922 lines
59 KiB
Plaintext
922 lines
59 KiB
Plaintext
5-15
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Different values: 12
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=====================================
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object {5-15}
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_id : string {5-15._id} (all different values)
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folder : string {5-15.folder} (same value: '42wAgs389iRAOEcz')
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img : string {5-15.img} (2 different values)
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'systems/pf2e/icons/default-icons/npc.svg' (x10)
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'systems/pf2e/icons/default-icons/hazard.svg' (x2)
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items : array<object> {5-15.items}
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Length: min=1 max=26
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Value type: object {5-15.items.[]}
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_id : string {5-15.items.[]._id} (66 different values)
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[_stats] : object {5-15.items.[]._stats}
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compendiumSource : string {5-15.items.[]._stats.compendiumSource} (37 different values)
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img : string {5-15.items.[].img} (39 different values)
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name : string {5-15.items.[].name} (52 different values)
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sort : integer {5-15.items.[].sort} (27 different values)
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system : object {5-15.items.[].system}
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[acBonus] : integer {5-15.items.[].system.acBonus} (4 different values)
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3 (x2)
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2 (x2)
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6 (x2)
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4 (x2)
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[actionType] : object {5-15.items.[].system.actionType}
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value : string {5-15.items.[].system.actionType.value} (3 different values)
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'action' (x9)
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'reaction' (x9)
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'passive' (x7)
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[actions] : object {5-15.items.[].system.actions}
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[value] : integer {5-15.items.[].system.actions.value} (2 different values)
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2 (x6)
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1 (x3)
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[area] : object {5-15.items.[].system.area}
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[details] : string {5-15.items.[].system.area.details} (same value: '10-foot radius, 40-foot-tall cylinder')
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type : string {5-15.items.[].system.area.type} (4 different values)
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'emanation' (x4)
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'burst' (x3)
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'line' (x2)
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'cone' (x2)
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value : integer {5-15.items.[].system.area.value} (4 different values)
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15 (x4)
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10 (x3)
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120 (x2)
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20 (x2)
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[attack] : object {5-15.items.[].system.attack}
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value : string {5-15.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {5-15.items.[].system.attackEffects}
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[custom] : string {5-15.items.[].system.attackEffects.custom} (same value: '')
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value : array<string> {5-15.items.[].system.attackEffects.value}
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Length: min=0 max=1
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Value type: string {5-15.items.[].system.attackEffects.value.[]} (same value: 'knockdown')
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[autoHeightenLevel] : object {5-15.items.[].system.autoHeightenLevel}
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[value] : empty
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[baseItem] : string {5-15.items.[].system.baseItem} (9 different values)
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'mace' (x4)
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'shortbow' (x4)
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'alchemical-bomb' (x4)
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'hide-armor' (x2)
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'scimitar' (x2)
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'steel-shield' (x2)
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'full-plate' (x2)
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'greataxe' (x2)
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'breastplate' (x2)
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[bonus] : object {5-15.items.[].system.bonus}
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value : integer {5-15.items.[].system.bonus.value} (8 different values)
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0 (x12)
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17 (x6)
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18 (x4)
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1 (x4)
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15 (x3)
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16 (x3)
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13 (x1)
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20 (x1)
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[bonusDamage] : object {5-15.items.[].system.bonusDamage}
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value : integer {5-15.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {5-15.items.[].system.bulk}
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value : mixed
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integer {5-15.items.[].system.bulk.value} (3 different values)
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1 (x14)
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2 (x6)
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4 (x2)
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float {5-15.items.[].system.bulk.value} (same value: 0,1)
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[category] : string {5-15.items.[].system.category} (8 different values)
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'offensive' (x18)
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'martial' (x12)
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'defensive' (x7)
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'simple' (x4)
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'medium' (x4)
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'heavy' (x2)
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'ammo' (x2)
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'poison' (x2)
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[checkPenalty] : integer {5-15.items.[].system.checkPenalty} (2 different values)
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-2 (x4)
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-3 (x2)
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[containerId] : empty
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[cost] : object {5-15.items.[].system.cost}
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value : string {5-15.items.[].system.cost.value} (same value: '')
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[counteraction] : boolean {5-15.items.[].system.counteraction} (2 different values)
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False (x26)
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True (x8)
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[damage] : object {5-15.items.[].system.damage}
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[0] : object {5-15.items.[].system.damage.0}
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applyMod : boolean {5-15.items.[].system.damage.0.applyMod} (same value: False)
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[category] : empty
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formula : string {5-15.items.[].system.damage.0.formula} (7 different values)
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'1d8' (x6)
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'2d6' (x4)
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'6d6' (x2)
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'5d6' (x2)
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'2d4' (x2)
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'2d8' (x1)
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'8d6' (x1)
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kinds : array<string> {5-15.items.[].system.damage.0.kinds}
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Length: min=1 max=2
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Value type: string {5-15.items.[].system.damage.0.kinds.[]} (2 different values)
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'damage' (x18)
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'healing' (x2)
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materials : array<> {5-15.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {5-15.items.[].system.damage.0.type} (6 different values)
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'fire' (x7)
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'vitality' (x4)
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'untyped' (x2)
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'spirit' (x2)
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'sonic' (x2)
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'force' (x1)
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[damageType] : string {5-15.items.[].system.damage.damageType} (5 different values)
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'bludgeoning' (x4)
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'piercing' (x4)
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'slashing' (x4)
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'acid' (x2)
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'fire' (x2)
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[dice] : integer {5-15.items.[].system.damage.dice} (2 different values)
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1 (x14)
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2 (x2)
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[die] : string {5-15.items.[].system.damage.die} (4 different values)
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'd6' (x10)
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'd12' (x2)
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'' (x2)
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'd8' (x2)
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[fcjtz4q0zrtvmtro] : object {5-15.items.[].system.damage.fcjtz4q0zrtvmtro}
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applyMod : boolean {5-15.items.[].system.damage.fcjtz4q0zrtvmtro.applyMod} (same value: False)
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[category] : empty
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formula : string {5-15.items.[].system.damage.fcjtz4q0zrtvmtro.formula} (same value: '5d10')
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kinds : array<string> {5-15.items.[].system.damage.fcjtz4q0zrtvmtro.kinds}
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Length: min=1 max=1
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Value type: string {5-15.items.[].system.damage.fcjtz4q0zrtvmtro.kinds.[]} (same value: 'damage')
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materials : array<> {5-15.items.[].system.damage.fcjtz4q0zrtvmtro.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {5-15.items.[].system.damage.fcjtz4q0zrtvmtro.type} (same value: 'spirit')
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[persistent] : object {5-15.items.[].system.damage.persistent}
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[faces] : integer {5-15.items.[].system.damage.persistent.faces} (same value: 6)
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number : integer {5-15.items.[].system.damage.persistent.number} (same value: 2)
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type : string {5-15.items.[].system.damage.persistent.type} (2 different values)
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'acid' (x2)
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'fire' (x2)
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[damageRolls] : object {5-15.items.[].system.damageRolls}
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[1kcdcgyaxrpbmmesrhxb] : object {5-15.items.[].system.damageRolls.1kcdcgyaxrpbmmesrhxb}
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damage : string {5-15.items.[].system.damageRolls.1kcdcgyaxrpbmmesrhxb.damage} (same value: '1d6')
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damageType : string {5-15.items.[].system.damageRolls.1kcdcgyaxrpbmmesrhxb.damageType} (same value: 'fire')
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[4lgdd2km9n7tblgs2u9p] : object {5-15.items.[].system.damageRolls.4lgdd2km9n7tblgs2u9p}
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damage : string {5-15.items.[].system.damageRolls.4lgdd2km9n7tblgs2u9p.damage} (same value: '2d8+10')
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damageType : string {5-15.items.[].system.damageRolls.4lgdd2km9n7tblgs2u9p.damageType} (same value: 'piercing')
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[5mjmvEUwrUYz4aOG] : object {5-15.items.[].system.damageRolls.5mjmvEUwrUYz4aOG}
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damage : string {5-15.items.[].system.damageRolls.5mjmvEUwrUYz4aOG.damage} (same value: '1d6')
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damageType : string {5-15.items.[].system.damageRolls.5mjmvEUwrUYz4aOG.damageType} (same value: 'fire')
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[7WxXjTIq0odX1FRz] : object {5-15.items.[].system.damageRolls.7WxXjTIq0odX1FRz}
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damage : string {5-15.items.[].system.damageRolls.7WxXjTIq0odX1FRz.damage} (2 different values)
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'2d12+2' (x1)
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'2d12+7' (x1)
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damageType : string {5-15.items.[].system.damageRolls.7WxXjTIq0odX1FRz.damageType} (same value: 'slashing')
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[8DuF8A7Iy5rg50Sj] : object {5-15.items.[].system.damageRolls.8DuF8A7Iy5rg50Sj}
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damage : string {5-15.items.[].system.damageRolls.8DuF8A7Iy5rg50Sj.damage} (2 different values)
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'2d6+6' (x1)
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'2d6+11' (x1)
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damageType : string {5-15.items.[].system.damageRolls.8DuF8A7Iy5rg50Sj.damageType} (same value: 'piercing')
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[C18K8g22k2XWo4JY] : object {5-15.items.[].system.damageRolls.C18K8g22k2XWo4JY}
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damage : string {5-15.items.[].system.damageRolls.C18K8g22k2XWo4JY.damage} (2 different values)
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'2d6+10' (x1)
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'2d6+8' (x1)
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damageType : string {5-15.items.[].system.damageRolls.C18K8g22k2XWo4JY.damageType} (same value: 'slashing')
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[DnYo65B8CPZWw2UD] : object {5-15.items.[].system.damageRolls.DnYo65B8CPZWw2UD}
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category : string {5-15.items.[].system.damageRolls.DnYo65B8CPZWw2UD.category} (same value: 'persistent')
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damage : string {5-15.items.[].system.damageRolls.DnYo65B8CPZWw2UD.damage} (same value: '2d6')
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damageType : string {5-15.items.[].system.damageRolls.DnYo65B8CPZWw2UD.damageType} (same value: 'acid')
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[FzpB8K1jidvbQlty] : object {5-15.items.[].system.damageRolls.FzpB8K1jidvbQlty}
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damage : string {5-15.items.[].system.damageRolls.FzpB8K1jidvbQlty.damage} (2 different values)
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'2d6+4' (x1)
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'2d6+6' (x1)
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damageType : string {5-15.items.[].system.damageRolls.FzpB8K1jidvbQlty.damageType} (same value: 'piercing')
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[KDHGtCdnMTwkLthj] : object {5-15.items.[].system.damageRolls.KDHGtCdnMTwkLthj}
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damage : string {5-15.items.[].system.damageRolls.KDHGtCdnMTwkLthj.damage} (same value: '2d8')
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damageType : string {5-15.items.[].system.damageRolls.KDHGtCdnMTwkLthj.damageType} (same value: 'fire')
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[MA2QrMvNvaSVvl3o] : object {5-15.items.[].system.damageRolls.MA2QrMvNvaSVvl3o}
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damage : string {5-15.items.[].system.damageRolls.MA2QrMvNvaSVvl3o.damage} (same value: '1d6+12')
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damageType : string {5-15.items.[].system.damageRolls.MA2QrMvNvaSVvl3o.damageType} (same value: 'bludgeoning')
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[QoT2PKirU8iXRrvA] : object {5-15.items.[].system.damageRolls.QoT2PKirU8iXRrvA}
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category : string {5-15.items.[].system.damageRolls.QoT2PKirU8iXRrvA.category} (same value: 'splash')
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damage : string {5-15.items.[].system.damageRolls.QoT2PKirU8iXRrvA.damage} (same value: '2')
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damageType : string {5-15.items.[].system.damageRolls.QoT2PKirU8iXRrvA.damageType} (same value: 'fire')
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[V6Am5cWHkQMgFuXS] : object {5-15.items.[].system.damageRolls.V6Am5cWHkQMgFuXS}
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category : string {5-15.items.[].system.damageRolls.V6Am5cWHkQMgFuXS.category} (same value: 'splash')
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damage : string {5-15.items.[].system.damageRolls.V6Am5cWHkQMgFuXS.damage} (same value: '2')
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damageType : string {5-15.items.[].system.damageRolls.V6Am5cWHkQMgFuXS.damageType} (same value: 'acid')
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[XhGUOd8JdFllb7Kf] : object {5-15.items.[].system.damageRolls.XhGUOd8JdFllb7Kf}
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damage : string {5-15.items.[].system.damageRolls.XhGUOd8JdFllb7Kf.damage} (2 different values)
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'1d6+12' (x1)
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'2d6+11' (x1)
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damageType : string {5-15.items.[].system.damageRolls.XhGUOd8JdFllb7Kf.damageType} (same value: 'bludgeoning')
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[e0VTwnNK5iyrkNde] : object {5-15.items.[].system.damageRolls.e0VTwnNK5iyrkNde}
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category : string {5-15.items.[].system.damageRolls.e0VTwnNK5iyrkNde.category} (same value: 'persistent')
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damage : string {5-15.items.[].system.damageRolls.e0VTwnNK5iyrkNde.damage} (same value: '2')
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damageType : string {5-15.items.[].system.damageRolls.e0VTwnNK5iyrkNde.damageType} (same value: 'fire')
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[mWizkKgRkUJceeeE] : object {5-15.items.[].system.damageRolls.mWizkKgRkUJceeeE}
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damage : string {5-15.items.[].system.damageRolls.mWizkKgRkUJceeeE.damage} (same value: '1d6')
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damageType : string {5-15.items.[].system.damageRolls.mWizkKgRkUJceeeE.damageType} (same value: 'fire')
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[trxulzkoh0l7s8nnnwm5] : object {5-15.items.[].system.damageRolls.trxulzkoh0l7s8nnnwm5}
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damage : string {5-15.items.[].system.damageRolls.trxulzkoh0l7s8nnnwm5.damage} (same value: '1d10+6')
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damageType : string {5-15.items.[].system.damageRolls.trxulzkoh0l7s8nnnwm5.damageType} (same value: 'piercing')
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traits : object {5-15.items.[].system.traits}
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[integrated] : empty
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[rarity] : string {5-15.items.[].system.traits.rarity} (2 different values)
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'common' (x77)
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'uncommon' (x4)
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[traditions] : array<string> {5-15.items.[].system.traits.traditions}
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Length: min=0 max=3
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Value type: string {5-15.items.[].system.traits.traditions.[]} (4 different values)
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'divine' (x30)
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'occult' (x19)
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'primal' (x14)
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'arcane' (x7)
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[value] : array<string> {5-15.items.[].system.traits.value}
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Length: min=0 max=6
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Value type: string {5-15.items.[].system.traits.value.[]} (41 different values)
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[deathNote] : boolean {5-15.items.[].system.deathNote} (same value: True)
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[defense] : object {5-15.items.[].system.defense}
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save : object {5-15.items.[].system.defense.save}
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basic : boolean {5-15.items.[].system.defense.save.basic} (2 different values)
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True (x11)
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False (x4)
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statistic : string {5-15.items.[].system.defense.save.statistic} (3 different values)
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'fortitude' (x6)
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'reflex' (x5)
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'will' (x4)
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description : object {5-15.items.[].system.description}
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value : string {5-15.items.[].system.description.value} (51 different values)
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[dexCap] : integer {5-15.items.[].system.dexCap} (3 different values)
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2 (x2)
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0 (x2)
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1 (x2)
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[duration] : object {5-15.items.[].system.duration}
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sustained : boolean {5-15.items.[].system.duration.sustained} (2 different values)
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False (x32)
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True (x2)
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value : string {5-15.items.[].system.duration.value} (6 different values)
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'' (x18)
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'1 minute' (x6)
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'10 minutes' (x4)
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'until the next time you make your daily preparations' (x2)
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'until the end of the target\'s next turn' (x2)
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'until the start of your next turn' (x2)
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[equipped] : object {5-15.items.[].system.equipped}
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carryType : string {5-15.items.[].system.equipped.carryType} (2 different values)
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'worn' (x30)
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'held' (x2)
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[handsHeld] : integer {5-15.items.[].system.equipped.handsHeld} (2 different values)
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0 (x16)
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1 (x2)
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[invested] : empty
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[frequency] : object {5-15.items.[].system.frequency}
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max : integer {5-15.items.[].system.frequency.max} (same value: 1)
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per : string {5-15.items.[].system.frequency.per} (same value: 'day')
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[group] : string {5-15.items.[].system.group} (7 different values)
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'club' (x4)
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'bow' (x4)
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'plate' (x4)
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'bomb' (x4)
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'leather' (x2)
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'sword' (x2)
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'axe' (x2)
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[hardness] : integer {5-15.items.[].system.hardness} (2 different values)
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0 (x30)
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10 (x2)
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[heightening] : object {5-15.items.[].system.heightening}
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[damage] : object {5-15.items.[].system.heightening.damage}
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[0] : string {5-15.items.[].system.heightening.damage.0} (4 different values)
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'1d8' (x7)
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'2d6' (x7)
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'1d4' (x2)
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'1d6' (x2)
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[fcjtz4q0zrtvmtro] : string {5-15.items.[].system.heightening.damage.fcjtz4q0zrtvmtro} (same value: '1d10')
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[interval] : integer {5-15.items.[].system.heightening.interval} (2 different values)
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|
1 (x15)
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2 (x5)
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type : string {5-15.items.[].system.heightening.type} (2 different values)
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'interval' (x20)
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'fixed' (x2)
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[levels] : object {5-15.items.[].system.heightening.levels}
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4 : object {5-15.items.[].system.heightening.levels.4}
|
|
range : object {5-15.items.[].system.heightening.levels.4.range}
|
|
value : string {5-15.items.[].system.heightening.levels.4.range.value} (same value: '30 feet')
|
|
target : object {5-15.items.[].system.heightening.levels.4.target}
|
|
value : string {5-15.items.[].system.heightening.levels.4.target.value} (same value: '10 willing living creatures')
|
|
[level] : object {5-15.items.[].system.level}
|
|
value : integer {5-15.items.[].system.level.value} (7 different values)
|
|
0 (x22)
|
|
1 (x18)
|
|
3 (x10)
|
|
2 (x8)
|
|
7 (x4)
|
|
5 (x2)
|
|
4 (x2)
|
|
rules : ignored (Foundry rules object) {5-15.items.[].system.rules}
|
|
[hp] : object {5-15.items.[].system.hp}
|
|
max : integer {5-15.items.[].system.hp.max} (2 different values)
|
|
0 (x30)
|
|
80 (x2)
|
|
value : integer {5-15.items.[].system.hp.value} (2 different values)
|
|
0 (x30)
|
|
80 (x2)
|
|
[location] : object {5-15.items.[].system.location}
|
|
value : string {5-15.items.[].system.location.value} (3 different values)
|
|
'DL69ekxRhbyP3arO' (x32)
|
|
'PIQSv8l4rnY4QYeE' (x1)
|
|
'jFkJHHSBE2ayvhf9' (x1)
|
|
[material] : object {5-15.items.[].system.material}
|
|
[grade] : empty
|
|
[type] : empty
|
|
[overlays] : object {5-15.items.[].system.overlays}
|
|
[37gy7l19tik74o4s] : object {5-15.items.[].system.overlays.37gy7l19tik74o4s}
|
|
_id : string {5-15.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
|
|
name : string {5-15.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
|
|
overlayType : string {5-15.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
|
|
sort : integer {5-15.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
|
system : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system}
|
|
damage : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
|
|
0 : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
|
|
formula : string {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
|
|
kinds : array<string> {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
|
|
[defense] : empty
|
|
heightening : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
|
|
damage : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
|
0 : string {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
|
|
range : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.range}
|
|
value : string {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
|
|
time : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.time}
|
|
value : string {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
|
|
traits : object {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
|
|
value : array<string> {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {5-15.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x2)
|
|
'healing' (x2)
|
|
'manipulate' (x2)
|
|
'vitality' (x2)
|
|
[7qdtetowq348s9oc] : object {5-15.items.[].system.overlays.7qdtetowq348s9oc}
|
|
_id : string {5-15.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
|
|
overlayType : string {5-15.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
|
|
sort : integer {5-15.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
|
system : object {5-15.items.[].system.overlays.7qdtetowq348s9oc.system}
|
|
range : object {5-15.items.[].system.overlays.7qdtetowq348s9oc.system.range}
|
|
value : string {5-15.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
|
|
time : object {5-15.items.[].system.overlays.7qdtetowq348s9oc.system.time}
|
|
value : string {5-15.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
|
|
[7vbvdrv2cl87sqta] : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta}
|
|
_id : string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
|
|
overlayType : string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
|
|
sort : integer {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
|
system : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system}
|
|
area : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
|
|
type : string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
|
|
value : integer {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
|
range : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
|
|
value : string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
|
|
target : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
|
|
value : string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
|
|
time : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
|
|
value : string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
|
|
traits : object {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
|
|
value : array<string> {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {5-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x2)
|
|
'healing' (x2)
|
|
'manipulate' (x2)
|
|
'vitality' (x2)
|
|
[lfxcoz2d3f8j2zq1] : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1}
|
|
_id : string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
|
|
name : string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
|
|
overlayType : string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
|
|
sort : integer {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
|
system : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
|
|
damage : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
|
0 : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
|
kinds : array<string> {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
|
|
range : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
|
value : string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
|
|
target : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
|
value : string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
|
|
time : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
|
value : string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
|
|
traits : object {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
|
value : array<string> {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {5-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x2)
|
|
'healing' (x2)
|
|
'manipulate' (x2)
|
|
'vitality' (x2)
|
|
[prepared] : object {5-15.items.[].system.prepared}
|
|
[flexible] : boolean {5-15.items.[].system.prepared.flexible} (same value: False)
|
|
value : string {5-15.items.[].system.prepared.value} (2 different values)
|
|
'prepared' (x2)
|
|
'focus' (x2)
|
|
[price] : object {5-15.items.[].system.price}
|
|
[per] : integer {5-15.items.[].system.price.per} (same value: 10)
|
|
value : object {5-15.items.[].system.price.value}
|
|
[gp] : integer {5-15.items.[].system.price.value.gp} (8 different values)
|
|
1 (x6)
|
|
3 (x6)
|
|
2 (x4)
|
|
10 (x4)
|
|
360 (x2)
|
|
30 (x2)
|
|
8 (x2)
|
|
55 (x2)
|
|
[sp] : integer {5-15.items.[].system.price.value.sp} (same value: 1)
|
|
[proficiency] : object {5-15.items.[].system.proficiency}
|
|
value : integer {5-15.items.[].system.proficiency.value} (same value: 1)
|
|
publication : object {5-15.items.[].system.publication}
|
|
license : string {5-15.items.[].system.publication.license} (2 different values)
|
|
'ORC' (x62)
|
|
'OGL' (x51)
|
|
remaster : boolean {5-15.items.[].system.publication.remaster} (2 different values)
|
|
True (x62)
|
|
False (x51)
|
|
title : string {5-15.items.[].system.publication.title} (8 different values)
|
|
'Pathfinder Player Core' (x50)
|
|
'' (x38)
|
|
'Pathfinder GM Core' (x6)
|
|
'Pathfinder Monster Core' (x6)
|
|
'Pathfinder Secrets of Magic' (x5)
|
|
'Pathfinder Core Rulebook' (x3)
|
|
'Pathfinder Bestiary' (x3)
|
|
'Pathfinder Lost Omens Knights of Lastwall' (x2)
|
|
[quantity] : integer {5-15.items.[].system.quantity} (4 different values)
|
|
1 (x24)
|
|
3 (x4)
|
|
20 (x2)
|
|
2 (x2)
|
|
[range] : mixed
|
|
integer {5-15.items.[].system.range} (2 different values)
|
|
60 (x4)
|
|
20 (x4)
|
|
object {5-15.items.[].system.range}
|
|
value : string {5-15.items.[].system.range.value} (7 different values)
|
|
'' (x10)
|
|
'touch' (x6)
|
|
'30 feet' (x6)
|
|
'60 feet' (x5)
|
|
'120 feet' (x3)
|
|
'500 feet' (x2)
|
|
'varies' (x2)
|
|
[reload] : object {5-15.items.[].system.reload}
|
|
value : string {5-15.items.[].system.reload.value} (3 different values)
|
|
'' (x8)
|
|
'0' (x4)
|
|
'-' (x4)
|
|
[requirements] : string {5-15.items.[].system.requirements} (same value: '')
|
|
[runes] : object {5-15.items.[].system.runes}
|
|
[potency] : integer {5-15.items.[].system.runes.potency} (2 different values)
|
|
0 (x14)
|
|
1 (x8)
|
|
[property] : array<string> {5-15.items.[].system.runes.property}
|
|
Length: min=0 max=1
|
|
Value type: string {5-15.items.[].system.runes.property.[]} (same value: 'flaming')
|
|
[reinforcing] : integer {5-15.items.[].system.runes.reinforcing} (same value: 0)
|
|
[resilient] : integer {5-15.items.[].system.runes.resilient} (same value: 0)
|
|
[striking] : integer {5-15.items.[].system.runes.striking} (2 different values)
|
|
0 (x10)
|
|
1 (x6)
|
|
[showSlotlessLevels] : object {5-15.items.[].system.showSlotlessLevels}
|
|
value : boolean {5-15.items.[].system.showSlotlessLevels.value} (same value: False)
|
|
[size] : string {5-15.items.[].system.size} (same value: 'med')
|
|
[slots] : object {5-15.items.[].system.slots}
|
|
[slot0] : object {5-15.items.[].system.slots.slot0}
|
|
max : integer {5-15.items.[].system.slots.slot0.max} (same value: 5)
|
|
prepared : array<object> {5-15.items.[].system.slots.slot0.prepared}
|
|
Length: min=5 max=5
|
|
Value type: object {5-15.items.[].system.slots.slot0.prepared.[]}
|
|
id : string {5-15.items.[].system.slots.slot0.prepared.[].id} (5 different values)
|
|
'2wpYcXIBRpTukBzC' (x2)
|
|
'MfKoqoCCPfD9nEb7' (x2)
|
|
'fFSEIoef4lhFwjO0' (x2)
|
|
'y4zsNjH3dPUB346r' (x2)
|
|
'nzfJnULl9Za0qxIH' (x2)
|
|
[slot1] : object {5-15.items.[].system.slots.slot1}
|
|
max : integer {5-15.items.[].system.slots.slot1.max} (same value: 3)
|
|
prepared : array<object> {5-15.items.[].system.slots.slot1.prepared}
|
|
Length: min=3 max=3
|
|
Value type: object {5-15.items.[].system.slots.slot1.prepared.[]}
|
|
id : string {5-15.items.[].system.slots.slot1.prepared.[].id} (2 different values)
|
|
'NOTx97NdXmUVE1G1' (x4)
|
|
'hIw29fTqm5zMS3BM' (x2)
|
|
[slot2] : object {5-15.items.[].system.slots.slot2}
|
|
max : integer {5-15.items.[].system.slots.slot2.max} (same value: 3)
|
|
prepared : array<object> {5-15.items.[].system.slots.slot2.prepared}
|
|
Length: min=3 max=3
|
|
Value type: object {5-15.items.[].system.slots.slot2.prepared.[]}
|
|
id : string {5-15.items.[].system.slots.slot2.prepared.[].id} (3 different values)
|
|
'sA2O3PGizv5NhSzt' (x2)
|
|
'tt1xxGo6rG1ziqjU' (x2)
|
|
'cHMKMggD0ZzkDJk0' (x2)
|
|
[slot3] : object {5-15.items.[].system.slots.slot3}
|
|
max : integer {5-15.items.[].system.slots.slot3.max} (same value: 3)
|
|
prepared : array<object> {5-15.items.[].system.slots.slot3.prepared}
|
|
Length: min=3 max=3
|
|
Value type: object {5-15.items.[].system.slots.slot3.prepared.[]}
|
|
id : string {5-15.items.[].system.slots.slot3.prepared.[].id} (2 different values)
|
|
'ckrZ4o5w18hA9OtW' (x4)
|
|
'z3hmbpJF2GGbGfF1' (x2)
|
|
[slot4] : object {5-15.items.[].system.slots.slot4}
|
|
max : integer {5-15.items.[].system.slots.slot4.max} (same value: 3)
|
|
prepared : array<object> {5-15.items.[].system.slots.slot4.prepared}
|
|
Length: min=3 max=3
|
|
Value type: object {5-15.items.[].system.slots.slot4.prepared.[]}
|
|
id : string {5-15.items.[].system.slots.slot4.prepared.[].id} (4 different values)
|
|
'otJ8bBJrGdWTDWWA' (x2)
|
|
'120pFZZ5VdsHMUwi' (x2)
|
|
'7ImsGEaW4ggN6bSB' (x1)
|
|
'A97kvCMzLRKGEM76' (x1)
|
|
[slot5] : object {5-15.items.[].system.slots.slot5}
|
|
[max] : integer {5-15.items.[].system.slots.slot5.max} (same value: 2)
|
|
prepared : array<object> {5-15.items.[].system.slots.slot5.prepared}
|
|
Length: min=1 max=3
|
|
Value type: object {5-15.items.[].system.slots.slot5.prepared.[]}
|
|
[id] : string {5-15.items.[].system.slots.slot5.prepared.[].id} (2 different values)
|
|
'XTdKLCsxTD8baor6' (x1)
|
|
'uPGkOKsXpTrK1Bwi' (x1)
|
|
[slug] : string {5-15.items.[].system.slug} (38 different values)
|
|
[specific] : object {5-15.items.[].system.specific}
|
|
[integrated] : empty
|
|
material : object {5-15.items.[].system.specific.material}
|
|
[grade] : empty
|
|
[type] : empty
|
|
runes : object {5-15.items.[].system.specific.runes}
|
|
reinforcing : integer {5-15.items.[].system.specific.runes.reinforcing} (same value: 0)
|
|
[speedPenalty] : integer {5-15.items.[].system.speedPenalty} (3 different values)
|
|
-5 (x4)
|
|
0 (x2)
|
|
-10 (x2)
|
|
[spelldc] : object {5-15.items.[].system.spelldc}
|
|
dc : integer {5-15.items.[].system.spelldc.dc} (2 different values)
|
|
25 (x2)
|
|
22 (x2)
|
|
value : integer {5-15.items.[].system.spelldc.value} (2 different values)
|
|
17 (x2)
|
|
14 (x2)
|
|
[splashDamage] : object {5-15.items.[].system.splashDamage}
|
|
value : integer {5-15.items.[].system.splashDamage.value} (2 different values)
|
|
0 (x12)
|
|
2 (x4)
|
|
[stackGroup] : string {5-15.items.[].system.stackGroup} (same value: 'arrows')
|
|
[strength] : integer {5-15.items.[].system.strength} (3 different values)
|
|
2 (x2)
|
|
4 (x2)
|
|
3 (x2)
|
|
[target] : object {5-15.items.[].system.target}
|
|
value : string {5-15.items.[].system.target.value} (8 different values)
|
|
'1 creature' (x13)
|
|
'' (x9)
|
|
'1 willing living creature' (x2)
|
|
'enemies in the area' (x2)
|
|
'you and allies in the area' (x2)
|
|
'1 ally and 1 enemy' (x2)
|
|
'1 willing living creature or 1 undead' (x2)
|
|
'1 creature that is undead or otherwise has void healing' (x2)
|
|
[time] : object {5-15.items.[].system.time}
|
|
value : string {5-15.items.[].system.time.value} (3 different values)
|
|
'2' (x30)
|
|
'1' (x2)
|
|
'1 to 3' (x2)
|
|
[tradition] : object {5-15.items.[].system.tradition}
|
|
value : string {5-15.items.[].system.tradition.value} (same value: 'divine')
|
|
[usage] : object {5-15.items.[].system.usage}
|
|
[canBeAmmo] : boolean {5-15.items.[].system.usage.canBeAmmo} (same value: False)
|
|
value : string {5-15.items.[].system.usage.value} (4 different values)
|
|
'held-in-one-hand' (x14)
|
|
'held-in-one-plus-hands' (x4)
|
|
'held-in-two-hands' (x4)
|
|
'other' (x2)
|
|
[uses] : object {5-15.items.[].system.uses}
|
|
autoDestroy : boolean {5-15.items.[].system.uses.autoDestroy} (same value: True)
|
|
max : integer {5-15.items.[].system.uses.max} (same value: 1)
|
|
value : integer {5-15.items.[].system.uses.value} (same value: 1)
|
|
[weaponType] : object {5-15.items.[].system.weaponType}
|
|
value : string {5-15.items.[].system.weaponType.value} (2 different values)
|
|
'melee' (x10)
|
|
'ranged' (x8)
|
|
type : string {5-15.items.[].type} (9 different values)
|
|
'spell' (x34)
|
|
'action' (x25)
|
|
'melee' (x18)
|
|
'weapon' (x16)
|
|
'armor' (x6)
|
|
'equipment' (x4)
|
|
'spellcastingEntry' (x4)
|
|
'consumable' (x4)
|
|
'shield' (x2)
|
|
[flags] : object {5-15.items.[].flags}
|
|
pf2e : object {5-15.items.[].flags.pf2e}
|
|
linkedWeapon : string {5-15.items.[].flags.pf2e.linkedWeapon} (8 different values)
|
|
'oi4XX1RKEIiStm9k' (x2)
|
|
'8IWrj0j9wywcy2XG' (x2)
|
|
'Te7JAAnlRs2Ljt1M' (x2)
|
|
'5nbt31Tao7NPtBiF' (x2)
|
|
'IeaVg5cUikOiLjNb' (x2)
|
|
'l9wZ6fbpxpleDuaT' (x2)
|
|
'EeytWxbSkbx5WSIU' (x2)
|
|
'sr2vaNnpj5ohvs2N' (x2)
|
|
name : string {5-15.name} (all different values)
|
|
system : object {5-15.system}
|
|
[abilities] : object {5-15.system.abilities}
|
|
cha : object {5-15.system.abilities.cha}
|
|
mod : integer {5-15.system.abilities.cha.mod} (4 different values)
|
|
0 (x4)
|
|
2 (x4)
|
|
3 (x1)
|
|
-1 (x1)
|
|
con : object {5-15.system.abilities.con}
|
|
mod : integer {5-15.system.abilities.con.mod} (3 different values)
|
|
4 (x6)
|
|
2 (x2)
|
|
3 (x2)
|
|
dex : object {5-15.system.abilities.dex}
|
|
mod : integer {5-15.system.abilities.dex.mod} (4 different values)
|
|
4 (x3)
|
|
0 (x3)
|
|
2 (x2)
|
|
6 (x2)
|
|
int : object {5-15.system.abilities.int}
|
|
mod : integer {5-15.system.abilities.int.mod} (4 different values)
|
|
0 (x4)
|
|
2 (x3)
|
|
4 (x2)
|
|
-4 (x1)
|
|
str : object {5-15.system.abilities.str}
|
|
mod : integer {5-15.system.abilities.str.mod} (4 different values)
|
|
6 (x5)
|
|
2 (x2)
|
|
4 (x2)
|
|
7 (x1)
|
|
wis : object {5-15.system.abilities.wis}
|
|
mod : integer {5-15.system.abilities.wis.mod} (3 different values)
|
|
6 (x4)
|
|
1 (x4)
|
|
3 (x2)
|
|
attributes : object {5-15.system.attributes}
|
|
ac : object {5-15.system.attributes.ac}
|
|
[details] : string {5-15.system.attributes.ac.details} (same value: '')
|
|
value : integer {5-15.system.attributes.ac.value} (6 different values)
|
|
23 (x3)
|
|
24 (x3)
|
|
21 (x2)
|
|
26 (x2)
|
|
28 (x1)
|
|
25 (x1)
|
|
[allSaves] : object {5-15.system.attributes.allSaves}
|
|
value : string {5-15.system.attributes.allSaves.value} (same value: '')
|
|
hp : object {5-15.system.attributes.hp}
|
|
details : string {5-15.system.attributes.hp.details} (same value: '')
|
|
max : integer {5-15.system.attributes.hp.max} (9 different values)
|
|
98 (x2)
|
|
140 (x2)
|
|
135 (x2)
|
|
190 (x1)
|
|
90 (x1)
|
|
95 (x1)
|
|
62 (x1)
|
|
54 (x1)
|
|
70 (x1)
|
|
temp : integer {5-15.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {5-15.system.attributes.hp.value} (9 different values)
|
|
98 (x2)
|
|
140 (x2)
|
|
135 (x2)
|
|
190 (x1)
|
|
90 (x1)
|
|
95 (x1)
|
|
62 (x1)
|
|
54 (x1)
|
|
70 (x1)
|
|
[emitsSound] : string {5-15.system.attributes.emitsSound} (same value: 'encounter')
|
|
[hardness] : integer {5-15.system.attributes.hardness} (2 different values)
|
|
15 (x1)
|
|
13 (x1)
|
|
[immunities] : array<object> {5-15.system.attributes.immunities}
|
|
Length: min=1 max=3
|
|
Value type: object {5-15.system.attributes.immunities.[]}
|
|
exceptions : array<> {5-15.system.attributes.immunities.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-15.system.attributes.immunities.[].type} (3 different values)
|
|
'fire' (x3)
|
|
'critical-hits' (x2)
|
|
'precision' (x2)
|
|
[resistances] : array<object> {5-15.system.attributes.resistances}
|
|
Length: min=1 max=1
|
|
Value type: object {5-15.system.attributes.resistances.[]}
|
|
doubleVs : array<> {5-15.system.attributes.resistances.[].doubleVs}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
exceptions : array<> {5-15.system.attributes.resistances.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-15.system.attributes.resistances.[].type} (same value: 'fire')
|
|
value : integer {5-15.system.attributes.resistances.[].value} (same value: 8)
|
|
[speed] : object {5-15.system.attributes.speed}
|
|
otherSpeeds : array<> {5-15.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
value : integer {5-15.system.attributes.speed.value} (2 different values)
|
|
25 (x8)
|
|
40 (x2)
|
|
[stealth] : object {5-15.system.attributes.stealth}
|
|
details : string {5-15.system.attributes.stealth.details} (same value: '<p>or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic] to notice the heavy divine magic in the area</p>')
|
|
value : integer {5-15.system.attributes.stealth.value} (2 different values)
|
|
22 (x1)
|
|
19 (x1)
|
|
[weaknesses] : array<object> {5-15.system.attributes.weaknesses}
|
|
Length: min=1 max=1
|
|
Value type: object {5-15.system.attributes.weaknesses.[]}
|
|
exceptions : array<> {5-15.system.attributes.weaknesses.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-15.system.attributes.weaknesses.[].type} (same value: 'cold')
|
|
value : integer {5-15.system.attributes.weaknesses.[].value} (same value: 5)
|
|
details : object {5-15.system.details}
|
|
[blurb] : string {5-15.system.details.blurb} (3 different values)
|
|
'' (x8)
|
|
'Variant daeodon' (x1)
|
|
'Variant winter wolf' (x1)
|
|
[languages] : object {5-15.system.details.languages}
|
|
details : string {5-15.system.details.languages.details} (same value: '')
|
|
value : array<string> {5-15.system.details.languages.value}
|
|
Length: min=0 max=2
|
|
Value type: string {5-15.system.details.languages.value.[]} (2 different values)
|
|
'common' (x9)
|
|
'orcish' (x9)
|
|
level : object {5-15.system.details.level}
|
|
value : integer {5-15.system.details.level.value} (5 different values)
|
|
6 (x4)
|
|
8 (x3)
|
|
5 (x2)
|
|
7 (x2)
|
|
9 (x1)
|
|
[privateNotes] : string {5-15.system.details.privateNotes} (same value: '')
|
|
[publicNotes] : string {5-15.system.details.publicNotes} (3 different values)
|
|
publication : object {5-15.system.details.publication}
|
|
license : string {5-15.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {5-15.system.details.publication.remaster} (same value: False)
|
|
title : string {5-15.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-15: Cleansing the Flame')
|
|
[description] : string {5-15.system.details.description} (same value: '<p>Three daeodon corpses, animated and enraged by Sezelrian\'s divine intervention, trample anything within the ritual circle.</p>')
|
|
[disable] : string {5-15.system.details.disable} (2 different values)
|
|
'<p>@Check[occultism|dc:24] or @Check[religion|dc:24] to disrupt the magic animating the spirits, @Check[athletics|dc:28] to hold down one of the daeodons, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th-rank, counteract DC 28). 3 successes are required.</p>' (x1)
|
|
'<p>@Check[occultism|dc:21] or @Check[religion|dc:21] to disrupt the magic animating the spirits, @Check[athletics|dc:25] to hold down one of the daeodons, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd-rank, counteract DC 25). 3 successes are required.</p>' (x1)
|
|
[isComplex] : boolean {5-15.system.details.isComplex} (same value: True)
|
|
[reset] : string {5-15.system.details.reset} (same value: '<p>The hazard resets within 24 hours if the cultists of Sezelrian still remain in the area.</p>')
|
|
[routine] : string {5-15.system.details.routine} (2 different values)
|
|
'<p>(three actions) The animated daeodons trample all creatures within the circle, dealing @Damage[(2d10+11)[bludgeoning]] damage (@Check[reflex|dc:25|basic] save).</p>' (x1)
|
|
'<p>(three actions) The animated daeodons trample all creatures within the circle, dealing @Damage[(2d8+9)[bludgeoning]] damage (@Check[reflex|dc:23|basic] save).</p>' (x1)
|
|
[initiative] : object {5-15.system.initiative}
|
|
statistic : string {5-15.system.initiative.statistic} (same value: 'perception')
|
|
[perception] : object {5-15.system.perception}
|
|
details : string {5-15.system.perception.details} (same value: '')
|
|
mod : integer {5-15.system.perception.mod} (7 different values)
|
|
14 (x2)
|
|
15 (x2)
|
|
18 (x2)
|
|
21 (x1)
|
|
12 (x1)
|
|
13 (x1)
|
|
16 (x1)
|
|
senses : array<object> {5-15.system.perception.senses}
|
|
Length: min=1 max=2
|
|
Value type: object {5-15.system.perception.senses.[]}
|
|
[acuity] : string {5-15.system.perception.senses.[].acuity} (same value: 'imprecise')
|
|
[range] : integer {5-15.system.perception.senses.[].range} (same value: 30)
|
|
type : string {5-15.system.perception.senses.[].type} (3 different values)
|
|
'darkvision' (x9)
|
|
'scent' (x2)
|
|
'low-light-vision' (x1)
|
|
[resources] : object {5-15.system.resources}
|
|
[focus] : object {5-15.system.resources.focus}
|
|
max : integer {5-15.system.resources.focus.max} (same value: 2)
|
|
value : integer {5-15.system.resources.focus.value} (same value: 2)
|
|
saves : object {5-15.system.saves}
|
|
fortitude : object {5-15.system.saves.fortitude}
|
|
saveDetail : string {5-15.system.saves.fortitude.saveDetail} (same value: '')
|
|
[value] : integer {5-15.system.saves.fortitude.value} (5 different values)
|
|
16 (x3)
|
|
14 (x2)
|
|
18 (x2)
|
|
15 (x2)
|
|
13 (x1)
|
|
reflex : object {5-15.system.saves.reflex}
|
|
saveDetail : string {5-15.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {5-15.system.saves.reflex.value} (8 different values)
|
|
15 (x3)
|
|
12 (x2)
|
|
0 (x2)
|
|
11 (x1)
|
|
17 (x1)
|
|
10 (x1)
|
|
19 (x1)
|
|
13 (x1)
|
|
will : object {5-15.system.saves.will}
|
|
saveDetail : string {5-15.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {5-15.system.saves.will.value} (10 different values)
|
|
13 (x2)
|
|
0 (x2)
|
|
17 (x1)
|
|
21 (x1)
|
|
9 (x1)
|
|
12 (x1)
|
|
11 (x1)
|
|
10 (x1)
|
|
19 (x1)
|
|
18 (x1)
|
|
[skills] : object {5-15.system.skills}
|
|
athletics : object {5-15.system.skills.athletics}
|
|
base : integer {5-15.system.skills.athletics.base} (5 different values)
|
|
13 (x4)
|
|
17 (x2)
|
|
16 (x2)
|
|
20 (x1)
|
|
15 (x1)
|
|
[acrobatics] : object {5-15.system.skills.acrobatics}
|
|
base : integer {5-15.system.skills.acrobatics.base} (2 different values)
|
|
11 (x1)
|
|
13 (x1)
|
|
[crafting] : object {5-15.system.skills.crafting}
|
|
base : integer {5-15.system.skills.crafting.base} (2 different values)
|
|
16 (x1)
|
|
18 (x1)
|
|
[deception] : object {5-15.system.skills.deception}
|
|
base : integer {5-15.system.skills.deception.base} (same value: 11)
|
|
[diplomacy] : object {5-15.system.skills.diplomacy}
|
|
base : integer {5-15.system.skills.diplomacy.base} (2 different values)
|
|
18 (x1)
|
|
15 (x1)
|
|
[intimidation] : object {5-15.system.skills.intimidation}
|
|
base : integer {5-15.system.skills.intimidation.base} (3 different values)
|
|
13 (x1)
|
|
17 (x1)
|
|
11 (x1)
|
|
[medicine] : object {5-15.system.skills.medicine}
|
|
base : integer {5-15.system.skills.medicine.base} (2 different values)
|
|
18 (x1)
|
|
15 (x1)
|
|
[nature] : object {5-15.system.skills.nature}
|
|
base : integer {5-15.system.skills.nature.base} (3 different values)
|
|
15 (x2)
|
|
12 (x1)
|
|
18 (x1)
|
|
[religion] : object {5-15.system.skills.religion}
|
|
base : integer {5-15.system.skills.religion.base} (5 different values)
|
|
18 (x2)
|
|
15 (x1)
|
|
20 (x1)
|
|
16 (x1)
|
|
17 (x1)
|
|
[stealth] : object {5-15.system.skills.stealth}
|
|
base : integer {5-15.system.skills.stealth.base} (same value: 13)
|
|
special : array<object> {5-15.system.skills.stealth.special}
|
|
Length: min=1 max=1
|
|
Value type: object {5-15.system.skills.stealth.special.[]}
|
|
base : integer {5-15.system.skills.stealth.special.[].base} (same value: 16)
|
|
label : string {5-15.system.skills.stealth.special.[].label} (same value: 'in snow')
|
|
predicate : array<string> {5-15.system.skills.stealth.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: string {5-15.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:snow')
|
|
[survival] : object {5-15.system.skills.survival}
|
|
base : integer {5-15.system.skills.survival.base} (3 different values)
|
|
12 (x2)
|
|
15 (x1)
|
|
13 (x1)
|
|
traits : object {5-15.system.traits}
|
|
rarity : string {5-15.system.traits.rarity} (3 different values)
|
|
'uncommon' (x5)
|
|
'rare' (x4)
|
|
'unique' (x3)
|
|
size : object {5-15.system.traits.size}
|
|
value : string {5-15.system.traits.size.value} (2 different values)
|
|
'med' (x10)
|
|
'lg' (x2)
|
|
value : array<string> {5-15.system.traits.value}
|
|
Length: min=1 max=3
|
|
Value type: string {5-15.system.traits.value.[]} (8 different values)
|
|
'orc' (x8)
|
|
'evil' (x5)
|
|
'chaotic' (x4)
|
|
'good' (x4)
|
|
'divine' (x2)
|
|
'magical' (x2)
|
|
'animal' (x1)
|
|
'beast' (x1)
|
|
[statusEffects] : array<> {5-15.system.statusEffects}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-15.type} (2 different values)
|
|
'npc' (x10)
|
|
'hazard' (x2)
|
|
[prototypeToken] : object {5-15.prototypeToken}
|
|
name : string {5-15.prototypeToken.name} (same value: 'Possessed Daeodons') |