value} (4 different values)
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passive (x26)
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action (x42)
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reaction (x11)
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free (x2)
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actions : object {Barbarian.system.actions}
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[value] : integer {Barbarian.system.actions.value} (3 different values)
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1 (x27)
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2 (x14)
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3 (x1)
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category : string {Barbarian.system.category} (same value: class)
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description : object {Barbarian.system.description}
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value : string {Barbarian.system.description.value} (all different values)
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level : object {Barbarian.system.level}
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value : integer {Barbarian.system.level.value} (11 different values)
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2 (x7)
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1 (x6)
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8 (x11)
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6 (x11)
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20 (x4)
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14 (x6)
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18 (x4)
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16 (x6)
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10 (x10)
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12 (x8)
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4 (x8)
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prerequisites : object {Barbarian.system.prerequisites}
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value : array<object> {Barbarian.system.prerequisites.value}
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Length: min=0 max=1
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Value type: object {Barbarian.system.prerequisites.value.[]}
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value : string {Barbarian.system.prerequisites.value.[].value} (25 different values)
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publication : object {Barbarian.system.publication}
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license : string {Barbarian.system.publication.license} (2 different values)
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ORC (x75)
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OGL (x6)
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remaster : boolean {Barbarian.system.publication.remaster} (2 different values)
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True (x77)
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False (x4)
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title : string {Barbarian.system.publication.title} (6 different values)
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Pathfinder Player Core 2 (x74)
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Pathfinder Core Rulebook (x2)
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Pathfinder Advanced Player's Guide (x1)
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Pathfinder Rage of Elements (x2)
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Pathfinder Lost Omens Knights of Lastwall (x1)
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Pathfinder Lost Omens Tian Xia Character Guide (x1)
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rules : ###FoundryRulesObject###
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traits : object {Barbarian.system.traits}
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rarity : string {Barbarian.system.traits.rarity} (2 different values)
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common (x79)
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uncommon (x2)
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value : array<string> {Barbarian.system.traits.value}
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Length: min=1 max=6
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Value type: string {Barbarian.system.traits.value.[]} (16 different values)
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barbarian (x81)
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rage (x57)
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concentrate (x17)
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polymorph (x3)
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primal (x6)
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morph (x3)
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flourish (x5)
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auditory (x3)
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visual (x2)
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manipulate (x2)
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divine (x2)
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emotion (x1)
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incapacitation (x2)
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mental (x1)
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fortune (x2)
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attack (x2)
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[selected] : object {Barbarian.system.traits.selected}
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barbarian : string {Barbarian.system.traits.selected.barbarian} (same value: Barbarian)
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rage : string {Barbarian.system.traits.selected.rage} (same value: Rage)
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[subfeatures] : object {Barbarian.system.subfeatures}
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proficiencies : object {Barbarian.system.subfeatures.proficiencies}
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[unarmored] : object {Barbarian.system.subfeatures.proficiencies.unarmored}
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rank : integer {Barbarian.system.subfeatures.proficiencies.unarmored.rank} (same value: 2)
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heavy : object {Barbarian.system.subfeatures.proficiencies.heavy}
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rank : integer {Barbarian.system.subfeatures.proficiencies.heavy.rank} (same value: 1)
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[selfEffect] : object {Barbarian.system.selfEffect}
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name : string {Barbarian.system.selfEffect.name} (8 different values)
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Effect: Come and Get Me (x1)
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Effect: Desperate Wrath (x1)
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Effect: Dragon's Rage Wings (x1)
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Effect: Ghost Wrangler (x1)
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Effect: Giant's Lunge (x1)
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Effect: Giant's Stature (x1)
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Effect: Renewed Vigor (x1)
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Effect: Rage (x1)
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uuid : string {Barbarian.system.selfEffect.uuid} (8 different values)
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Compendium.pf2e.feat-effects.Item.Effect: Come and Get Me (x1)
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Compendium.pf2e.feat-effects.Item.Effect: Desperate Wrath (x1)
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Compendium.pf2e.feat-effects.Item.Effect: Dragon's Rage Wings (x1)
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Compendium.pf2e.feat-effects.Item.Effect: Ghost Wrangler (x1)
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Compendium.pf2e.feat-effects.Item.Effect: Giant's Lunge (x1)
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Compendium.pf2e.feat-effects.Item.Effect: Giant's Stature (x1)
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Compendium.pf2e.feat-effects.Item.Effect: Renewed Vigor (x1)
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Compendium.pf2e.feat-effects.Item.Effect: Rage (x1)
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[frequency] : object {Barbarian.system.frequency}
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max : integer {Barbarian.system.frequency.max} (same value: 1)
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per : string {Barbarian.system.frequency.per} (2 different values)
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PT10M (x3)
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day (x1)
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type : string {Barbarian.type} (same value: feat)
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