Новые результаты
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Zombie
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Different values: 16
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=====================================
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object {Zombie}
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_id : string {Zombie._id} (all different values)
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folder : string {Zombie.folder} (same value: Or0gl1uupwBBfqVM)
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img : string {Zombie.img} (3 different values)
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systems/pf2e/icons/actions/Passive.webp (x12)
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systems/pf2e/icons/actions/TwoActions.webp (x3)
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systems/pf2e/icons/actions/Reaction.webp (x1)
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name : string {Zombie.name} (all different values)
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system : object {Zombie.system}
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actionType : object {Zombie.system.actionType}
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value : string {Zombie.system.actionType.value} (3 different values)
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passive (x12)
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action (x3)
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reaction (x1)
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actions : object {Zombie.system.actions}
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[value] : integer {Zombie.system.actions.value} (same value: 2)
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category : string {Zombie.system.category} (2 different values)
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offensive (x10)
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defensive (x6)
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description : object {Zombie.system.description}
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value : string {Zombie.system.description.value} (all different values)
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publication : object {Zombie.system.publication}
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license : string {Zombie.system.publication.license} (2 different values)
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OGL (x11)
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ORC (x5)
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remaster : boolean {Zombie.system.publication.remaster} (2 different values)
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False (x11)
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True (x5)
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title : string {Zombie.system.publication.title} (4 different values)
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Pathfinder Bestiary 3 (x4)
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Pathfinder Monster Core (x5)
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Pathfinder Book of the Dead (x3)
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Pathfinder #180: The Smoking Gun (x4)
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rules : ###FoundryRulesObject###
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traits : object {Zombie.system.traits}
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rarity : string {Zombie.system.traits.rarity} (same value: common)
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value : array<string> {Zombie.system.traits.value}
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Length: min=0 max=3
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Value type: string {Zombie.system.traits.value.[]} (6 different values)
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disease (x3)
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manipulate (x1)
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aura (x2)
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olfactory (x1)
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void (x1)
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electricity (x4)
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type : string {Zombie.type} (same value: action)
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