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Pf2eDataScrapper/output/pf2e/packs/Golden League Xun.txt
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2025-04-08 17:11:57 +04:00

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Golden League Xun
Different values: 5
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object {Golden League Xun}
_id : string {Golden League Xun._id} (all different values)
folder : string {Golden League Xun.folder} (same value: 'rqQaRxMR7D3E6Dly')
img : string {Golden League Xun.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Golden League Xun.name} (all different values)
system : object {Golden League Xun.system}
actionType : object {Golden League Xun.system.actionType}
value : string {Golden League Xun.system.actionType.value} (2 different values)
'passive' (x4)
'reaction' (x1)
actions : object {Golden League Xun.system.actions}
[value] : empty
category : string {Golden League Xun.system.category} (same value: 'class')
description : object {Golden League Xun.system.description}
value : string {Golden League Xun.system.description.value} (all different values)
level : object {Golden League Xun.system.level}
value : integer {Golden League Xun.system.level.value} (2 different values)
10 (x4)
8 (x1)
prerequisites : object {Golden League Xun.system.prerequisites}
value : array<object> {Golden League Xun.system.prerequisites.value}
Length: min=1 max=2
Value type: object {Golden League Xun.system.prerequisites.value.[]}
value : string {Golden League Xun.system.prerequisites.value.[].value} (6 different values)
'Golden League Xun Dedication' (x4)
'expert in Deception' (x1)
'master in Underworld Lore' (x1)
'expert in Intimidation' (x1)
'expert in Athletics' (x1)
'expert in Stealth' (x1)
publication : object {Golden League Xun.system.publication}
license : string {Golden League Xun.system.publication.license} (same value: 'OGL')
remaster : boolean {Golden League Xun.system.publication.remaster} (same value: False)
title : string {Golden League Xun.system.publication.title} (same value: 'Pathfinder #167: Ready? Fight!')
rules : ignored (Foundry rules object) {Golden League Xun.system.rules}
traits : object {Golden League Xun.system.traits}
rarity : string {Golden League Xun.system.traits.rarity} (2 different values)
'common' (x4)
'uncommon' (x1)
value : array<string> {Golden League Xun.system.traits.value}
Length: min=1 max=2
Value type: string {Golden League Xun.system.traits.value.[]} (2 different values)
'archetype' (x5)
'dedication' (x1)
type : string {Golden League Xun.type} (same value: 'feat')