Новые результаты
This commit is contained in:
@@ -0,0 +1,46 @@
|
||||
Stone Brawler
|
||||
Different values: 6
|
||||
=====================================
|
||||
object {Stone Brawler}
|
||||
_id : string {Stone Brawler._id} (all different values)
|
||||
folder : string {Stone Brawler.folder} (same value: pyWJzBWeHObKLfXj)
|
||||
img : string {Stone Brawler.img} (same value: icons/sundries/books/book-red-exclamation.webp)
|
||||
name : string {Stone Brawler.name} (all different values)
|
||||
system : object {Stone Brawler.system}
|
||||
actionType : object {Stone Brawler.system.actionType}
|
||||
value : string {Stone Brawler.system.actionType.value} (2 different values)
|
||||
passive (x5)
|
||||
action (x1)
|
||||
actions : object {Stone Brawler.system.actions}
|
||||
[value] : integer {Stone Brawler.system.actions.value} (same value: 1)
|
||||
category : string {Stone Brawler.system.category} (same value: class)
|
||||
description : object {Stone Brawler.system.description}
|
||||
value : string {Stone Brawler.system.description.value} (all different values)
|
||||
level : object {Stone Brawler.system.level}
|
||||
value : integer {Stone Brawler.system.level.value} (all different values)
|
||||
prerequisites : object {Stone Brawler.system.prerequisites}
|
||||
value : array<object> {Stone Brawler.system.prerequisites.value}
|
||||
Length: min=1 max=1
|
||||
Value type: object {Stone Brawler.system.prerequisites.value.[]}
|
||||
value : string {Stone Brawler.system.prerequisites.value.[].value} (3 different values)
|
||||
Ore Fists (x1)
|
||||
Stone Brawler Dedication (x4)
|
||||
Constitution +2 (x1)
|
||||
publication : object {Stone Brawler.system.publication}
|
||||
license : string {Stone Brawler.system.publication.license} (same value: OGL)
|
||||
remaster : boolean {Stone Brawler.system.publication.remaster} (same value: False)
|
||||
title : string {Stone Brawler.system.publication.title} (same value: Pathfinder #195: Heavy is the Crown)
|
||||
rules : ###FoundryRulesObject###
|
||||
traits : object {Stone Brawler.system.traits}
|
||||
rarity : string {Stone Brawler.system.traits.rarity} (2 different values)
|
||||
common (x5)
|
||||
uncommon (x1)
|
||||
value : array<string> {Stone Brawler.system.traits.value}
|
||||
Length: min=1 max=2
|
||||
Value type: string {Stone Brawler.system.traits.value.[]} (2 different values)
|
||||
archetype (x6)
|
||||
dedication (x1)
|
||||
[selfEffect] : object {Stone Brawler.system.selfEffect}
|
||||
name : string {Stone Brawler.system.selfEffect.name} (same value: Effect: Stoney Deflection)
|
||||
uuid : string {Stone Brawler.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Stoney Deflection)
|
||||
type : string {Stone Brawler.type} (same value: feat)
|
||||
Reference in New Issue
Block a user