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Pf2eDataScrapper/output/pf2e/packs/Twilight Speaker.txt
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2025-04-08 17:11:57 +04:00

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Twilight Speaker
Different values: 7
=====================================
object {Twilight Speaker}
_id : string {Twilight Speaker._id} (all different values)
folder : string {Twilight Speaker.folder} (same value: 'SwKoVEi4yDQJ0amt')
img : string {Twilight Speaker.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Twilight Speaker.name} (all different values)
system : object {Twilight Speaker.system}
actionType : object {Twilight Speaker.system.actionType}
value : string {Twilight Speaker.system.actionType.value} (3 different values)
'passive' (x4)
'reaction' (x2)
'action' (x1)
actions : object {Twilight Speaker.system.actions}
[value] : integer {Twilight Speaker.system.actions.value} (same value: 1)
category : string {Twilight Speaker.system.category} (2 different values)
'class' (x6)
'skill' (x1)
description : object {Twilight Speaker.system.description}
value : string {Twilight Speaker.system.description.value} (all different values)
level : object {Twilight Speaker.system.level}
value : integer {Twilight Speaker.system.level.value} (5 different values)
6 (x2)
8 (x2)
4 (x1)
10 (x1)
2 (x1)
prerequisites : object {Twilight Speaker.system.prerequisites}
value : array<object> {Twilight Speaker.system.prerequisites.value}
Length: min=1 max=2
Value type: object {Twilight Speaker.system.prerequisites.value.[]}
value : string {Twilight Speaker.system.prerequisites.value.[].value} (4 different values)
'Twilight Speaker Dedication' (x5)
'Disarming Smile' (x1)
'trained in Society' (x1)
'you are an Ilverani elf' (x1)
publication : object {Twilight Speaker.system.publication}
license : string {Twilight Speaker.system.publication.license} (same value: 'OGL')
remaster : boolean {Twilight Speaker.system.publication.remaster} (same value: False)
title : string {Twilight Speaker.system.publication.title} (same value: 'Pathfinder #189: Dreamers of the Nameless Spires')
rules : ignored (Foundry rules object) {Twilight Speaker.system.rules}
traits : object {Twilight Speaker.system.traits}
rarity : string {Twilight Speaker.system.traits.rarity} (2 different values)
'common' (x6)
'uncommon' (x1)
value : array<string> {Twilight Speaker.system.traits.value}
Length: min=1 max=5
Value type: string {Twilight Speaker.system.traits.value.[]} (all different values)
type : string {Twilight Speaker.type} (same value: 'feat')