735 lines
48 KiB
Plaintext
735 lines
48 KiB
Plaintext
5-16
|
|
Different values: 12
|
|
=====================================
|
|
object {5-16}
|
|
_id : string {5-16._id} (all different values)
|
|
folder : string {5-16.folder} (same value: 'c9UfQaWy2JZFyzzd')
|
|
img : string {5-16.img} (2 different values)
|
|
'systems/pf2e/icons/default-icons/npc.svg' (x6)
|
|
'systems/pf2e/icons/default-icons/hazard.svg' (x6)
|
|
items : array<object> {5-16.items}
|
|
Length: min=1 max=28
|
|
Value type: object {5-16.items.[]}
|
|
_id : string {5-16.items.[]._id} (45 different values)
|
|
img : string {5-16.items.[].img} (28 different values)
|
|
name : string {5-16.items.[].name} (40 different values)
|
|
sort : integer {5-16.items.[].sort} (29 different values)
|
|
system : object {5-16.items.[].system}
|
|
[acBonus] : integer {5-16.items.[].system.acBonus} (same value: 4)
|
|
[actionType] : object {5-16.items.[].system.actionType}
|
|
value : string {5-16.items.[].system.actionType.value} (3 different values)
|
|
'passive' (x8)
|
|
'action' (x8)
|
|
'reaction' (x6)
|
|
[actions] : object {5-16.items.[].system.actions}
|
|
[value] : integer {5-16.items.[].system.actions.value} (same value: 1)
|
|
[area] : object {5-16.items.[].system.area}
|
|
[details] : string {5-16.items.[].system.area.details} (same value: '30-foot-radius burst')
|
|
type : string {5-16.items.[].system.area.type} (3 different values)
|
|
'burst' (x3)
|
|
'emanation' (x3)
|
|
'line' (x2)
|
|
value : integer {5-16.items.[].system.area.value} (3 different values)
|
|
30 (x5)
|
|
10 (x2)
|
|
5 (x1)
|
|
[attack] : object {5-16.items.[].system.attack}
|
|
value : string {5-16.items.[].system.attack.value} (same value: '')
|
|
[attackEffects] : object {5-16.items.[].system.attackEffects}
|
|
value : array<string> {5-16.items.[].system.attackEffects.value}
|
|
Length: min=0 max=1
|
|
Value type: string {5-16.items.[].system.attackEffects.value.[]} (same value: 'grab')
|
|
[autoHeightenLevel] : object {5-16.items.[].system.autoHeightenLevel}
|
|
[value] : empty
|
|
[baseItem] : string {5-16.items.[].system.baseItem} (3 different values)
|
|
'bastard-sword' (x2)
|
|
'breastplate' (x2)
|
|
'dagger' (x2)
|
|
[bonus] : object {5-16.items.[].system.bonus}
|
|
value : integer {5-16.items.[].system.bonus.value} (9 different values)
|
|
9 (x6)
|
|
0 (x4)
|
|
12 (x3)
|
|
11 (x2)
|
|
16 (x1)
|
|
14 (x1)
|
|
6 (x1)
|
|
13 (x1)
|
|
8 (x1)
|
|
[bonusDamage] : object {5-16.items.[].system.bonusDamage}
|
|
value : integer {5-16.items.[].system.bonusDamage.value} (same value: 0)
|
|
[bulk] : object {5-16.items.[].system.bulk}
|
|
value : mixed
|
|
integer {5-16.items.[].system.bulk.value} (2 different values)
|
|
1 (x2)
|
|
2 (x2)
|
|
float {5-16.items.[].system.bulk.value} (same value: 0,1)
|
|
[category] : string {5-16.items.[].system.category} (6 different values)
|
|
'offensive' (x18)
|
|
'interaction' (x2)
|
|
'defensive' (x2)
|
|
'martial' (x2)
|
|
'medium' (x2)
|
|
'simple' (x2)
|
|
[checkPenalty] : integer {5-16.items.[].system.checkPenalty} (same value: -2)
|
|
[containerId] : empty
|
|
[cost] : object {5-16.items.[].system.cost}
|
|
value : string {5-16.items.[].system.cost.value} (same value: '')
|
|
[counteraction] : boolean {5-16.items.[].system.counteraction} (same value: False)
|
|
[damage] : object {5-16.items.[].system.damage}
|
|
[0] : object {5-16.items.[].system.damage.0}
|
|
applyMod : boolean {5-16.items.[].system.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {5-16.items.[].system.damage.0.formula} (3 different values)
|
|
'2d4' (x4)
|
|
'1d6' (x3)
|
|
'1d4' (x2)
|
|
kinds : array<string> {5-16.items.[].system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {5-16.items.[].system.damage.0.kinds.[]} (same value: 'damage')
|
|
materials : array<> {5-16.items.[].system.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-16.items.[].system.damage.0.type} (5 different values)
|
|
'acid' (x2)
|
|
'electricity' (x2)
|
|
'void' (x2)
|
|
'piercing' (x2)
|
|
'bludgeoning' (x1)
|
|
[damageType] : string {5-16.items.[].system.damage.damageType} (2 different values)
|
|
'slashing' (x2)
|
|
'piercing' (x2)
|
|
[dice] : integer {5-16.items.[].system.damage.dice} (same value: 1)
|
|
[die] : string {5-16.items.[].system.damage.die} (2 different values)
|
|
'd8' (x2)
|
|
'd4' (x2)
|
|
[gcovwqxwitqchoin] : object {5-16.items.[].system.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {5-16.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {5-16.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {5-16.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1')
|
|
kinds : array<string> {5-16.items.[].system.damage.gcovwqxwitqchoin.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {5-16.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage')
|
|
materials : array<> {5-16.items.[].system.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-16.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[damageRolls] : object {5-16.items.[].system.damageRolls}
|
|
[4J4gMr0v7hjfccKg] : object {5-16.items.[].system.damageRolls.4J4gMr0v7hjfccKg}
|
|
category : string {5-16.items.[].system.damageRolls.4J4gMr0v7hjfccKg.category} (same value: 'splash')
|
|
damage : string {5-16.items.[].system.damageRolls.4J4gMr0v7hjfccKg.damage} (2 different values)
|
|
'1d8' (x1)
|
|
'1d6' (x1)
|
|
damageType : string {5-16.items.[].system.damageRolls.4J4gMr0v7hjfccKg.damageType} (same value: 'acid')
|
|
[8tonF2vtwodhW0MQ] : object {5-16.items.[].system.damageRolls.8tonF2vtwodhW0MQ}
|
|
damage : string {5-16.items.[].system.damageRolls.8tonF2vtwodhW0MQ.damage} (2 different values)
|
|
'2d8' (x1)
|
|
'2d6' (x1)
|
|
damageType : string {5-16.items.[].system.damageRolls.8tonF2vtwodhW0MQ.damageType} (same value: 'acid')
|
|
[FbabLqwHNZMq7Uhm] : object {5-16.items.[].system.damageRolls.FbabLqwHNZMq7Uhm}
|
|
damage : string {5-16.items.[].system.damageRolls.FbabLqwHNZMq7Uhm.damage} (2 different values)
|
|
'1d4+8' (x1)
|
|
'1d4+4' (x1)
|
|
damageType : string {5-16.items.[].system.damageRolls.FbabLqwHNZMq7Uhm.damageType} (same value: 'piercing')
|
|
[Pk3kXURyXyoZv21u] : object {5-16.items.[].system.damageRolls.Pk3kXURyXyoZv21u}
|
|
damage : string {5-16.items.[].system.damageRolls.Pk3kXURyXyoZv21u.damage} (2 different values)
|
|
'1d4+6' (x1)
|
|
'1d4+4' (x1)
|
|
damageType : string {5-16.items.[].system.damageRolls.Pk3kXURyXyoZv21u.damageType} (same value: 'bludgeoning')
|
|
[R9SoqhwSZ2pxBWNd] : object {5-16.items.[].system.damageRolls.R9SoqhwSZ2pxBWNd}
|
|
damage : string {5-16.items.[].system.damageRolls.R9SoqhwSZ2pxBWNd.damage} (2 different values)
|
|
'1d8' (x1)
|
|
'1d6' (x1)
|
|
damageType : string {5-16.items.[].system.damageRolls.R9SoqhwSZ2pxBWNd.damageType} (same value: 'acid')
|
|
[e4epsCI4WiV8nOWR] : object {5-16.items.[].system.damageRolls.e4epsCI4WiV8nOWR}
|
|
damage : string {5-16.items.[].system.damageRolls.e4epsCI4WiV8nOWR.damage} (2 different values)
|
|
'1d8+7' (x1)
|
|
'1d6+5' (x1)
|
|
damageType : string {5-16.items.[].system.damageRolls.e4epsCI4WiV8nOWR.damageType} (same value: 'bludgeoning')
|
|
[ex6XLPcNadVl7fUQ] : object {5-16.items.[].system.damageRolls.ex6XLPcNadVl7fUQ}
|
|
damage : string {5-16.items.[].system.damageRolls.ex6XLPcNadVl7fUQ.damage} (2 different values)
|
|
'1d4+6' (x1)
|
|
'1d4+4' (x1)
|
|
damageType : string {5-16.items.[].system.damageRolls.ex6XLPcNadVl7fUQ.damageType} (same value: 'piercing')
|
|
[okZrBRTynpPQjDE7] : object {5-16.items.[].system.damageRolls.okZrBRTynpPQjDE7}
|
|
damage : string {5-16.items.[].system.damageRolls.okZrBRTynpPQjDE7.damage} (2 different values)
|
|
'1d8+8' (x1)
|
|
'1d8+4' (x1)
|
|
damageType : string {5-16.items.[].system.damageRolls.okZrBRTynpPQjDE7.damageType} (same value: 'slashing')
|
|
[pQ5lzubXQ3pOEAPy] : object {5-16.items.[].system.damageRolls.pQ5lzubXQ3pOEAPy}
|
|
damage : string {5-16.items.[].system.damageRolls.pQ5lzubXQ3pOEAPy.damage} (2 different values)
|
|
'1d4+8' (x1)
|
|
'1d4+4' (x1)
|
|
damageType : string {5-16.items.[].system.damageRolls.pQ5lzubXQ3pOEAPy.damageType} (same value: 'bludgeoning')
|
|
[r1QLbBEyhiNkgqL4] : object {5-16.items.[].system.damageRolls.r1QLbBEyhiNkgqL4}
|
|
damage : string {5-16.items.[].system.damageRolls.r1QLbBEyhiNkgqL4.damage} (2 different values)
|
|
'1d4+6' (x1)
|
|
'1d4+4' (x1)
|
|
damageType : string {5-16.items.[].system.damageRolls.r1QLbBEyhiNkgqL4.damageType} (same value: 'piercing')
|
|
description : object {5-16.items.[].system.description}
|
|
value : string {5-16.items.[].system.description.value} (41 different values)
|
|
[defense] : object {5-16.items.[].system.defense}
|
|
save : object {5-16.items.[].system.defense.save}
|
|
basic : boolean {5-16.items.[].system.defense.save.basic} (2 different values)
|
|
False (x13)
|
|
True (x2)
|
|
statistic : string {5-16.items.[].system.defense.save.statistic} (3 different values)
|
|
'fortitude' (x9)
|
|
'reflex' (x5)
|
|
'will' (x1)
|
|
[dexCap] : integer {5-16.items.[].system.dexCap} (same value: 1)
|
|
[duration] : object {5-16.items.[].system.duration}
|
|
sustained : boolean {5-16.items.[].system.duration.sustained} (same value: False)
|
|
value : mixed
|
|
string {5-16.items.[].system.duration.value} (6 different values)
|
|
'' (x15)
|
|
'1 minute' (x8)
|
|
'8 hours' (x2)
|
|
'varies' (x2)
|
|
'until your next daily preparations' (x2)
|
|
'until the start of your next turn' (x2)
|
|
integer {5-16.items.[].system.duration.value} (same value: 1)
|
|
[expiry] : string {5-16.items.[].system.duration.expiry} (same value: 'turn-start')
|
|
[unit] : string {5-16.items.[].system.duration.unit} (same value: 'days')
|
|
[equipped] : object {5-16.items.[].system.equipped}
|
|
carryType : string {5-16.items.[].system.equipped.carryType} (same value: 'worn')
|
|
[handsHeld] : integer {5-16.items.[].system.equipped.handsHeld} (same value: 0)
|
|
[invested] : empty
|
|
[frequency] : object {5-16.items.[].system.frequency}
|
|
max : integer {5-16.items.[].system.frequency.max} (same value: 1)
|
|
per : string {5-16.items.[].system.frequency.per} (same value: 'round')
|
|
[group] : string {5-16.items.[].system.group} (3 different values)
|
|
'sword' (x2)
|
|
'plate' (x2)
|
|
'knife' (x2)
|
|
[hardness] : integer {5-16.items.[].system.hardness} (same value: 0)
|
|
[heightening] : object {5-16.items.[].system.heightening}
|
|
[levels] : object {5-16.items.[].system.heightening.levels}
|
|
[3] : object {5-16.items.[].system.heightening.levels.3}
|
|
damage : object {5-16.items.[].system.heightening.levels.3.damage}
|
|
0 : object {5-16.items.[].system.heightening.levels.3.damage.0}
|
|
applyMod : boolean {5-16.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {5-16.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6')
|
|
materials : array<> {5-16.items.[].system.heightening.levels.3.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-16.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {5-16.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {5-16.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {5-16.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {5-16.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1')
|
|
materials : array<> {5-16.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-16.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[4] : object {5-16.items.[].system.heightening.levels.4}
|
|
area : object {5-16.items.[].system.heightening.levels.4.area}
|
|
areaType : string {5-16.items.[].system.heightening.levels.4.area.areaType} (same value: 'burst')
|
|
value : string {5-16.items.[].system.heightening.levels.4.area.value} (same value: '20')
|
|
range : object {5-16.items.[].system.heightening.levels.4.range}
|
|
value : string {5-16.items.[].system.heightening.levels.4.range.value} (same value: '60 feet')
|
|
[5] : object {5-16.items.[].system.heightening.levels.5}
|
|
damage : object {5-16.items.[].system.heightening.levels.5.damage}
|
|
0 : object {5-16.items.[].system.heightening.levels.5.damage.0}
|
|
applyMod : boolean {5-16.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {5-16.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6')
|
|
materials : array<> {5-16.items.[].system.heightening.levels.5.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-16.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {5-16.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {5-16.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {5-16.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {5-16.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2')
|
|
materials : array<> {5-16.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-16.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[6] : object {5-16.items.[].system.heightening.levels.6}
|
|
target : object {5-16.items.[].system.heightening.levels.6.target}
|
|
value : string {5-16.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures')
|
|
[7] : object {5-16.items.[].system.heightening.levels.7}
|
|
damage : object {5-16.items.[].system.heightening.levels.7.damage}
|
|
0 : object {5-16.items.[].system.heightening.levels.7.damage.0}
|
|
applyMod : boolean {5-16.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {5-16.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6')
|
|
materials : array<> {5-16.items.[].system.heightening.levels.7.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-16.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {5-16.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {5-16.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {5-16.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {5-16.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3')
|
|
materials : array<> {5-16.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-16.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[8] : object {5-16.items.[].system.heightening.levels.8}
|
|
target : object {5-16.items.[].system.heightening.levels.8.target}
|
|
value : string {5-16.items.[].system.heightening.levels.8.target.value} (same value: '5 creatures')
|
|
[9] : object {5-16.items.[].system.heightening.levels.9}
|
|
damage : object {5-16.items.[].system.heightening.levels.9.damage}
|
|
0 : object {5-16.items.[].system.heightening.levels.9.damage.0}
|
|
applyMod : boolean {5-16.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {5-16.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6')
|
|
materials : array<> {5-16.items.[].system.heightening.levels.9.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-16.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {5-16.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {5-16.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {5-16.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {5-16.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4')
|
|
materials : array<> {5-16.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-16.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
type : string {5-16.items.[].system.heightening.type} (2 different values)
|
|
'fixed' (x6)
|
|
'interval' (x5)
|
|
[damage] : object {5-16.items.[].system.heightening.damage}
|
|
0 : string {5-16.items.[].system.heightening.damage.0} (3 different values)
|
|
'1d4' (x2)
|
|
'2d4' (x2)
|
|
'1d6' (x1)
|
|
[interval] : integer {5-16.items.[].system.heightening.interval} (2 different values)
|
|
1 (x4)
|
|
2 (x1)
|
|
[hp] : object {5-16.items.[].system.hp}
|
|
max : integer {5-16.items.[].system.hp.max} (same value: 0)
|
|
value : integer {5-16.items.[].system.hp.value} (same value: 0)
|
|
[level] : object {5-16.items.[].system.level}
|
|
value : integer {5-16.items.[].system.level.value} (4 different values)
|
|
1 (x23)
|
|
0 (x10)
|
|
2 (x6)
|
|
3 (x4)
|
|
[location] : object {5-16.items.[].system.location}
|
|
value : string {5-16.items.[].system.location.value} (same value: 'PRlM665eBML0IQ2l')
|
|
[material] : object {5-16.items.[].system.material}
|
|
[grade] : empty
|
|
[type] : empty
|
|
[mod] : object {5-16.items.[].system.mod}
|
|
value : integer {5-16.items.[].system.mod.value} (2 different values)
|
|
15 (x1)
|
|
12 (x1)
|
|
[prepared] : object {5-16.items.[].system.prepared}
|
|
flexible : boolean {5-16.items.[].system.prepared.flexible} (same value: False)
|
|
value : string {5-16.items.[].system.prepared.value} (same value: 'prepared')
|
|
[price] : object {5-16.items.[].system.price}
|
|
value : object {5-16.items.[].system.price.value}
|
|
[gp] : integer {5-16.items.[].system.price.value.gp} (2 different values)
|
|
4 (x2)
|
|
8 (x2)
|
|
[sp] : integer {5-16.items.[].system.price.value.sp} (same value: 2)
|
|
[proficiency] : object {5-16.items.[].system.proficiency}
|
|
value : integer {5-16.items.[].system.proficiency.value} (same value: 1)
|
|
[proficient] : object {5-16.items.[].system.proficient}
|
|
value : integer {5-16.items.[].system.proficient.value} (same value: 0)
|
|
publication : object {5-16.items.[].system.publication}
|
|
license : string {5-16.items.[].system.publication.license} (2 different values)
|
|
'OGL' (x51)
|
|
'ORC' (x34)
|
|
remaster : boolean {5-16.items.[].system.publication.remaster} (2 different values)
|
|
False (x51)
|
|
True (x34)
|
|
title : string {5-16.items.[].system.publication.title} (6 different values)
|
|
'' (x42)
|
|
'Pathfinder Player Core' (x30)
|
|
'Pathfinder Core Rulebook' (x6)
|
|
'Pathfinder Monster Core' (x4)
|
|
'Pathfinder Secrets of Magic' (x2)
|
|
'Pathfinder Lost Omens Gods & Magic' (x1)
|
|
[quantity] : integer {5-16.items.[].system.quantity} (same value: 1)
|
|
[range] : object {5-16.items.[].system.range}
|
|
value : string {5-16.items.[].system.range.value} (6 different values)
|
|
'' (x13)
|
|
'30 feet' (x12)
|
|
'60 feet' (x2)
|
|
'touch' (x2)
|
|
'120 feet' (x1)
|
|
'50 feet' (x1)
|
|
[reload] : object {5-16.items.[].system.reload}
|
|
value : string {5-16.items.[].system.reload.value} (2 different values)
|
|
'' (x2)
|
|
'-' (x2)
|
|
[requirements] : string {5-16.items.[].system.requirements} (same value: '')
|
|
rules : ignored (Foundry rules object) {5-16.items.[].system.rules}
|
|
[runes] : object {5-16.items.[].system.runes}
|
|
potency : integer {5-16.items.[].system.runes.potency} (same value: 0)
|
|
property : array<> {5-16.items.[].system.runes.property}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[resilient] : integer {5-16.items.[].system.runes.resilient} (same value: 0)
|
|
[striking] : integer {5-16.items.[].system.runes.striking} (same value: 0)
|
|
[size] : string {5-16.items.[].system.size} (same value: 'med')
|
|
[slots] : object {5-16.items.[].system.slots}
|
|
slot0 : object {5-16.items.[].system.slots.slot0}
|
|
max : integer {5-16.items.[].system.slots.slot0.max} (2 different values)
|
|
6 (x1)
|
|
5 (x1)
|
|
prepared : array<object> {5-16.items.[].system.slots.slot0.prepared}
|
|
Length: min=5 max=6
|
|
Value type: object {5-16.items.[].system.slots.slot0.prepared.[]}
|
|
id : string {5-16.items.[].system.slots.slot0.prepared.[].id} (6 different values)
|
|
'WGLe3LicBwWkqCim' (x2)
|
|
'3416TSDhbtqHau3h' (x2)
|
|
'CGCTz6gvgO5o0Kmz' (x2)
|
|
'ZnikV3cciHPZILww' (x2)
|
|
'iAxLvx9fwS4L8OPO' (x2)
|
|
'4HzFbb80eGjlNeZK' (x1)
|
|
slot1 : object {5-16.items.[].system.slots.slot1}
|
|
max : integer {5-16.items.[].system.slots.slot1.max} (same value: 4)
|
|
prepared : array<object> {5-16.items.[].system.slots.slot1.prepared}
|
|
Length: min=4 max=4
|
|
Value type: object {5-16.items.[].system.slots.slot1.prepared.[]}
|
|
id : string {5-16.items.[].system.slots.slot1.prepared.[].id} (4 different values)
|
|
'ZetQVjybkj5w81ZK' (x2)
|
|
'AEXMgumyepVRBi6w' (x2)
|
|
'RhMYEOATwIFEpQtZ' (x2)
|
|
'uisVBD6yEbBs0Hob' (x2)
|
|
slot2 : object {5-16.items.[].system.slots.slot2}
|
|
max : integer {5-16.items.[].system.slots.slot2.max} (same value: 4)
|
|
prepared : array<object> {5-16.items.[].system.slots.slot2.prepared}
|
|
Length: min=4 max=4
|
|
Value type: object {5-16.items.[].system.slots.slot2.prepared.[]}
|
|
id : string {5-16.items.[].system.slots.slot2.prepared.[].id} (4 different values)
|
|
'RuOiRh0nnDiKhoAm' (x2)
|
|
'v8aujEBH2PvLTZA6' (x2)
|
|
'G6Xcq1yzQFtygzwp' (x2)
|
|
'n4ZsKqe4lQBOaAYc' (x2)
|
|
[slot3] : object {5-16.items.[].system.slots.slot3}
|
|
max : integer {5-16.items.[].system.slots.slot3.max} (same value: 4)
|
|
prepared : array<object> {5-16.items.[].system.slots.slot3.prepared}
|
|
Length: min=4 max=4
|
|
Value type: object {5-16.items.[].system.slots.slot3.prepared.[]}
|
|
id : string {5-16.items.[].system.slots.slot3.prepared.[].id} (4 different values)
|
|
'YekSC2eoY4oqVh6P' (x1)
|
|
'pE76whZFqtFoBvFa' (x1)
|
|
'FuwogELUfDFaV6Uk' (x1)
|
|
'IuBjF30zQoEGTEPh' (x1)
|
|
[slug] : string {5-16.items.[].system.slug} (24 different values)
|
|
[speedPenalty] : integer {5-16.items.[].system.speedPenalty} (same value: -5)
|
|
[spelldc] : object {5-16.items.[].system.spelldc}
|
|
dc : integer {5-16.items.[].system.spelldc.dc} (2 different values)
|
|
24 (x1)
|
|
21 (x1)
|
|
value : integer {5-16.items.[].system.spelldc.value} (2 different values)
|
|
16 (x1)
|
|
13 (x1)
|
|
[splashDamage] : object {5-16.items.[].system.splashDamage}
|
|
value : integer {5-16.items.[].system.splashDamage.value} (same value: 0)
|
|
[start] : object {5-16.items.[].system.start}
|
|
[initiative] : empty
|
|
value : integer {5-16.items.[].system.start.value} (same value: 630)
|
|
[strength] : integer {5-16.items.[].system.strength} (same value: 3)
|
|
[target] : object {5-16.items.[].system.target}
|
|
value : string {5-16.items.[].system.target.value} (4 different values)
|
|
'' (x16)
|
|
'1 creature' (x11)
|
|
'1 or 2 creatures' (x2)
|
|
'1 falling creature' (x2)
|
|
[time] : object {5-16.items.[].system.time}
|
|
value : string {5-16.items.[].system.time.value} (4 different values)
|
|
'2' (x24)
|
|
'3' (x3)
|
|
'reaction' (x2)
|
|
'1' (x2)
|
|
[tokenIcon] : object {5-16.items.[].system.tokenIcon}
|
|
show : boolean {5-16.items.[].system.tokenIcon.show} (same value: True)
|
|
[tradition] : object {5-16.items.[].system.tradition}
|
|
value : string {5-16.items.[].system.tradition.value} (same value: 'arcane')
|
|
traits : object {5-16.items.[].system.traits}
|
|
[rarity] : string {5-16.items.[].system.traits.rarity} (same value: 'common')
|
|
[traditions] : array<string> {5-16.items.[].system.traits.traditions}
|
|
Length: min=2 max=4
|
|
Value type: string {5-16.items.[].system.traits.traditions.[]} (4 different values)
|
|
'arcane' (x31)
|
|
'primal' (x19)
|
|
'occult' (x18)
|
|
'divine' (x9)
|
|
[value] : array<string> {5-16.items.[].system.traits.value}
|
|
Length: min=0 max=6
|
|
Value type: string {5-16.items.[].system.traits.value.[]} (26 different values)
|
|
[usage] : object {5-16.items.[].system.usage}
|
|
[canBeAmmo] : boolean {5-16.items.[].system.usage.canBeAmmo} (same value: False)
|
|
value : string {5-16.items.[].system.usage.value} (same value: 'held-in-one-hand')
|
|
[weaponType] : object {5-16.items.[].system.weaponType}
|
|
value : string {5-16.items.[].system.weaponType.value} (2 different values)
|
|
'melee' (x10)
|
|
'ranged' (x6)
|
|
type : string {5-16.items.[].type} (9 different values)
|
|
'spell' (x31)
|
|
'action' (x22)
|
|
'melee' (x16)
|
|
'weapon' (x4)
|
|
'equipment' (x4)
|
|
'armor' (x2)
|
|
'spellcastingEntry' (x2)
|
|
'effect' (x2)
|
|
'lore' (x2)
|
|
[_stats] : object {5-16.items.[]._stats}
|
|
compendiumSource : string {5-16.items.[]._stats.compendiumSource} (25 different values)
|
|
[flags] : object {5-16.items.[].flags}
|
|
pf2e : object {5-16.items.[].flags.pf2e}
|
|
linkedWeapon : string {5-16.items.[].flags.pf2e.linkedWeapon} (2 different values)
|
|
'dQCbEEJM9punVXyL' (x4)
|
|
'VAAn3bAtfAKk262p' (x2)
|
|
name : string {5-16.name} (all different values)
|
|
system : object {5-16.system}
|
|
[abilities] : object {5-16.system.abilities}
|
|
cha : object {5-16.system.abilities.cha}
|
|
mod : integer {5-16.system.abilities.cha.mod} (3 different values)
|
|
-1 (x3)
|
|
-5 (x2)
|
|
1 (x1)
|
|
con : object {5-16.system.abilities.con}
|
|
mod : integer {5-16.system.abilities.con.mod} (3 different values)
|
|
4 (x3)
|
|
2 (x2)
|
|
5 (x1)
|
|
dex : object {5-16.system.abilities.dex}
|
|
mod : integer {5-16.system.abilities.dex.mod} (4 different values)
|
|
3 (x3)
|
|
4 (x1)
|
|
2 (x1)
|
|
1 (x1)
|
|
int : object {5-16.system.abilities.int}
|
|
mod : integer {5-16.system.abilities.int.mod} (3 different values)
|
|
-5 (x2)
|
|
0 (x2)
|
|
5 (x2)
|
|
str : object {5-16.system.abilities.str}
|
|
mod : integer {5-16.system.abilities.str.mod} (4 different values)
|
|
4 (x2)
|
|
2 (x2)
|
|
6 (x1)
|
|
5 (x1)
|
|
wis : object {5-16.system.abilities.wis}
|
|
mod : integer {5-16.system.abilities.wis.mod} (3 different values)
|
|
3 (x3)
|
|
2 (x2)
|
|
1 (x1)
|
|
attributes : object {5-16.system.attributes}
|
|
ac : object {5-16.system.attributes.ac}
|
|
[details] : string {5-16.system.attributes.ac.details} (same value: '')
|
|
value : integer {5-16.system.attributes.ac.value} (7 different values)
|
|
0 (x4)
|
|
19 (x2)
|
|
22 (x2)
|
|
13 (x1)
|
|
21 (x1)
|
|
18 (x1)
|
|
10 (x1)
|
|
[allSaves] : object {5-16.system.attributes.allSaves}
|
|
value : string {5-16.system.attributes.allSaves.value} (same value: '')
|
|
hp : object {5-16.system.attributes.hp}
|
|
details : string {5-16.system.attributes.hp.details} (same value: '')
|
|
max : integer {5-16.system.attributes.hp.max} (9 different values)
|
|
0 (x4)
|
|
94 (x1)
|
|
78 (x1)
|
|
40 (x1)
|
|
56 (x1)
|
|
42 (x1)
|
|
52 (x1)
|
|
80 (x1)
|
|
49 (x1)
|
|
temp : integer {5-16.system.attributes.hp.temp} (2 different values)
|
|
0 (x10)
|
|
11 (x2)
|
|
value : integer {5-16.system.attributes.hp.value} (9 different values)
|
|
0 (x4)
|
|
94 (x1)
|
|
78 (x1)
|
|
40 (x1)
|
|
56 (x1)
|
|
42 (x1)
|
|
52 (x1)
|
|
80 (x1)
|
|
49 (x1)
|
|
[emitsSound] : string {5-16.system.attributes.emitsSound} (same value: 'encounter')
|
|
[hardness] : integer {5-16.system.attributes.hardness} (3 different values)
|
|
0 (x4)
|
|
10 (x1)
|
|
12 (x1)
|
|
[immunities] : array<object> {5-16.system.attributes.immunities}
|
|
Length: min=2 max=5
|
|
Value type: object {5-16.system.attributes.immunities.[]}
|
|
exceptions : array<> {5-16.system.attributes.immunities.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-16.system.attributes.immunities.[].type} (5 different values)
|
|
'critical-hits' (x4)
|
|
'precision' (x4)
|
|
'acid' (x2)
|
|
'unconscious' (x2)
|
|
'visual' (x2)
|
|
[speed] : object {5-16.system.attributes.speed}
|
|
otherSpeeds : array<> {5-16.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
value : integer {5-16.system.attributes.speed.value} (same value: 25)
|
|
[stealth] : object {5-16.system.attributes.stealth}
|
|
details : string {5-16.system.attributes.stealth.details} (3 different values)
|
|
'<p>(trained) to notice the instability in the surrounding woodwork and precariously balanced masonry.</p>' (x2)
|
|
'<p>(trained) to notice the worn flagstones which are crumbling away at the slightest pressure.</p>' (x2)
|
|
'<p>(trained) to notice the runes carved into the lid.</p>' (x2)
|
|
value : integer {5-16.system.attributes.stealth.value} (3 different values)
|
|
10 (x3)
|
|
13 (x2)
|
|
7 (x1)
|
|
details : object {5-16.system.details}
|
|
[blurb] : string {5-16.system.details.blurb} (same value: '')
|
|
[languages] : object {5-16.system.details.languages}
|
|
details : string {5-16.system.details.languages.details} (same value: '')
|
|
value : array<string> {5-16.system.details.languages.value}
|
|
Length: min=0 max=5
|
|
Value type: string {5-16.system.details.languages.value.[]} (5 different values)
|
|
'common' (x4)
|
|
'elven' (x2)
|
|
'gnomish' (x2)
|
|
'thassilonian' (x2)
|
|
'varisian' (x2)
|
|
level : object {5-16.system.details.level}
|
|
value : integer {5-16.system.details.level.value} (6 different values)
|
|
3 (x5)
|
|
5 (x2)
|
|
4 (x2)
|
|
2 (x1)
|
|
1 (x1)
|
|
6 (x1)
|
|
[privateNotes] : string {5-16.system.details.privateNotes} (same value: '')
|
|
[publicNotes] : string {5-16.system.details.publicNotes} (same value: '')
|
|
publication : object {5-16.system.details.publication}
|
|
license : string {5-16.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {5-16.system.details.publication.remaster} (same value: False)
|
|
title : string {5-16.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-16: A Lie Told to Strangers')
|
|
[description] : string {5-16.system.details.description} (3 different values)
|
|
'<p>The room initially appears merely dilapidated, but on closer inspection it is positively liable to collapse at any moment.</p>' (x2)
|
|
'<p>At a cursory glance the tunnel appears to be little more than a waterlogged chamber.</p>' (x2)
|
|
'<p>The magical runes glow at any attempt to open this chest.</p>' (x2)
|
|
[disable] : string {5-16.system.details.disable} (6 different values)
|
|
'<p>@Check[crafting|dc:20] (untrained) to safely shore up the weaknesses in the masonry by replacing rotten wood with other assorted bric-a-brac, @Check[thievery|dc:17] (trained) to carefully place boards and the like to create bridges over structurally weak areas.</p>' (x1)
|
|
'<p>@Check[acrobatics|dc:17] (trained) to safely navigate the wet floor without stepping on any loose masonry or @Check[thievery|dc:19] (expert) to cause a controlled collapse without any danger to the PCs.</p>' (x1)
|
|
'<p>@Check[crafting|dc:23] (untrained) to safely shore up the weaknesses in the masonry by replacing rotten wood with other assorted bric-a-brac, @Check[thievery|dc:20] (trained) to carefully place boards and the like to create bridges over structurally weak areas.</p>' (x1)
|
|
'<p>@Check[acrobatics|dc:20] (trained) to safely navigate the wet floor without stepping on any loose masonry or @Check[thievery|dc:22] (expert) to cause a controlled collapse without any danger to the PCs.</p>' (x1)
|
|
'<p>@Check[thievery|dc:19] (trained) to safely scratch out the runes or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd rank; counteract DC 17) to counteract the runes.</p>' (x1)
|
|
'<p>@Check[thievery|dc:22] (trained) to safely scratch out the runes or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd rank; counteract DC 20) to counteract the runes.</p>' (x1)
|
|
[isComplex] : boolean {5-16.system.details.isComplex} (same value: False)
|
|
[reset] : string {5-16.system.details.reset} (same value: '')
|
|
[routine] : string {5-16.system.details.routine} (same value: '')
|
|
[initiative] : object {5-16.system.initiative}
|
|
statistic : string {5-16.system.initiative.statistic} (same value: 'perception')
|
|
[perception] : object {5-16.system.perception}
|
|
details : string {5-16.system.perception.details} (2 different values)
|
|
'' (x4)
|
|
'no vision' (x2)
|
|
mod : integer {5-16.system.perception.mod} (5 different values)
|
|
14 (x2)
|
|
9 (x1)
|
|
11 (x1)
|
|
8 (x1)
|
|
6 (x1)
|
|
senses : array<object> {5-16.system.perception.senses}
|
|
Length: min=0 max=1
|
|
Value type: object {5-16.system.perception.senses.[]}
|
|
acuity : string {5-16.system.perception.senses.[].acuity} (same value: 'precise')
|
|
range : integer {5-16.system.perception.senses.[].range} (same value: 60)
|
|
type : string {5-16.system.perception.senses.[].type} (same value: 'motion-sense')
|
|
[resources] : object {5-16.system.resources}
|
|
saves : object {5-16.system.saves}
|
|
fortitude : object {5-16.system.saves.fortitude}
|
|
saveDetail : string {5-16.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {5-16.system.saves.fortitude.value} (6 different values)
|
|
0 (x4)
|
|
15 (x2)
|
|
11 (x2)
|
|
12 (x2)
|
|
14 (x1)
|
|
8 (x1)
|
|
reflex : object {5-16.system.saves.reflex}
|
|
saveDetail : string {5-16.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {5-16.system.saves.reflex.value} (7 different values)
|
|
0 (x4)
|
|
11 (x2)
|
|
9 (x2)
|
|
12 (x1)
|
|
8 (x1)
|
|
6 (x1)
|
|
14 (x1)
|
|
will : object {5-16.system.saves.will}
|
|
saveDetail : string {5-16.system.saves.will.saveDetail} (same value: '')
|
|
[value] : integer {5-16.system.saves.will.value} (7 different values)
|
|
0 (x4)
|
|
9 (x1)
|
|
8 (x1)
|
|
5 (x1)
|
|
6 (x1)
|
|
17 (x1)
|
|
14 (x1)
|
|
[skills] : object {5-16.system.skills}
|
|
[acrobatics] : object {5-16.system.skills.acrobatics}
|
|
base : integer {5-16.system.skills.acrobatics.base} (2 different values)
|
|
10 (x2)
|
|
7 (x2)
|
|
arcana : object {5-16.system.skills.arcana}
|
|
base : integer {5-16.system.skills.arcana.base} (2 different values)
|
|
15 (x1)
|
|
12 (x1)
|
|
[athletics] : object {5-16.system.skills.athletics}
|
|
base : integer {5-16.system.skills.athletics.base} (4 different values)
|
|
13 (x1)
|
|
12 (x1)
|
|
8 (x1)
|
|
10 (x1)
|
|
[intimidation] : object {5-16.system.skills.intimidation}
|
|
base : integer {5-16.system.skills.intimidation.base} (4 different values)
|
|
8 (x1)
|
|
5 (x1)
|
|
13 (x1)
|
|
10 (x1)
|
|
occultism : object {5-16.system.skills.occultism}
|
|
base : integer {5-16.system.skills.occultism.base} (2 different values)
|
|
15 (x1)
|
|
12 (x1)
|
|
religion : object {5-16.system.skills.religion}
|
|
base : integer {5-16.system.skills.religion.base} (2 different values)
|
|
13 (x1)
|
|
10 (x1)
|
|
[stealth] : object {5-16.system.skills.stealth}
|
|
base : integer {5-16.system.skills.stealth.base} (4 different values)
|
|
12 (x1)
|
|
10 (x1)
|
|
7 (x1)
|
|
9 (x1)
|
|
traits : object {5-16.system.traits}
|
|
rarity : string {5-16.system.traits.rarity} (2 different values)
|
|
'common' (x10)
|
|
'uncommon' (x2)
|
|
size : object {5-16.system.traits.size}
|
|
value : string {5-16.system.traits.size.value} (2 different values)
|
|
'med' (x10)
|
|
'lg' (x2)
|
|
value : array<string> {5-16.system.traits.value}
|
|
Length: min=1 max=3
|
|
Value type: string {5-16.system.traits.value.[]} (8 different values)
|
|
'chaotic' (x4)
|
|
'humanoid' (x4)
|
|
'environmental' (x4)
|
|
'mindless' (x2)
|
|
'ooze' (x2)
|
|
'human' (x2)
|
|
'magical' (x2)
|
|
'trap' (x2)
|
|
[statusEffects] : array<> {5-16.system.statusEffects}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-16.type} (2 different values)
|
|
'npc' (x6)
|
|
'hazard' (x6) |