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Pf2eDataScrapper/output/pf2e/packs/Basic Actions.txt
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2025-04-08 17:11:57 +04:00

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Basic Actions
Different values: 26
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object {Basic Actions}
_id : string {Basic Actions._id} (all different values)
folder : string {Basic Actions.folder} (same value: 'dfRpdU8Efsenms12')
img : string {Basic Actions.img} (4 different values)
'systems/pf2e/icons/actions/OneAction.webp' (x20)
'systems/pf2e/icons/actions/Reaction.webp' (x3)
'systems/pf2e/icons/actions/FreeAction.webp' (x2)
'systems/pf2e/icons/actions/TwoActions.webp' (x1)
name : string {Basic Actions.name} (all different values)
system : object {Basic Actions.system}
actionType : object {Basic Actions.system.actionType}
value : string {Basic Actions.system.actionType.value} (3 different values)
'action' (x21)
'reaction' (x3)
'free' (x2)
actions : object {Basic Actions.system.actions}
[value] : integer {Basic Actions.system.actions.value} (2 different values)
1 (x20)
2 (x1)
[category] : string {Basic Actions.system.category} (3 different values)
'interaction' (x18)
'defensive' (x3)
'offensive' (x1)
description : object {Basic Actions.system.description}
value : string {Basic Actions.system.description.value} (all different values)
publication : object {Basic Actions.system.publication}
license : string {Basic Actions.system.publication.license} (same value: 'ORC')
remaster : boolean {Basic Actions.system.publication.remaster} (same value: True)
title : string {Basic Actions.system.publication.title} (same value: 'Pathfinder Player Core')
rules : ignored (Foundry rules object) {Basic Actions.system.rules}
traits : object {Basic Actions.system.traits}
rarity : string {Basic Actions.system.traits.rarity} (same value: 'common')
value : array<string> {Basic Actions.system.traits.value}
Length: min=0 max=3
Value type: string {Basic Actions.system.traits.value.[]} (7 different values)
'move' (x9)
'concentrate' (x5)
'manipulate' (x4)
'attack' (x2)
'secret' (x2)
'auditory' (x1)
'visual' (x1)
[selfEffect] : object {Basic Actions.system.selfEffect}
name : string {Basic Actions.system.selfEffect.name} (3 different values)
'Effect: Avert Gaze' (x1)
'Effect: Raise a Shield' (x1)
'Effect: Cover' (x1)
uuid : string {Basic Actions.system.selfEffect.uuid} (3 different values)
'Compendium.pf2e.other-effects.Item.Effect: Avert Gaze' (x1)
'Compendium.pf2e.equipment-effects.Item.Effect: Raise a Shield' (x1)
'Compendium.pf2e.other-effects.Item.Effect: Cover' (x1)
type : string {Basic Actions.type} (same value: 'action')