Новые результаты
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In Memoriam
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Different values: 19
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=====================================
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object {In Memoriam}
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_id : string {In Memoriam._id} (all different values)
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folder : string {In Memoriam.folder} (same value: 3PSD4AN8TtqEmkrk)
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img : string {In Memoriam.img} (5 different values)
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systems/pf2e/icons/default-icons/deity.svg (x15)
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systems/pf2e/icons/deities/aroden.webp (x1)
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systems/pf2e/icons/deities/gorum.webp (x1)
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systems/pf2e/icons/deities/gyronna.webp (x1)
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systems/pf2e/icons/deities/ydersius.webp (x1)
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name : string {In Memoriam.name} (all different values)
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system : object {In Memoriam.system}
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attribute : array<string> {In Memoriam.system.attribute}
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Length: min=2 max=2
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Value type: string {In Memoriam.system.attribute.[]} (6 different values)
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dex (x3)
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int (x7)
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wis (x9)
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cha (x9)
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str (x6)
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con (x4)
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category : string {In Memoriam.system.category} (same value: deity)
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description : object {In Memoriam.system.description}
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value : string {In Memoriam.system.description.value} (all different values)
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domains : object {In Memoriam.system.domains}
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alternate : array<string> {In Memoriam.system.domains.alternate}
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Length: min=0 max=3
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Value type: string {In Memoriam.system.domains.alternate.[]} (15 different values)
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delirium (x1)
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void (x1)
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soul (x1)
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healing (x1)
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confidence (x1)
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travel (x1)
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toil (x1)
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duty (x1)
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secrecy (x2)
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repose (x1)
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passion (x1)
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creation (x1)
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destruction (x1)
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wyrmkin (x1)
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zeal (x1)
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primary : array<string> {In Memoriam.system.domains.primary}
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Length: min=4 max=4
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Value type: string {In Memoriam.system.domains.primary.[]} (36 different values)
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font : array<string> {In Memoriam.system.font}
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Length: min=1 max=2
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Value type: string {In Memoriam.system.font.[]} (2 different values)
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harm (x10)
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heal (x13)
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publication : object {In Memoriam.system.publication}
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license : string {In Memoriam.system.publication.license} (2 different values)
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ORC (x18)
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OGL (x1)
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remaster : boolean {In Memoriam.system.publication.remaster} (2 different values)
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True (x18)
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False (x1)
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title : string {In Memoriam.system.publication.title} (3 different values)
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Pathfinder Lost Omens Divine Mysteries (x17)
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(x1)
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Pathfinder Lost Omens Divine Mysteries Web Supplement (x1)
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rules : ###FoundryRulesObject###
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sanctification : object {In Memoriam.system.sanctification}
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modal : string {In Memoriam.system.sanctification.modal} (2 different values)
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must (x8)
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can (x11)
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what : array<string> {In Memoriam.system.sanctification.what}
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Length: min=1 max=2
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Value type: string {In Memoriam.system.sanctification.what.[]} (2 different values)
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unholy (x6)
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holy (x14)
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skill : array<string> {In Memoriam.system.skill}
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Length: min=1 max=1
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Value type: string {In Memoriam.system.skill.[]} (9 different values)
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occultism (x3)
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society (x3)
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survival (x1)
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diplomacy (x4)
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athletics (x2)
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intimidation (x1)
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arcana (x3)
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nature (x1)
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deception (x1)
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spells : object {In Memoriam.system.spells}
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1 : string {In Memoriam.system.spells.1} (14 different values)
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Compendium.pf2e.spells-srd.Item.Tailwind (x1)
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Compendium.pf2e.spells-srd.Item.Phantasmal Minion (x1)
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Compendium.pf2e.spells-srd.Item.Fleet Step (x1)
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Compendium.pf2e.spells-srd.Item.Sure Strike (x3)
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Compendium.pf2e.spells-srd.Item.Message Rune (x2)
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Compendium.pf2e.spells-srd.Item.Anticipate Peril (x1)
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Compendium.pf2e.spells-srd.Item.Ill Omen (x2)
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Compendium.pf2e.spells-srd.Item.Carryall (x1)
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Compendium.pf2e.spells-srd.Item.Soothe (x2)
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Compendium.pf2e.spells-srd.Item.Force Barrage (x1)
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Compendium.pf2e.spells-srd.Item.Gentle Landing (x1)
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Compendium.pf2e.spells-srd.Item.Breathe Fire (x1)
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Compendium.pf2e.spells-srd.Item.Charm (x1)
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Compendium.pf2e.spells-srd.Item.Pest Form (x1)
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[4] : string {In Memoriam.system.spells.4} (7 different values)
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Compendium.pf2e.spells-srd.Item.Nightmare (x1)
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Compendium.pf2e.spells-srd.Item.Honeyed Words (x1)
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Compendium.pf2e.spells-srd.Item.Weapon Storm (x1)
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Compendium.pf2e.spells-srd.Item.Containment (x2)
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Compendium.pf2e.spells-srd.Item.Aerial Form (x1)
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Compendium.pf2e.spells-srd.Item.Creation (x1)
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Compendium.pf2e.spells-srd.Item.Fire Shield (x1)
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[8] : string {In Memoriam.system.spells.8} (2 different values)
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Compendium.pf2e.spells-srd.Item.Dream Council (x1)
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Compendium.pf2e.spells-srd.Item.Migration (x1)
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[3] : string {In Memoriam.system.spells.3} (9 different values)
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Compendium.pf2e.spells-srd.Item.Shifting Sand (x1)
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Compendium.pf2e.spells-srd.Item.Hypercognition (x1)
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Compendium.pf2e.spells-srd.Item.Lightning Bolt (x1)
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Compendium.pf2e.spells-srd.Item.Wall of Wind (x1)
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Compendium.pf2e.spells-srd.Item.Animal Vision (x1)
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Compendium.pf2e.spells-srd.Item.Slow (x1)
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Compendium.pf2e.spells-srd.Item.Threefold Aspect (x2)
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Compendium.pf2e.spells-srd.Item.Wall of Radiance (x1)
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Compendium.pf2e.spells-srd.Item.Sea of Thought (x1)
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[5] : string {In Memoriam.system.spells.5} (6 different values)
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Compendium.pf2e.spells-srd.Item.Wall of Stone (x1)
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Compendium.pf2e.spells-srd.Item.Control Water (x1)
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Compendium.pf2e.spells-srd.Item.Mind Probe (x1)
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Compendium.pf2e.spells-srd.Item.Cloak of Colors (x1)
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Compendium.pf2e.spells-srd.Item.Moon Frenzy (x1)
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Compendium.pf2e.spells-srd.Item.Toxic Cloud (x1)
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[7] : string {In Memoriam.system.spells.7} (3 different values)
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Compendium.pf2e.spells-srd.Item.Contingency (x1)
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Compendium.pf2e.spells-srd.Item.Planar Palace (x1)
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Compendium.pf2e.spells-srd.Item.Mask of Terror (x1)
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[2] : string {In Memoriam.system.spells.2} (6 different values)
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Compendium.pf2e.spells-srd.Item.Animal Form (x1)
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Compendium.pf2e.spells-srd.Item.Enlarge (x1)
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Compendium.pf2e.spells-srd.Item.Paranoia (x1)
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Compendium.pf2e.spells-srd.Item.Humanoid Form (x1)
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Compendium.pf2e.spells-srd.Item.False Vitality (x1)
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Compendium.pf2e.spells-srd.Item.Floating Flame (x1)
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[9] : string {In Memoriam.system.spells.9} (2 different values)
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Compendium.pf2e.spells-srd.Item.Unfathomable Song (x1)
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Compendium.pf2e.spells-srd.Item.Metamorphosis (x1)
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[6] : string {In Memoriam.system.spells.6} (5 different values)
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Compendium.pf2e.spells-srd.Item.Wall of Force (x2)
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Compendium.pf2e.spells-srd.Item.Never Mind (x2)
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Compendium.pf2e.spells-srd.Item.Cursed Metamorphosis (x1)
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Compendium.pf2e.spells-srd.Item.Tangling Creepers (x1)
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Compendium.pf2e.spells-srd.Item.Disintegrate (x1)
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traits : object {In Memoriam.system.traits}
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weapons : array<string> {In Memoriam.system.weapons}
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Length: min=1 max=1
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Value type: string {In Memoriam.system.weapons.[]} (14 different values)
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dagger (x3)
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flail (x2)
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longsword (x1)
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longbow (x1)
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flyssa (x1)
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greatsword (x2)
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light-hammer (x1)
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khopesh (x1)
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staff (x2)
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starknife (x1)
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katar (x1)
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spear (x1)
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main-gauche (x1)
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sickle (x1)
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type : string {In Memoriam.type} (same value: deity)
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