Новые результаты
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Rivethun Involutionist
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Different values: 6
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=====================================
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object {Rivethun Involutionist}
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_id : string {Rivethun Involutionist._id} (all different values)
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folder : string {Rivethun Involutionist.folder} (same value: eWCuI6reeaKCuA1z)
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img : string {Rivethun Involutionist.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Rivethun Involutionist.name} (all different values)
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system : object {Rivethun Involutionist.system}
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actionType : object {Rivethun Involutionist.system.actionType}
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value : string {Rivethun Involutionist.system.actionType.value} (same value: passive)
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actions : object {Rivethun Involutionist.system.actions}
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[value] : mixed
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category : string {Rivethun Involutionist.system.category} (same value: class)
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description : object {Rivethun Involutionist.system.description}
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value : string {Rivethun Involutionist.system.description.value} (all different values)
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level : object {Rivethun Involutionist.system.level}
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value : integer {Rivethun Involutionist.system.level.value} (5 different values)
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4 (x2)
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12 (x1)
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18 (x1)
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2 (x1)
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14 (x1)
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prerequisites : object {Rivethun Involutionist.system.prerequisites}
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value : array<object> {Rivethun Involutionist.system.prerequisites.value}
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Length: min=1 max=2
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Value type: object {Rivethun Involutionist.system.prerequisites.value.[]}
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value : string {Rivethun Involutionist.system.prerequisites.value.[].value} (8 different values)
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Rivethun Involutionist Dedication (x2)
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Basic Rivethun Spellcasting (x1)
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master in Religion (x1)
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Expert Rivethun Spellcasting (x1)
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legendary in Religion (x1)
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trained in Nature and Religion (x1)
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Spirit Companion (x1)
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Incredible Companion (x1)
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publication : object {Rivethun Involutionist.system.publication}
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license : string {Rivethun Involutionist.system.publication.license} (same value: ORC)
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remaster : boolean {Rivethun Involutionist.system.publication.remaster} (same value: True)
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title : string {Rivethun Involutionist.system.publication.title} (same value: Pathfinder Lost Omens Divine Mysteries)
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rules : ###FoundryRulesObject###
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traits : object {Rivethun Involutionist.system.traits}
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rarity : string {Rivethun Involutionist.system.traits.rarity} (2 different values)
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common (x5)
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uncommon (x1)
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value : array<string> {Rivethun Involutionist.system.traits.value}
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Length: min=1 max=2
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Value type: string {Rivethun Involutionist.system.traits.value.[]} (2 different values)
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archetype (x6)
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dedication (x1)
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[subfeatures] : object {Rivethun Involutionist.system.subfeatures}
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proficiencies : object {Rivethun Involutionist.system.subfeatures.proficiencies}
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spellcasting : object {Rivethun Involutionist.system.subfeatures.proficiencies.spellcasting}
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rank : integer {Rivethun Involutionist.system.subfeatures.proficiencies.spellcasting.rank} (3 different values)
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2 (x1)
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3 (x1)
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1 (x1)
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[maxTakable] : integer {Rivethun Involutionist.system.maxTakable} (same value: 3)
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type : string {Rivethun Involutionist.type} (same value: feat)
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