Новые результаты

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2025-03-29 15:31:05 +04:00
parent d78b466ff0
commit de3cd3c631
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Skill Actions
Different values: 48
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object {Skill Actions}
_id : string {Skill Actions._id} (all different values)
folder : string {Skill Actions.folder} (same value: 0Z6sKp3ActW2pM2e)
img : string {Skill Actions.img} (3 different values)
systems/pf2e/icons/actions/TwoActions.webp (x3)
systems/pf2e/icons/actions/OneAction.webp (x24)
systems/pf2e/icons/actions/Passive.webp (x21)
name : string {Skill Actions.name} (all different values)
system : object {Skill Actions.system}
actionType : object {Skill Actions.system.actionType}
value : string {Skill Actions.system.actionType.value} (2 different values)
action (x27)
passive (x21)
actions : object {Skill Actions.system.actions}
[value] : integer {Skill Actions.system.actions.value} (2 different values)
2 (x3)
1 (x24)
[category] : string {Skill Actions.system.category} (3 different values)
interaction (x37)
defensive (x2)
offensive (x6)
description : object {Skill Actions.system.description}
value : string {Skill Actions.system.description.value} (all different values)
publication : object {Skill Actions.system.publication}
license : string {Skill Actions.system.publication.license} (same value: ORC)
remaster : boolean {Skill Actions.system.publication.remaster} (same value: True)
title : string {Skill Actions.system.publication.title} (same value: Pathfinder Player Core)
rules : ###FoundryRulesObject###
traits : object {Skill Actions.system.traits}
[rarity] : string {Skill Actions.system.traits.rarity} (same value: common)
value : array<string> {Skill Actions.system.traits.value}
Length: min=1 max=6
Value type: string {Skill Actions.system.traits.value.[]} (13 different values)
manipulate (x10)
move (x11)
concentrate (x16)
exploration (x15)
auditory (x6)
emotion (x2)
linguistic (x4)
mental (x7)
secret (x12)
downtime (x5)
fear (x1)
attack (x6)
healing (x1)
type : string {Skill Actions.type} (same value: action)