Новые результаты

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Knight Vigilant
Different values: 17
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object {Knight Vigilant}
_id : string {Knight Vigilant._id} (all different values)
folder : string {Knight Vigilant.folder} (same value: ItFq8tyhx53meI9k)
img : string {Knight Vigilant.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Knight Vigilant.name} (all different values)
system : object {Knight Vigilant.system}
actionType : object {Knight Vigilant.system.actionType}
value : string {Knight Vigilant.system.actionType.value} (3 different values)
action (x4)
passive (x12)
reaction (x1)
actions : object {Knight Vigilant.system.actions}
[value] : integer {Knight Vigilant.system.actions.value} (3 different values)
2 (x2)
3 (x1)
1 (x1)
category : string {Knight Vigilant.system.category} (same value: class)
description : object {Knight Vigilant.system.description}
value : string {Knight Vigilant.system.description.value} (all different values)
level : object {Knight Vigilant.system.level}
value : integer {Knight Vigilant.system.level.value} (6 different values)
12 (x4)
8 (x4)
10 (x4)
20 (x2)
14 (x2)
6 (x1)
prerequisites : object {Knight Vigilant.system.prerequisites}
value : array<object> {Knight Vigilant.system.prerequisites.value}
Length: min=1 max=3
Value type: object {Knight Vigilant.system.prerequisites.value.[]}
value : string {Knight Vigilant.system.prerequisites.value.[].value} (all different values)
publication : object {Knight Vigilant.system.publication}
license : string {Knight Vigilant.system.publication.license} (same value: OGL)
remaster : boolean {Knight Vigilant.system.publication.remaster} (same value: False)
title : string {Knight Vigilant.system.publication.title} (3 different values)
Pathfinder Lost Omens Character Guide (x5)
Pathfinder Lost Omens Knights of Lastwall (x11)
Pathfinder Lost Omens Legends (x1)
rules : ###FoundryRulesObject###
traits : object {Knight Vigilant.system.traits}
rarity : string {Knight Vigilant.system.traits.rarity} (3 different values)
common (x15)
uncommon (x1)
rare (x1)
value : array<string> {Knight Vigilant.system.traits.value}
Length: min=1 max=2
Value type: string {Knight Vigilant.system.traits.value.[]} (3 different values)
archetype (x17)
aura (x1)
dedication (x1)
selected : object {Knight Vigilant.system.traits.selected}
archetype : string {Knight Vigilant.system.traits.selected.archetype} (same value: Archetype)
[subfeatures] : object {Knight Vigilant.system.subfeatures}
proficiencies : object {Knight Vigilant.system.subfeatures.proficiencies}
[spellcasting] : object {Knight Vigilant.system.subfeatures.proficiencies.spellcasting}
rank : integer {Knight Vigilant.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1)
heavy : object {Knight Vigilant.system.subfeatures.proficiencies.heavy}
rank : integer {Knight Vigilant.system.subfeatures.proficiencies.heavy.rank} (same value: 2)
[frequency] : object {Knight Vigilant.system.frequency}
max : integer {Knight Vigilant.system.frequency.max} (same value: 1)
per : string {Knight Vigilant.system.frequency.per} (same value: PT1H)
[maxTakable] : mixed
type : string {Knight Vigilant.type} (same value: feat)