Files

935 lines
26 KiB
YAML

name: weapon
values: 951
schema:
'_id':
type: string
path: weapon._id
is_null: false
values: 951
different_values: 951 (all different)
variants: [omitted]
'_stats':
type: object
path: weapon._stats
is_null: false
values: 951
schema:
'compendiumSource':
type: string
path: weapon._stats.compendiumSource
is_null: false
values: 951
different_values: 951 (all different)
variants: [omitted]
'coreVersion':
type: string
path: weapon._stats.coreVersion
is_null: false
values: 951
different_values: 1 (all same)
variants: "13.348" (x951)
'systemId':
type: string
path: weapon._stats.systemId
is_null: false
values: 951
different_values: 1 (all same)
variants: "pf2e" (x951)
'systemVersion':
type: string
path: weapon._stats.systemVersion
is_null: false
values: 951
different_values: 1 (all same)
variants: "7.4.3" (x951)
'effects':
type: array<>
path: weapon.effects
is_null: false
values: 951
min_count: 0
max_count: 0
value_type:
type:
path: weapon.effects.[]
is_null: false
values: 0
is_empty: true
'img':
type: string
path: weapon.img
is_null: false
values: 951
different_values: 462
variants: [omitted]
'name':
type: string
path: weapon.name
is_null: false
values: 951
different_values: 951 (all different)
variants: [omitted]
'system':
type: object
path: weapon.system
is_null: false
values: 951
schema:
'_migration':
type: object
path: weapon.system._migration
is_null: false
values: 951
schema:
[previous]:
type:
path: weapon.system._migration.previous
is_null: true
values: 0
is_empty: true
'version':
type: float
path: weapon.system._migration.version
is_null: false
values: 951
different_values: 1 (all same)
variants: 0,942 (x951)
[apex]:
type: object
path: weapon.system.apex
is_null: true
values: 6
schema:
'attribute':
type: string
path: weapon.system.apex.attribute
is_null: false
values: 6
different_values: 4
variants:
- "str" (x2)
- "dex" (x2)
- "int" (x1)
- "wis" (x1)
[baseItem]:
type: string
path: weapon.system.baseItem
is_null: true
values: 917
different_values: 275
variants: [omitted]
'bonus':
type: object
path: weapon.system.bonus
is_null: false
values: 951
schema:
'value':
type: integer
path: weapon.system.bonus.value
is_null: false
values: 951
different_values: 5
variants:
- 0 (x790)
- 2 (x56)
- 1 (x54)
- 3 (x48)
- 4 (x3)
[bonusDamage]:
type: object
path: weapon.system.bonusDamage
is_null: true
values: 940
schema:
[value]:
type: integer
path: weapon.system.bonusDamage.value
is_null: true
values: 939
different_values: 1 (all same)
variants: 0 (x939)
'bulk':
type: object
path: weapon.system.bulk
is_null: false
values: 951
schema:
'value':
type: integer | float
path: weapon.system.bulk.value
is_null: false
values: 951
types:
- different_values: 6
variants:
- 1 (x392)
- 2 (x180)
- 0 (x25)
- 3 (x4)
- 4 (x2)
- 16 (x1)
- different_values: 1 (all same)
variants: 0,1 (x347)
'category':
type: string
path: weapon.system.category
is_null: false
values: 951
different_values: 4
variants:
- "martial" (x579)
- "simple" (x302)
- "advanced" (x66)
- "unarmed" (x4)
[containerId]:
type:
path: weapon.system.containerId
is_null: true
values: 0
is_empty: true
'damage':
type: object
path: weapon.system.damage
is_null: false
values: 951
schema:
'damageType':
type: string
path: weapon.system.damage.damageType
is_null: false
values: 951
different_values: 14
variants:
- "piercing" (x302)
- "bludgeoning" (x300)
- "slashing" (x214)
- "poison" (x28)
- "acid" (x27)
- "fire" (x23)
- "mental" (x12)
- "sonic" (x10)
- "vitality" (x8)
- "void" (x8)
- "force" (x7)
- "cold" (x5)
- "electricity" (x5)
- "spirit" (x2)
'dice':
type: integer
path: weapon.system.damage.dice
is_null: false
values: 951
different_values: 8
variants:
- 1 (x828)
- 3 (x36)
- 4 (x35)
- 2 (x32)
- 0 (x17)
- 8 (x1)
- 5 (x1)
- 6 (x1)
[die]:
type: string
path: weapon.system.damage.die
is_null: true
values: 947
different_values: 6
variants:
- "d4" (x347)
- "d6" (x302)
- "d8" (x179)
- "d10" (x63)
- "" (x35)
- "d12" (x21)
[persistent]:
type: object
path: weapon.system.damage.persistent
is_null: true
values: 62
schema:
[faces]:
type: integer
path: weapon.system.damage.persistent.faces
is_null: true
values: 43
different_values: 3
variants:
- 4 (x24)
- 6 (x15)
- 8 (x4)
'number':
type: integer
path: weapon.system.damage.persistent.number
is_null: false
values: 62
different_values: 6
variants:
- 1 (x19)
- 3 (x15)
- 4 (x14)
- 2 (x12)
- 6 (x1)
- 5 (x1)
'type':
type: string
path: weapon.system.damage.persistent.type
is_null: false
values: 62
different_values: 6
variants:
- "bleed" (x18)
- "poison" (x12)
- "acid" (x12)
- "fire" (x12)
- "piercing" (x4)
- "void" (x4)
'description':
type: object
path: weapon.system.description
is_null: false
values: 951
schema:
[gm]:
type: string
path: weapon.system.description.gm
is_null: true
values: 6
different_values: 6
variants: [omitted]
'value':
type: string
path: weapon.system.description.value
is_null: false
values: 951
different_values: 950
variants: [omitted]
'equipped':
type: object
path: weapon.system.equipped
is_null: false
values: 951
schema:
'carryType':
type: string
path: weapon.system.equipped.carryType
is_null: false
values: 951
different_values: 1 (all same)
variants: "worn" (x951)
[expend]:
type: integer
path: weapon.system.expend
is_null: true
values: 321
different_values: 1 (all same)
variants: 1 (x321)
[grade]:
type: string
path: weapon.system.grade
is_null: true
values: 2
different_values: 2
variants:
- "elite" (x1)
- "commercial" (x1)
[group]:
type: string
path: weapon.system.group
is_null: true
values: 947
different_values: 17
variants:
- "club" (x221)
- "bomb" (x162)
- "sword" (x111)
- "firearm" (x104)
- "knife" (x75)
- "flail" (x48)
- "spear" (x41)
- "axe" (x29)
- "bow" (x28)
- "polearm" (x28)
- "brawling" (x24)
- "hammer" (x18)
- "dart" (x16)
- "crossbow" (x16)
- "sling" (x12)
- "pick" (x11)
- "shield" (x3)
'hardness':
type: integer
path: weapon.system.hardness
is_null: false
values: 951
different_values: 1 (all same)
variants: 0 (x951)
'hp':
type: object
path: weapon.system.hp
is_null: false
values: 951
schema:
'max':
type: integer
path: weapon.system.hp.max
is_null: false
values: 951
different_values: 1 (all same)
variants: 0 (x951)
'value':
type: integer
path: weapon.system.hp.value
is_null: false
values: 951
different_values: 1 (all same)
variants: 0 (x951)
'level':
type: object
path: weapon.system.level
is_null: false
values: 951
schema:
'value':
type: integer
path: weapon.system.level.value
is_null: false
values: 951
different_values: 27
variants: [omitted]
'material':
type: object
path: weapon.system.material
is_null: false
values: 951
schema:
[grade]:
type: string
path: weapon.system.material.grade
is_null: true
values: 37
different_values: 3
variants:
- "high" (x16)
- "standard" (x15)
- "low" (x6)
[type]:
type: string
path: weapon.system.material.type
is_null: true
values: 37
different_values: 9
variants:
- "silver" (x11)
- "cold-iron" (x9)
- "adamantine" (x7)
- "duskwood" (x3)
- "siccatite" (x2)
- "dawnsilver" (x2)
- "orichalcum" (x1)
- "peachwood" (x1)
- "inubrix" (x1)
[meleeUsage]:
type: object
path: weapon.system.meleeUsage
is_null: true
values: 27
schema:
'damage':
type: object
path: weapon.system.meleeUsage.damage
is_null: false
values: 27
schema:
'die':
type: string
path: weapon.system.meleeUsage.damage.die
is_null: false
values: 27
different_values: 4
variants:
- "d8" (x11)
- "d6" (x8)
- "d4" (x7)
- "d10" (x1)
'type':
type: string
path: weapon.system.meleeUsage.damage.type
is_null: false
values: 27
different_values: 3
variants:
- "slashing" (x11)
- "bludgeoning" (x9)
- "piercing" (x7)
'group':
type: string
path: weapon.system.meleeUsage.group
is_null: false
values: 27
different_values: 8
variants:
- "sword" (x11)
- "knife" (x4)
- "hammer" (x3)
- "club" (x3)
- "spear" (x2)
- "flail" (x2)
- "brawling" (x1)
- "axe" (x1)
[traits]:
type: array<string>
path: weapon.system.meleeUsage.traits
is_null: true
values: 25
min_count: 2
max_count: 5
value_type:
type: string
path: weapon.system.meleeUsage.traits.[]
is_null: false
values: 76
different_values: 25
variants: [omitted]
'price':
type: object
path: weapon.system.price
is_null: false
values: 951
schema:
'value':
type: object
path: weapon.system.price.value
is_null: false
values: 951
schema:
[cp]:
type: integer
path: weapon.system.price.value.cp
is_null: true
values: 4
different_values: 3
variants:
- 1 (x2)
- 2 (x1)
- 0 (x1)
[gp]:
type: integer
path: weapon.system.price.value.gp
is_null: true
values: 810
different_values: 150
variants: [omitted]
[pp]:
type: integer
path: weapon.system.price.value.pp
is_null: true
values: 1
different_values: 1 (all same)
variants: 0 (x1)
[sp]:
type: integer
path: weapon.system.price.value.sp
is_null: true
values: 79
different_values: 14
variants:
- 5 (x15)
- 2 (x14)
- 1 (x13)
- 3 (x9)
- 4 (x7)
- 9 (x5)
- 6 (x4)
- 7 (x4)
- 8 (x3)
- 0 (x1)
- 11 (x1)
- 14 (x1)
- 25 (x1)
- 900 (x1)
'publication':
type: object
path: weapon.system.publication
is_null: false
values: 951
schema:
'license':
type: string
path: weapon.system.publication.license
is_null: false
values: 951
different_values: 2
variants:
- "ORC" (x598)
- "OGL" (x353)
'remaster':
type: boolean
path: weapon.system.publication.remaster
is_null: false
values: 951
different_values: 2
variants:
- True (x636)
- False (x315)
'title':
type: string
path: weapon.system.publication.title
is_null: false
values: 951
different_values: 96
variants: [omitted]
'quantity':
type: integer
path: weapon.system.quantity
is_null: false
values: 951
different_values: 1 (all same)
variants: 1 (x951)
[range]:
type: integer
path: weapon.system.range
is_null: true
values: 338
different_values: 17
variants:
- 20 (x176)
- 30 (x41)
- 60 (x33)
- 40 (x18)
- 150 (x14)
- 50 (x10)
- 100 (x9)
- 120 (x8)
- 80 (x7)
- 70 (x7)
- 90 (x5)
- 180 (x3)
- 110 (x2)
- 300 (x2)
- 240 (x1)
- 200 (x1)
- 10 (x1)
'reload':
type: object
path: weapon.system.reload
is_null: false
values: 951
schema:
[value]:
type: string
path: weapon.system.reload.value
is_null: true
values: 403
different_values: 6
variants:
- "-" (x241)
- "1" (x117)
- "0" (x33)
- "2" (x8)
- "10" (x2)
- "" (x2)
'rules':
type: ignored (Foundry rules object)
path: weapon.system.rules
is_null: false
values: 951
'runes':
type: object
path: weapon.system.runes
is_null: false
values: 951
schema:
'potency':
type: integer
path: weapon.system.runes.potency
is_null: false
values: 951
different_values: 5
variants:
- 0 (x589)
- 1 (x159)
- 2 (x132)
- 3 (x59)
- 4 (x12)
'property':
type: array<string> | object
path: weapon.system.runes.property
is_null: false
values: 951
types:
- min_count: 0
max_count: 3
value_type:
type: string
path: weapon.system.runes.property.[]
is_null: false
values: 206
different_values: 41
variants: [omitted]
- schema:
'0':
type: string
path: weapon.system.runes.property.0
is_null: false
values: 1
different_values: 1 (all same)
variants: "" (x1)
'striking':
type: integer
path: weapon.system.runes.striking
is_null: false
values: 951
different_values: 4
variants:
- 0 (x620)
- 1 (x171)
- 2 (x130)
- 3 (x30)
'size':
type: string
path: weapon.system.size
is_null: false
values: 951
different_values: 3
variants:
- "med" (x947)
- "lg" (x3)
- "huge" (x1)
'slug':
type: string
path: weapon.system.slug
is_null: false
values: 951
different_values: 951 (all different)
variants: [omitted]
[specific]:
type: object
path: weapon.system.specific
is_null: true
values: 367
schema:
'material':
type: object
path: weapon.system.specific.material
is_null: false
values: 367
schema:
[base]:
type: array<object>
path: weapon.system.specific.material.base
is_null: true
values: 15
min_count: 1
max_count: 1
value_type:
type: object
path: weapon.system.specific.material.base.[]
is_null: false
values: 15
schema:
'thickness':
type: string
path: weapon.system.specific.material.base.[].thickness
is_null: false
values: 15
different_values: 1 (all same)
variants: "thin" (x15)
'type':
type: string
path: weapon.system.specific.material.base.[].type
is_null: false
values: 15
different_values: 1 (all same)
variants: "steel" (x15)
[effects]:
type: array<>
path: weapon.system.specific.material.effects
is_null: true
values: 1
min_count: 0
max_count: 0
value_type:
type:
path: weapon.system.specific.material.effects.[]
is_null: false
values: 0
is_empty: true
[grade]:
type: string
path: weapon.system.specific.material.grade
is_null: true
values: 36
different_values: 3
variants:
- "high" (x16)
- "standard" (x14)
- "low" (x6)
[type]:
type: string
path: weapon.system.specific.material.type
is_null: true
values: 36
different_values: 9
variants:
- "silver" (x11)
- "cold-iron" (x8)
- "adamantine" (x7)
- "duskwood" (x3)
- "siccatite" (x2)
- "dawnsilver" (x2)
- "orichalcum" (x1)
- "peachwood" (x1)
- "inubrix" (x1)
'runes':
type: object
path: weapon.system.specific.runes
is_null: false
values: 367
schema:
'potency':
type: integer
path: weapon.system.specific.runes.potency
is_null: false
values: 367
different_values: 5
variants:
- 1 (x156)
- 2 (x131)
- 3 (x58)
- 4 (x12)
- 0 (x10)
'property':
type: array<string>
path: weapon.system.specific.runes.property
is_null: false
values: 367
min_count: 0
max_count: 3
value_type:
type: string
path: weapon.system.specific.runes.property.[]
is_null: false
values: 204
different_values: 41
variants: [omitted]
'striking':
type: integer
path: weapon.system.specific.runes.striking
is_null: false
values: 367
different_values: 4
variants:
- 1 (x173)
- 2 (x127)
- 0 (x37)
- 3 (x30)
'splashDamage':
type: object
path: weapon.system.splashDamage
is_null: false
values: 951
schema:
[value]:
type: integer | string
path: weapon.system.splashDamage.value
is_null: true
values: 929
types:
- different_values: 7
variants:
- 0 (x780)
- 3 (x38)
- 4 (x38)
- 2 (x35)
- 1 (x35)
- 5 (x1)
- 6 (x1)
- different_values: 1 (all same)
variants: "" (x1)
[staff]:
type:
path: weapon.system.staff
is_null: true
values: 0
is_empty: true
'traits':
type: object
path: weapon.system.traits
is_null: false
values: 951
schema:
[otherTags]:
type: array<string>
path: weapon.system.traits.otherTags
is_null: true
values: 3
min_count: 1
max_count: 1
value_type:
type: string
path: weapon.system.traits.otherTags.[]
is_null: false
values: 3
different_values: 1 (all same)
variants: "handwraps-of-mighty-blows" (x3)
'rarity':
type: string
path: weapon.system.traits.rarity
is_null: false
values: 951
different_values: 4
variants:
- "uncommon" (x446)
- "common" (x343)
- "rare" (x91)
- "unique" (x71)
'value':
type: array<string>
path: weapon.system.traits.value
is_null: false
values: 951
min_count: 0
max_count: 9
value_type:
type: string
path: weapon.system.traits.value.[]
is_null: false
values: 3509
different_values: 149
variants: [omitted]
'usage':
type: object
path: weapon.system.usage
is_null: false
values: 951
schema:
[canBeAmmo]:
type: boolean
path: weapon.system.usage.canBeAmmo
is_null: true
values: 219
different_values: 2
variants:
- False (x218)
- True (x1)
'value':
type: string
path: weapon.system.usage.value
is_null: false
values: 951
different_values: 4
variants:
- "held-in-one-hand" (x716)
- "held-in-two-hands" (x200)
- "held-in-one-plus-hands" (x28)
- "worngloves" (x7)
'type':
type: string
path: weapon.type
is_null: false
values: 951
different_values: 1 (all same)
variants: "weapon" (x951)