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Pf2eDataScrapper/output/pf2e/packs/Witch.txt
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2025-04-08 17:11:57 +04:00

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Witch
Different values: 38
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object {Witch}
_id : string {Witch._id} (all different values)
folder : string {Witch.folder} (same value: 'RpElUsjG844WlRNJ')
img : string {Witch.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Witch.name} (all different values)
system : object {Witch.system}
actionType : object {Witch.system.actionType}
value : string {Witch.system.actionType.value} (4 different values)
'passive' (x32)
'action' (x3)
'reaction' (x2)
'free' (x1)
actions : object {Witch.system.actions}
[value] : integer {Witch.system.actions.value} (same value: 1)
category : string {Witch.system.category} (same value: 'class')
description : object {Witch.system.description}
value : string {Witch.system.description.value} (all different values)
level : object {Witch.system.level}
value : integer {Witch.system.level.value} (11 different values)
prerequisites : object {Witch.system.prerequisites}
value : array<object> {Witch.system.prerequisites.value}
Length: min=0 max=1
Value type: object {Witch.system.prerequisites.value.[]}
value : string {Witch.system.prerequisites.value.[].value} (8 different values)
'Living Hair' (x4)
'Cauldron' (x2)
'a familiar' (x2)
'Witch\'s Armaments' (x2)
'patron\'s gift' (x1)
'divine or occult patron' (x1)
'arcane or primal patron' (x1)
'Witch\'s Charge' (x1)
publication : object {Witch.system.publication}
license : string {Witch.system.publication.license} (2 different values)
'ORC' (x31)
'OGL' (x7)
remaster : boolean {Witch.system.publication.remaster} (2 different values)
True (x31)
False (x7)
title : string {Witch.system.publication.title} (5 different values)
'Pathfinder Player Core' (x28)
'Pathfinder Advanced Player\'s Guide' (x3)
'Pathfinder Howl of the Wild' (x3)
'Pathfinder #166: Despair on Danger Island' (x3)
'Pathfinder #168: King of the Mountain' (x1)
rules : ignored (Foundry rules object) {Witch.system.rules}
traits : object {Witch.system.traits}
rarity : string {Witch.system.traits.rarity} (2 different values)
'common' (x34)
'uncommon' (x4)
value : array<string> {Witch.system.traits.value}
Length: min=1 max=3
Value type: string {Witch.system.traits.value.[]} (6 different values)
'witch' (x38)
'concentrate' (x3)
'spellshape' (x2)
'prediction' (x1)
'magical' (x1)
'detection' (x1)
[frequency] : object {Witch.system.frequency}
max : integer {Witch.system.frequency.max} (same value: 1)
per : string {Witch.system.frequency.per} (2 different values)
'round' (x1)
'day' (x1)
[maxTakable] : integer {Witch.system.maxTakable} (same value: 3)
type : string {Witch.type} (same value: 'feat')