48 lines
2.9 KiB
Plaintext
48 lines
2.9 KiB
Plaintext
Golden League Xun
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Different values: 5
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=====================================
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object {Golden League Xun}
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_id : string {Golden League Xun._id} (all different values)
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folder : string {Golden League Xun.folder} (same value: 'rqQaRxMR7D3E6Dly')
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img : string {Golden League Xun.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Golden League Xun.name} (all different values)
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system : object {Golden League Xun.system}
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actionType : object {Golden League Xun.system.actionType}
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value : string {Golden League Xun.system.actionType.value} (2 different values)
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'passive' (x4)
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'reaction' (x1)
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actions : object {Golden League Xun.system.actions}
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[value] : empty
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category : string {Golden League Xun.system.category} (same value: 'class')
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description : object {Golden League Xun.system.description}
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value : string {Golden League Xun.system.description.value} (all different values)
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level : object {Golden League Xun.system.level}
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value : integer {Golden League Xun.system.level.value} (2 different values)
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10 (x4)
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8 (x1)
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prerequisites : object {Golden League Xun.system.prerequisites}
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value : array<object> {Golden League Xun.system.prerequisites.value}
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Length: min=1 max=2
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Value type: object {Golden League Xun.system.prerequisites.value.[]}
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value : string {Golden League Xun.system.prerequisites.value.[].value} (6 different values)
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'Golden League Xun Dedication' (x4)
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'expert in Deception' (x1)
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'master in Underworld Lore' (x1)
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'expert in Intimidation' (x1)
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'expert in Athletics' (x1)
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'expert in Stealth' (x1)
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publication : object {Golden League Xun.system.publication}
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license : string {Golden League Xun.system.publication.license} (same value: 'OGL')
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remaster : boolean {Golden League Xun.system.publication.remaster} (same value: False)
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title : string {Golden League Xun.system.publication.title} (same value: 'Pathfinder #167: Ready? Fight!')
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rules : ignored (Foundry rules object) {Golden League Xun.system.rules}
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traits : object {Golden League Xun.system.traits}
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rarity : string {Golden League Xun.system.traits.rarity} (2 different values)
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'common' (x4)
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'uncommon' (x1)
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value : array<string> {Golden League Xun.system.traits.value}
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Length: min=1 max=2
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Value type: string {Golden League Xun.system.traits.value.[]} (2 different values)
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'archetype' (x5)
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'dedication' (x1)
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type : string {Golden League Xun.type} (same value: 'feat') |