Новые результаты
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Oozemorph
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Different values: 8
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=====================================
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object {Oozemorph}
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_id : string {Oozemorph._id} (all different values)
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folder : string {Oozemorph.folder} (same value: ixijNjRlguTUPAd0)
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img : string {Oozemorph.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Oozemorph.name} (all different values)
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system : object {Oozemorph.system}
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actionType : object {Oozemorph.system.actionType}
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value : string {Oozemorph.system.actionType.value} (2 different values)
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passive (x7)
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reaction (x1)
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actions : object {Oozemorph.system.actions}
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[value] : mixed
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category : string {Oozemorph.system.category} (2 different values)
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class (x7)
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skill (x1)
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description : object {Oozemorph.system.description}
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value : string {Oozemorph.system.description.value} (all different values)
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level : object {Oozemorph.system.level}
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value : integer {Oozemorph.system.level.value} (7 different values)
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4 (x2)
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8 (x1)
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2 (x1)
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14 (x1)
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10 (x1)
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12 (x1)
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6 (x1)
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prerequisites : object {Oozemorph.system.prerequisites}
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value : array<object> {Oozemorph.system.prerequisites.value}
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Length: min=0 max=2
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Value type: object {Oozemorph.system.prerequisites.value.[]}
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value : string {Oozemorph.system.prerequisites.value.[].value} (4 different values)
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Oozemorph Dedication (x5)
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trained in Performance (x1)
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at least two other class feats from the Oozemorph archetype (x1)
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Disturbing Defense (x2)
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publication : object {Oozemorph.system.publication}
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license : string {Oozemorph.system.publication.license} (same value: OGL)
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remaster : boolean {Oozemorph.system.publication.remaster} (same value: False)
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title : string {Oozemorph.system.publication.title} (same value: Pathfinder Adventure: The Slithering)
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rules : ###FoundryRulesObject###
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traits : object {Oozemorph.system.traits}
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rarity : string {Oozemorph.system.traits.rarity} (2 different values)
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common (x7)
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uncommon (x1)
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selected : object {Oozemorph.system.traits.selected}
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archetype : string {Oozemorph.system.traits.selected.archetype} (same value: Archetype)
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[skill] : string {Oozemorph.system.traits.selected.skill} (same value: Skill)
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[dedication] : string {Oozemorph.system.traits.selected.dedication} (same value: Dedication)
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value : array<string> {Oozemorph.system.traits.value}
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Length: min=1 max=2
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Value type: string {Oozemorph.system.traits.value.[]} (3 different values)
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archetype (x8)
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skill (x1)
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dedication (x1)
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type : string {Oozemorph.type} (same value: feat)
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