Новые результаты

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2025-03-29 15:31:05 +04:00
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Shadowdancer
Different values: 7
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object {Shadowdancer}
_id : string {Shadowdancer._id} (all different values)
folder : string {Shadowdancer.folder} (same value: 5jYCkr43AjezrKOV)
img : string {Shadowdancer.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Shadowdancer.name} (all different values)
system : object {Shadowdancer.system}
actionType : object {Shadowdancer.system.actionType}
value : string {Shadowdancer.system.actionType.value} (same value: passive)
actions : object {Shadowdancer.system.actions}
[value] : mixed
category : string {Shadowdancer.system.category} (same value: class)
description : object {Shadowdancer.system.description}
value : string {Shadowdancer.system.description.value} (all different values)
level : object {Shadowdancer.system.level}
value : integer {Shadowdancer.system.level.value} (5 different values)
12 (x2)
10 (x2)
18 (x1)
14 (x1)
8 (x1)
prerequisites : object {Shadowdancer.system.prerequisites}
value : array<object> {Shadowdancer.system.prerequisites.value}
Length: min=1 max=2
Value type: object {Shadowdancer.system.prerequisites.value.[]}
value : string {Shadowdancer.system.prerequisites.value.[].value} (4 different values)
Shadow Magic (x3)
Shadowdancer Dedication (x3)
master in Stealth (x1)
expert in Performance (x1)
publication : object {Shadowdancer.system.publication}
license : string {Shadowdancer.system.publication.license} (same value: OGL)
remaster : boolean {Shadowdancer.system.publication.remaster} (same value: False)
title : string {Shadowdancer.system.publication.title} (same value: Pathfinder Advanced Player's Guide)
rules : ###FoundryRulesObject###
traits : object {Shadowdancer.system.traits}
rarity : string {Shadowdancer.system.traits.rarity} (same value: common)
value : array<string> {Shadowdancer.system.traits.value}
Length: min=1 max=2
Value type: string {Shadowdancer.system.traits.value.[]} (2 different values)
archetype (x7)
dedication (x1)
[subfeatures] : object {Shadowdancer.system.subfeatures}
[proficiencies] : object {Shadowdancer.system.subfeatures.proficiencies}
spellcasting : object {Shadowdancer.system.subfeatures.proficiencies.spellcasting}
rank : integer {Shadowdancer.system.subfeatures.proficiencies.spellcasting.rank} (2 different values)
2 (x2)
1 (x1)
senses : object {Shadowdancer.system.subfeatures.senses}
greater-darkvision : object {Shadowdancer.system.subfeatures.senses.greater-darkvision}
acuity : string {Shadowdancer.system.subfeatures.senses.greater-darkvision.acuity} (same value: imprecise)
range : integer {Shadowdancer.system.subfeatures.senses.greater-darkvision.range} (same value: 30)
type : string {Shadowdancer.type} (same value: feat)