Новые результаты

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2025-03-29 15:31:05 +04:00
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Wild Mimic
Different values: 12
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object {Wild Mimic}
_id : string {Wild Mimic._id} (all different values)
folder : string {Wild Mimic.folder} (same value: lb4aHoL5i5UyEfTa)
img : string {Wild Mimic.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Wild Mimic.name} (all different values)
system : object {Wild Mimic.system}
actionType : object {Wild Mimic.system.actionType}
value : string {Wild Mimic.system.actionType.value} (3 different values)
action (x6)
reaction (x2)
passive (x4)
actions : object {Wild Mimic.system.actions}
[value] : integer {Wild Mimic.system.actions.value} (3 different values)
2 (x3)
1 (x2)
3 (x1)
category : string {Wild Mimic.system.category} (same value: class)
description : object {Wild Mimic.system.description}
value : string {Wild Mimic.system.description.value} (all different values)
[frequency] : object {Wild Mimic.system.frequency}
max : integer {Wild Mimic.system.frequency.max} (same value: 1)
per : string {Wild Mimic.system.frequency.per} (2 different values)
PT10M (x2)
day (x2)
level : object {Wild Mimic.system.level}
value : integer {Wild Mimic.system.level.value} (8 different values)
6 (x3)
16 (x1)
8 (x1)
4 (x2)
10 (x2)
14 (x1)
12 (x1)
2 (x1)
prerequisites : object {Wild Mimic.system.prerequisites}
value : array<object> {Wild Mimic.system.prerequisites.value}
Length: min=1 max=2
Value type: object {Wild Mimic.system.prerequisites.value.[]}
value : string {Wild Mimic.system.prerequisites.value.[].value} (11 different values)
Wild Mimic Dedication (x11)
you have seen a creature deal electricity damage with an unarmed Strike or have identified a creature capable of dealing electricity damage with an unarmed Strike in combat (x1)
you have deactivated a creature's regeneration for at least 1 round or have identified a creature with regeneration in combat (x1)
you have encountered a creature who has kept fighting or dealt damage after being reduced to 0 Hit Points (such as via death throes or Ferocity) or have identified a creature with such an ability in combat (x1)
you have attempted a saving throw against a creature's petrifying gaze or a similar ability or have identified a creature with such an ability in combat (x1)
you have seen a creature use an ability that lets them Stride and Strike as a single action (such as Pounce) or have identified a creature with such an ability in combat (x1)
you have seen a creature use Rend or have identified a creature that has Rend in combat (x1)
you have been targeted by a creature's auditory ability that affects an area or have identified a creature with an auditory ability that affects an area (x1)
you have seen a creature use Trample or have identified a creature with Trample in combat (x1)
trained in Nature (x1)
Animal Empathy or the ability to speak with a type of animal (x1)
publication : object {Wild Mimic.system.publication}
license : string {Wild Mimic.system.publication.license} (same value: ORC)
remaster : boolean {Wild Mimic.system.publication.remaster} (same value: True)
title : string {Wild Mimic.system.publication.title} (same value: Pathfinder Howl of the Wild)
rules : ###FoundryRulesObject###
traits : object {Wild Mimic.system.traits}
rarity : string {Wild Mimic.system.traits.rarity} (same value: common)
value : array<string> {Wild Mimic.system.traits.value}
Length: min=1 max=5
Value type: string {Wild Mimic.system.traits.value.[]} (11 different values)
archetype (x12)
electricity (x1)
primal (x7)
healing (x1)
vitality (x1)
concentrate (x1)
incapacitation (x1)
visual (x1)
flourish (x2)
sonic (x1)
dedication (x1)
type : string {Wild Mimic.type} (same value: feat)