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Pf2eDataScrapper/output/pf2e/packs/Coatl Tribunal.txt
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2025-04-08 17:11:57 +04:00

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Coatl Tribunal
Different values: 3
=====================================
object {Coatl Tribunal}
_id : string {Coatl Tribunal._id} (all different values)
folder : string {Coatl Tribunal.folder} (same value: '98K8lEyJ9px2hw6W')
img : string {Coatl Tribunal.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg')
name : string {Coatl Tribunal.name} (all different values)
system : object {Coatl Tribunal.system}
attribute : array<string> {Coatl Tribunal.system.attribute}
Length: min=1 max=2
Value type: string {Coatl Tribunal.system.attribute.[]} (all different values)
category : string {Coatl Tribunal.system.category} (same value: 'deity')
description : object {Coatl Tribunal.system.description}
value : string {Coatl Tribunal.system.description.value} (all different values)
domains : object {Coatl Tribunal.system.domains}
alternate : array<string> {Coatl Tribunal.system.domains.alternate}
Length: min=3 max=3
Value type: string {Coatl Tribunal.system.domains.alternate.[]} (8 different values)
'duty' (x2)
'repose' (x1)
'vigil' (x1)
'confidence' (x1)
'knowledge' (x1)
'introspection' (x1)
'secrecy' (x1)
'star' (x1)
primary : array<string> {Coatl Tribunal.system.domains.primary}
Length: min=4 max=4
Value type: string {Coatl Tribunal.system.domains.primary.[]} (10 different values)
'healing' (x2)
'zeal' (x2)
'might' (x1)
'protection' (x1)
'destruction' (x1)
'truth' (x1)
'creation' (x1)
'glyph' (x1)
'knowledge' (x1)
'travel' (x1)
font : array<string> {Coatl Tribunal.system.font}
Length: min=1 max=2
Value type: string {Coatl Tribunal.system.font.[]} (2 different values)
'heal' (x3)
'harm' (x2)
publication : object {Coatl Tribunal.system.publication}
license : string {Coatl Tribunal.system.publication.license} (same value: 'ORC')
remaster : boolean {Coatl Tribunal.system.publication.remaster} (same value: True)
title : string {Coatl Tribunal.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries')
rules : ignored (Foundry rules object) {Coatl Tribunal.system.rules}
sanctification : object {Coatl Tribunal.system.sanctification}
modal : string {Coatl Tribunal.system.sanctification.modal} (same value: 'can')
what : array<string> {Coatl Tribunal.system.sanctification.what}
Length: min=1 max=1
Value type: string {Coatl Tribunal.system.sanctification.what.[]} (same value: 'holy')
skill : array<string> {Coatl Tribunal.system.skill}
Length: min=1 max=1
Value type: string {Coatl Tribunal.system.skill.[]} (all different values)
spells : object {Coatl Tribunal.system.spells}
[1] : string {Coatl Tribunal.system.spells.1} (same value: 'Compendium.pf2e.spells-srd.Item.Sure Strike')
[3] : string {Coatl Tribunal.system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Hypercognition')
[4] : string {Coatl Tribunal.system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Mountain Resilience')
[6] : string {Coatl Tribunal.system.spells.6} (same value: 'Compendium.pf2e.spells-srd.Item.Disintegrate')
[7] : string {Coatl Tribunal.system.spells.7} (same value: 'Compendium.pf2e.spells-srd.Item.True Target')
traits : object {Coatl Tribunal.system.traits}
weapons : array<string> {Coatl Tribunal.system.weapons}
Length: min=1 max=1
Value type: string {Coatl Tribunal.system.weapons.[]} (all different values)
type : string {Coatl Tribunal.type} (same value: 'deity')