Новые результаты
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Living Vessel
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Different values: 7
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=====================================
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object {Living Vessel}
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_id : string {Living Vessel._id} (all different values)
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folder : string {Living Vessel.folder} (same value: AU3yaTStxGQtE2Cr)
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img : string {Living Vessel.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Living Vessel.name} (all different values)
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system : object {Living Vessel.system}
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actionType : object {Living Vessel.system.actionType}
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value : string {Living Vessel.system.actionType.value} (2 different values)
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passive (x2)
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action (x5)
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actions : object {Living Vessel.system.actions}
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[value] : integer {Living Vessel.system.actions.value} (2 different values)
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1 (x3)
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2 (x2)
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category : string {Living Vessel.system.category} (same value: class)
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description : object {Living Vessel.system.description}
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value : string {Living Vessel.system.description.value} (all different values)
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level : object {Living Vessel.system.level}
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value : integer {Living Vessel.system.level.value} (5 different values)
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4 (x1)
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8 (x3)
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2 (x1)
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6 (x1)
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16 (x1)
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prerequisites : object {Living Vessel.system.prerequisites}
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value : array<object> {Living Vessel.system.prerequisites.value}
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Length: min=0 max=2
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Value type: object {Living Vessel.system.prerequisites.value.[]}
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value : string {Living Vessel.system.prerequisites.value.[].value} (4 different values)
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Living Vessel Dedication (x6)
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your entity is a demon (x1)
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your entity is a fey (x1)
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your entity is an aberration or outer entity (x1)
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publication : object {Living Vessel.system.publication}
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license : string {Living Vessel.system.publication.license} (same value: OGL)
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remaster : boolean {Living Vessel.system.publication.remaster} (same value: False)
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title : string {Living Vessel.system.publication.title} (same value: Pathfinder Dark Archive)
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rules : ###FoundryRulesObject###
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traits : object {Living Vessel.system.traits}
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rarity : string {Living Vessel.system.traits.rarity} (2 different values)
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common (x6)
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rare (x1)
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value : array<string> {Living Vessel.system.traits.value}
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Length: min=1 max=4
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Value type: string {Living Vessel.system.traits.value.[]} (11 different values)
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archetype (x7)
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manipulate (x1)
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poison (x1)
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illusion (x1)
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primal (x1)
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visual (x1)
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dedication (x1)
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concentrate (x2)
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healing (x1)
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vitality (x1)
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polymorph (x1)
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[frequency] : object {Living Vessel.system.frequency}
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max : integer {Living Vessel.system.frequency.max} (same value: 1)
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per : string {Living Vessel.system.frequency.per} (2 different values)
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PT1H (x2)
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day (x1)
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[selfEffect] : object {Living Vessel.system.selfEffect}
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name : string {Living Vessel.system.selfEffect.name} (same value: Spell Effect: Mirror Image)
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uuid : string {Living Vessel.system.selfEffect.uuid} (same value: Compendium.pf2e.spell-effects.Item.Spell Effect: Mirror Image)
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type : string {Living Vessel.type} (same value: feat)
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