Новые результаты
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Starlit Sentinel
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Different values: 6
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=====================================
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object {Starlit Sentinel}
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_id : string {Starlit Sentinel._id} (all different values)
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folder : string {Starlit Sentinel.folder} (same value: qAxIUqU7f0yo5Mtl)
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img : string {Starlit Sentinel.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Starlit Sentinel.name} (all different values)
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system : object {Starlit Sentinel.system}
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actionType : object {Starlit Sentinel.system.actionType}
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value : string {Starlit Sentinel.system.actionType.value} (2 different values)
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action (x2)
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passive (x4)
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actions : object {Starlit Sentinel.system.actions}
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[value] : integer {Starlit Sentinel.system.actions.value} (2 different values)
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1 (x1)
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2 (x1)
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category : string {Starlit Sentinel.system.category} (same value: class)
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description : object {Starlit Sentinel.system.description}
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value : string {Starlit Sentinel.system.description.value} (all different values)
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level : object {Starlit Sentinel.system.level}
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value : integer {Starlit Sentinel.system.level.value} (all different values)
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prerequisites : object {Starlit Sentinel.system.prerequisites}
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value : array<object> {Starlit Sentinel.system.prerequisites.value}
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Length: min=0 max=1
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Value type: object {Starlit Sentinel.system.prerequisites.value.[]}
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value : string {Starlit Sentinel.system.prerequisites.value.[].value} (same value: Starlit Sentinel Dedication)
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publication : object {Starlit Sentinel.system.publication}
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license : string {Starlit Sentinel.system.publication.license} (same value: ORC)
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remaster : boolean {Starlit Sentinel.system.publication.remaster} (same value: True)
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title : string {Starlit Sentinel.system.publication.title} (same value: Pathfinder Lost Omens Tian Xia Character Guide)
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rules : ###FoundryRulesObject###
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[selfEffect] : object {Starlit Sentinel.system.selfEffect}
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name : string {Starlit Sentinel.system.selfEffect.name} (same value: Effect: Blade of the Heart)
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uuid : string {Starlit Sentinel.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Blade of the Heart)
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traits : object {Starlit Sentinel.system.traits}
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rarity : string {Starlit Sentinel.system.traits.rarity} (2 different values)
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common (x5)
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rare (x1)
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value : array<string> {Starlit Sentinel.system.traits.value}
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Length: min=1 max=2
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Value type: string {Starlit Sentinel.system.traits.value.[]} (3 different values)
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archetype (x6)
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emotion (x1)
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dedication (x1)
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[maxTakable] : integer {Starlit Sentinel.system.maxTakable} (same value: 2)
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type : string {Starlit Sentinel.type} (same value: feat)
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