69 lines
3.5 KiB
Plaintext
69 lines
3.5 KiB
Plaintext
Witch
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Different values: 38
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=====================================
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object {Witch}
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_id : string {Witch._id} (all different values)
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folder : string {Witch.folder} (same value: 'RpElUsjG844WlRNJ')
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img : string {Witch.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Witch.name} (all different values)
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system : object {Witch.system}
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actionType : object {Witch.system.actionType}
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value : string {Witch.system.actionType.value} (4 different values)
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'passive' (x32)
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'action' (x3)
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'reaction' (x2)
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'free' (x1)
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actions : object {Witch.system.actions}
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[value] : integer {Witch.system.actions.value} (same value: 1)
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category : string {Witch.system.category} (same value: 'class')
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description : object {Witch.system.description}
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value : string {Witch.system.description.value} (all different values)
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level : object {Witch.system.level}
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value : integer {Witch.system.level.value} (11 different values)
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prerequisites : object {Witch.system.prerequisites}
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value : array<object> {Witch.system.prerequisites.value}
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Length: min=0 max=1
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Value type: object {Witch.system.prerequisites.value.[]}
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value : string {Witch.system.prerequisites.value.[].value} (8 different values)
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'Living Hair' (x4)
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'Cauldron' (x2)
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'a familiar' (x2)
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'Witch\'s Armaments' (x2)
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'patron\'s gift' (x1)
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'divine or occult patron' (x1)
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'arcane or primal patron' (x1)
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'Witch\'s Charge' (x1)
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publication : object {Witch.system.publication}
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license : string {Witch.system.publication.license} (2 different values)
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'ORC' (x31)
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'OGL' (x7)
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remaster : boolean {Witch.system.publication.remaster} (2 different values)
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True (x31)
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False (x7)
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title : string {Witch.system.publication.title} (5 different values)
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'Pathfinder Player Core' (x28)
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'Pathfinder Advanced Player\'s Guide' (x3)
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'Pathfinder Howl of the Wild' (x3)
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'Pathfinder #166: Despair on Danger Island' (x3)
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'Pathfinder #168: King of the Mountain' (x1)
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rules : ignored (Foundry rules object) {Witch.system.rules}
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traits : object {Witch.system.traits}
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rarity : string {Witch.system.traits.rarity} (2 different values)
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'common' (x34)
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'uncommon' (x4)
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value : array<string> {Witch.system.traits.value}
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Length: min=1 max=3
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Value type: string {Witch.system.traits.value.[]} (6 different values)
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'witch' (x38)
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'concentrate' (x3)
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'spellshape' (x2)
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'prediction' (x1)
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'magical' (x1)
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'detection' (x1)
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[frequency] : object {Witch.system.frequency}
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max : integer {Witch.system.frequency.max} (same value: 1)
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per : string {Witch.system.frequency.per} (2 different values)
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'round' (x1)
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'day' (x1)
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[maxTakable] : integer {Witch.system.maxTakable} (same value: 3)
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type : string {Witch.type} (same value: 'feat') |