Новые результаты

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2025-03-29 15:31:05 +04:00
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Beast Lord
Different values: 11
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object {Beast Lord}
_id : string {Beast Lord._id} (all different values)
folder : string {Beast Lord.folder} (same value: lPhGpwrVIKAOU64E)
img : string {Beast Lord.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Beast Lord.name} (all different values)
system : object {Beast Lord.system}
actionType : object {Beast Lord.system.actionType}
value : string {Beast Lord.system.actionType.value} (3 different values)
action (x3)
passive (x7)
reaction (x1)
actions : object {Beast Lord.system.actions}
[value] : integer {Beast Lord.system.actions.value} (3 different values)
2 (x1)
3 (x1)
1 (x1)
category : string {Beast Lord.system.category} (same value: class)
description : object {Beast Lord.system.description}
value : string {Beast Lord.system.description.value} (all different values)
level : object {Beast Lord.system.level}
value : integer {Beast Lord.system.level.value} (5 different values)
16 (x4)
12 (x1)
14 (x3)
18 (x2)
20 (x1)
prerequisites : object {Beast Lord.system.prerequisites}
value : array<object> {Beast Lord.system.prerequisites.value}
Length: min=1 max=2
Value type: object {Beast Lord.system.prerequisites.value.[]}
value : string {Beast Lord.system.prerequisites.value.[].value} (3 different values)
Beast Lord Dedication (x10)
a mature animal companion or an advanced construct companion (x1)
you have a united companion with a specialization (x1)
publication : object {Beast Lord.system.publication}
license : string {Beast Lord.system.publication.license} (same value: ORC)
remaster : boolean {Beast Lord.system.publication.remaster} (same value: True)
title : string {Beast Lord.system.publication.title} (same value: Pathfinder War of Immortals)
rules : ###FoundryRulesObject###
traits : object {Beast Lord.system.traits}
rarity : string {Beast Lord.system.traits.rarity} (2 different values)
common (x10)
uncommon (x1)
value : array<string> {Beast Lord.system.traits.value}
Length: min=1 max=3
Value type: string {Beast Lord.system.traits.value.[]} (7 different values)
mythic (x11)
destiny (x1)
auditory (x1)
concentrate (x1)
linguistic (x1)
mental (x1)
stance (x1)
[selfEffect] : object {Beast Lord.system.selfEffect}
name : string {Beast Lord.system.selfEffect.name} (same value: Stance: Unified Stance)
uuid : string {Beast Lord.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Stance: Unified Stance)
type : string {Beast Lord.type} (same value: feat)