Новые результаты
This commit is contained in:
@@ -0,0 +1,131 @@
|
||||
Fighter
|
||||
Different values: 80
|
||||
=====================================
|
||||
object {Fighter}
|
||||
_id : string {Fighter._id} (all different values)
|
||||
folder : string {Fighter.folder} (same value: YtZJKtrlRQZaG4dw)
|
||||
img : string {Fighter.img} (same value: icons/sundries/books/book-red-exclamation.webp)
|
||||
name : string {Fighter.name} (all different values)
|
||||
system : object {Fighter.system}
|
||||
actionType : object {Fighter.system.actionType}
|
||||
value : string {Fighter.system.actionType.value} (4 different values)
|
||||
passive (x22)
|
||||
action (x48)
|
||||
free (x2)
|
||||
reaction (x8)
|
||||
actions : object {Fighter.system.actions}
|
||||
[value] : integer {Fighter.system.actions.value} (3 different values)
|
||||
1 (x34)
|
||||
2 (x13)
|
||||
3 (x1)
|
||||
category : string {Fighter.system.category} (same value: class)
|
||||
description : object {Fighter.system.description}
|
||||
value : string {Fighter.system.description.value} (all different values)
|
||||
level : object {Fighter.system.level}
|
||||
value : integer {Fighter.system.level.value} (11 different values)
|
||||
6 (x11)
|
||||
2 (x10)
|
||||
10 (x11)
|
||||
20 (x5)
|
||||
12 (x8)
|
||||
1 (x7)
|
||||
14 (x7)
|
||||
8 (x7)
|
||||
4 (x7)
|
||||
16 (x5)
|
||||
18 (x2)
|
||||
prerequisites : object {Fighter.system.prerequisites}
|
||||
value : array<object> {Fighter.system.prerequisites.value}
|
||||
Length: min=0 max=2
|
||||
Value type: object {Fighter.system.prerequisites.value.[]}
|
||||
value : string {Fighter.system.prerequisites.value.[].value} (19 different values)
|
||||
You are wielding a ranged weapon (x1)
|
||||
Slam Down (x1)
|
||||
trained in Athletics (x3)
|
||||
Reactive Strike (x2)
|
||||
Dueling Parry (x2)
|
||||
Aggressive Block or Brutish Shove (x2)
|
||||
Vicious Swing (x1)
|
||||
Double Slice (x1)
|
||||
Dueling Riposte (x2)
|
||||
Reflexive Shield (x1)
|
||||
Twin Riposte (x1)
|
||||
Incredible Aim (x1)
|
||||
Lunge (x1)
|
||||
Double Shot (x2)
|
||||
Dueling Riposte, Mirror Shield, or Twin Riposte (x1)
|
||||
bravery (x1)
|
||||
Cut From the Air (x1)
|
||||
Twin Parry (x1)
|
||||
improved flexibility (x1)
|
||||
publication : object {Fighter.system.publication}
|
||||
license : string {Fighter.system.publication.license} (2 different values)
|
||||
ORC (x77)
|
||||
OGL (x3)
|
||||
remaster : boolean {Fighter.system.publication.remaster} (2 different values)
|
||||
True (x77)
|
||||
False (x3)
|
||||
title : string {Fighter.system.publication.title} (4 different values)
|
||||
Pathfinder Player Core (x77)
|
||||
Pathfinder Advanced Player's Guide (x1)
|
||||
Pathfinder #156: The Apocalypse Prophet (x1)
|
||||
Pathfinder #168: King of the Mountain (x1)
|
||||
rules : ###FoundryRulesObject###
|
||||
traits : object {Fighter.system.traits}
|
||||
rarity : string {Fighter.system.traits.rarity} (2 different values)
|
||||
common (x78)
|
||||
uncommon (x2)
|
||||
value : array<string> {Fighter.system.traits.value}
|
||||
Length: min=1 max=3
|
||||
Value type: string {Fighter.system.traits.value.[]} (7 different values)
|
||||
fighter (x80)
|
||||
press (x18)
|
||||
manipulate (x1)
|
||||
flourish (x11)
|
||||
concentrate (x3)
|
||||
stance (x11)
|
||||
teleportation (x1)
|
||||
[selected] : object {Fighter.system.traits.selected}
|
||||
fighter : string {Fighter.system.traits.selected.fighter} (same value: Fighter)
|
||||
[frequency] : object {Fighter.system.frequency}
|
||||
max : integer {Fighter.system.frequency.max} (same value: 1)
|
||||
per : string {Fighter.system.frequency.per} (same value: day)
|
||||
[selfEffect] : object {Fighter.system.selfEffect}
|
||||
name : string {Fighter.system.selfEffect.name} (12 different values)
|
||||
Stance: Disarming Stance (x1)
|
||||
Stance: Disruptive Stance (x1)
|
||||
Stance: Dueling Dance (x1)
|
||||
Effect: Dueling Parry (x1)
|
||||
Stance: Graceful Poise (x1)
|
||||
Stance: Lunging Stance (x1)
|
||||
Stance: Mobile Shot Stance (x1)
|
||||
Stance: Multishot Stance (x1)
|
||||
Stance: Paragon's Guard (x1)
|
||||
Stance: Point Blank Stance (x1)
|
||||
Stance: Ricochet Stance (x1)
|
||||
Stance: Twinned Defense (x1)
|
||||
uuid : string {Fighter.system.selfEffect.uuid} (12 different values)
|
||||
Compendium.pf2e.feat-effects.Item.Stance: Disarming Stance (x1)
|
||||
Compendium.pf2e.feat-effects.Item.Stance: Disruptive Stance (x1)
|
||||
Compendium.pf2e.feat-effects.Item.Stance: Dueling Dance (x1)
|
||||
Compendium.pf2e.feat-effects.Item.Effect: Dueling Parry (x1)
|
||||
Compendium.pf2e.feat-effects.Item.Stance: Graceful Poise (x1)
|
||||
Compendium.pf2e.feat-effects.Item.Stance: Lunging Stance (x1)
|
||||
Compendium.pf2e.feat-effects.Item.Stance: Mobile Shot Stance (x1)
|
||||
Compendium.pf2e.feat-effects.Item.Stance: Multishot Stance (x1)
|
||||
Compendium.pf2e.feat-effects.Item.Stance: Paragon's Guard (x1)
|
||||
Compendium.pf2e.feat-effects.Item.Stance: Point Blank Stance (x1)
|
||||
Compendium.pf2e.feat-effects.Item.Stance: Ricochet Stance (x1)
|
||||
Compendium.pf2e.feat-effects.Item.Stance: Twinned Defense (x1)
|
||||
[duration] : object {Fighter.system.duration}
|
||||
expiry : string {Fighter.system.duration.expiry} (same value: turn-start)
|
||||
sustained : boolean {Fighter.system.duration.sustained} (same value: False)
|
||||
unit : string {Fighter.system.duration.unit} (same value: minutes)
|
||||
value : integer {Fighter.system.duration.value} (same value: 1)
|
||||
[identified] : object {Fighter.system.identified}
|
||||
value : boolean {Fighter.system.identified.value} (same value: True)
|
||||
[start] : object {Fighter.system.start}
|
||||
[initiative] : mixed
|
||||
value : integer {Fighter.system.start.value} (same value: 103462347)
|
||||
[target] : mixed
|
||||
type : string {Fighter.type} (same value: feat)
|
||||
Reference in New Issue
Block a user