Новые результаты

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2025-03-29 15:31:05 +04:00
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Blood Lords
Different values: 1
=====================================
object {Blood Lords}
_id : string {Blood Lords._id} (all different values)
folder : string {Blood Lords.folder} (all different values)
img : string {Blood Lords.img} (all different values)
name : string {Blood Lords.name} (all different values)
system : object {Blood Lords.system}
actionType : object {Blood Lords.system.actionType}
value : string {Blood Lords.system.actionType.value} (all different values)
actions : object {Blood Lords.system.actions}
[value] : mixed
category : string {Blood Lords.system.category} (all different values)
description : object {Blood Lords.system.description}
value : string {Blood Lords.system.description.value} (all different values)
level : object {Blood Lords.system.level}
value : integer {Blood Lords.system.level.value} (all different values)
prerequisites : object {Blood Lords.system.prerequisites}
value : array<> {Blood Lords.system.prerequisites.value}
Length: min=0 max=0
Value type: mixed
publication : object {Blood Lords.system.publication}
license : string {Blood Lords.system.publication.license} (all different values)
remaster : boolean {Blood Lords.system.publication.remaster} (all different values)
title : string {Blood Lords.system.publication.title} (all different values)
rules : ###FoundryRulesObject###
traits : object {Blood Lords.system.traits}
rarity : string {Blood Lords.system.traits.rarity} (all different values)
value : array<> {Blood Lords.system.traits.value}
Length: min=0 max=0
Value type: mixed
type : string {Blood Lords.type} (all different values)