85 lines
4.4 KiB
Plaintext
85 lines
4.4 KiB
Plaintext
Bestiary Effects
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Different values: 475
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=====================================
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object {Bestiary Effects}
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_id : string {Bestiary Effects._id} (all different values)
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img : string {Bestiary Effects.img} (352 different values)
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name : string {Bestiary Effects.name} (all different values)
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system : object {Bestiary Effects.system}
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description : object {Bestiary Effects.system.description}
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value : string {Bestiary Effects.system.description.value} (443 different values)
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[duration] : object {Bestiary Effects.system.duration}
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[expiry] : string {Bestiary Effects.system.duration.expiry} (2 different values)
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'turn-start' (x332)
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'turn-end' (x51)
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sustained : boolean {Bestiary Effects.system.duration.sustained} (2 different values)
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False (x473)
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True (x1)
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unit : string {Bestiary Effects.system.duration.unit} (6 different values)
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'unlimited' (x203)
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'rounds' (x155)
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'minutes' (x84)
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'hours' (x23)
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'days' (x8)
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'encounter' (x1)
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value : integer {Bestiary Effects.system.duration.value} (11 different values)
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[level] : object {Bestiary Effects.system.level}
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value : integer {Bestiary Effects.system.level.value} (25 different values)
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publication : object {Bestiary Effects.system.publication}
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license : string {Bestiary Effects.system.publication.license} (2 different values)
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'OGL' (x274)
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'ORC' (x201)
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remaster : boolean {Bestiary Effects.system.publication.remaster} (2 different values)
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False (x268)
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True (x207)
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title : string {Bestiary Effects.system.publication.title} (99 different values)
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rules : ignored (Foundry rules object) {Bestiary Effects.system.rules}
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[start] : object {Bestiary Effects.system.start}
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[initiative] : empty
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value : integer {Bestiary Effects.system.start.value} (same value: 0)
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[tokenIcon] : object {Bestiary Effects.system.tokenIcon}
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show : boolean {Bestiary Effects.system.tokenIcon.show} (2 different values)
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True (x455)
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False (x19)
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traits : object {Bestiary Effects.system.traits}
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[rarity] : string {Bestiary Effects.system.traits.rarity} (same value: 'common')
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value : array<> {Bestiary Effects.system.traits.value}
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Length: min=0 max=0
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Value type: empty
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[actionType] : object {Bestiary Effects.system.actionType}
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value : string {Bestiary Effects.system.actionType.value} (same value: 'action')
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[actions] : object {Bestiary Effects.system.actions}
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value : integer {Bestiary Effects.system.actions.value} (same value: 1)
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[badge] : object {Bestiary Effects.system.badge}
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[max] : integer {Bestiary Effects.system.badge.max} (3 different values)
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3 (x2)
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4 (x1)
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12 (x1)
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type : string {Bestiary Effects.system.badge.type} (2 different values)
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'counter' (x19)
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'formula' (x12)
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value : mixed
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integer {Bestiary Effects.system.badge.value} (3 different values)
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1 (x16)
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2 (x2)
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3 (x1)
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string {Bestiary Effects.system.badge.value} (7 different values)
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'1d6' (x4)
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'2d6' (x2)
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'1d4' (x2)
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'1d20' (x1)
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'(@actor.flags.pf2e.gluttonsFeast)d4' (x1)
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'1d3' (x1)
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'1d8' (x1)
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[evaluate] : boolean {Bestiary Effects.system.badge.evaluate} (same value: True)
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[labels] : array<string> {Bestiary Effects.system.badge.labels}
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Length: min=2 max=4
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Value type: string {Bestiary Effects.system.badge.labels.[]} (16 different values)
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[loop] : boolean {Bestiary Effects.system.badge.loop} (same value: False)
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[min] : integer {Bestiary Effects.system.badge.min} (same value: 2)
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[reevaluate] : empty
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[category] : empty
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[target] : empty
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type : string {Bestiary Effects.type} (2 different values)
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'effect' (x474)
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'action' (x1) |