Files
Pf2eDataScrapper/output/pf2e/packs/Fall of Plaguestone.txt
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2025-04-08 17:56:11 +04:00

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55 KiB
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Fall of Plaguestone
Different values: 24
=====================================
object {Fall of Plaguestone}
_id : string {Fall of Plaguestone._id} (all different values)
img : string {Fall of Plaguestone.img} (2 different values)
'systems/pf2e/icons/default-icons/npc.svg' (x21)
'systems/pf2e/icons/default-icons/hazard.svg' (x3)
items : array<object> {Fall of Plaguestone.items}
Length: min=1 max=30
Value type: object {Fall of Plaguestone.items.[]}
_id : string {Fall of Plaguestone.items.[]._id} (154 different values)
img : string {Fall of Plaguestone.items.[].img} (43 different values)
name : string {Fall of Plaguestone.items.[].name} (104 different values)
sort : integer {Fall of Plaguestone.items.[].sort} (31 different values)
system : object {Fall of Plaguestone.items.[].system}
[acBonus] : integer {Fall of Plaguestone.items.[].system.acBonus} (3 different values)
1 (x3)
2 (x2)
3 (x1)
[actionType] : object {Fall of Plaguestone.items.[].system.actionType}
value : string {Fall of Plaguestone.items.[].system.actionType.value} (4 different values)
'action' (x23)
'passive' (x21)
'reaction' (x13)
'free' (x1)
[actions] : object {Fall of Plaguestone.items.[].system.actions}
[value] : integer {Fall of Plaguestone.items.[].system.actions.value} (3 different values)
2 (x11)
1 (x11)
3 (x1)
[attack] : object {Fall of Plaguestone.items.[].system.attack}
value : string {Fall of Plaguestone.items.[].system.attack.value} (same value: '')
[attackEffects] : object {Fall of Plaguestone.items.[].system.attackEffects}
[custom] : string {Fall of Plaguestone.items.[].system.attackEffects.custom} (same value: '')
value : array<string> {Fall of Plaguestone.items.[].system.attackEffects.value}
Length: min=0 max=1
Value type: string {Fall of Plaguestone.items.[].system.attackEffects.value.[]} (6 different values)
'weeping-wounds' (x1)
'knockdown' (x1)
'grab' (x1)
'fleas' (x1)
'tear' (x1)
'trip' (x1)
[baseItem] : string {Fall of Plaguestone.items.[].system.baseItem} (14 different values)
[bonus] : object {Fall of Plaguestone.items.[].system.bonus}
value : integer {Fall of Plaguestone.items.[].system.bonus.value} (14 different values)
[bonusDamage] : object {Fall of Plaguestone.items.[].system.bonusDamage}
value : integer {Fall of Plaguestone.items.[].system.bonusDamage.value} (same value: 0)
[bulk] : object {Fall of Plaguestone.items.[].system.bulk}
capacity : integer {Fall of Plaguestone.items.[].system.bulk.capacity} (same value: 0)
heldOrStowed : integer {Fall of Plaguestone.items.[].system.bulk.heldOrStowed} (same value: 0)
ignored : integer {Fall of Plaguestone.items.[].system.bulk.ignored} (same value: 0)
value : mixed
float {Fall of Plaguestone.items.[].system.bulk.value} (same value: 0,1)
integer {Fall of Plaguestone.items.[].system.bulk.value} (3 different values)
1 (x8)
2 (x4)
0 (x2)
[category] : string {Fall of Plaguestone.items.[].system.category} (11 different values)
[checkPenalty] : integer {Fall of Plaguestone.items.[].system.checkPenalty} (3 different values)
-1 (x4)
0 (x1)
-2 (x1)
[collapsed] : boolean {Fall of Plaguestone.items.[].system.collapsed} (same value: False)
[damage] : object {Fall of Plaguestone.items.[].system.damage}
[damageType] : string {Fall of Plaguestone.items.[].system.damage.damageType} (7 different values)
'piercing' (x8)
'fire' (x3)
'slashing' (x2)
'bludgeoning' (x2)
'acid' (x2)
'electricity' (x2)
'cold' (x1)
[dice] : integer {Fall of Plaguestone.items.[].system.damage.dice} (3 different values)
1 (x15)
2 (x4)
0 (x1)
[die] : string {Fall of Plaguestone.items.[].system.damage.die} (5 different values)
'd6' (x8)
'd8' (x5)
'' (x3)
'd10' (x2)
'd4' (x2)
[formula] : string {Fall of Plaguestone.items.[].system.damage.formula} (3 different values)
'3d6+6' (x2)
'2d8+5' (x1)
'1d6' (x1)
[kind] : string {Fall of Plaguestone.items.[].system.damage.kind} (same value: 'healing')
[persistent] : object {Fall of Plaguestone.items.[].system.damage.persistent}
[faces] : integer {Fall of Plaguestone.items.[].system.damage.persistent.faces} (same value: 6)
number : integer {Fall of Plaguestone.items.[].system.damage.persistent.number} (2 different values)
2 (x3)
1 (x2)
type : string {Fall of Plaguestone.items.[].system.damage.persistent.type} (2 different values)
'fire' (x3)
'acid' (x2)
[type] : string {Fall of Plaguestone.items.[].system.damage.type} (2 different values)
'untyped' (x3)
'vitality' (x1)
[deathNote] : boolean {Fall of Plaguestone.items.[].system.deathNote} (same value: True)
description : object {Fall of Plaguestone.items.[].system.description}
[gm] : string {Fall of Plaguestone.items.[].system.description.gm} (same value: '<p>Key to strongbox</p>')
value : string {Fall of Plaguestone.items.[].system.description.value} (86 different values)
[containerId] : string {Fall of Plaguestone.items.[].system.containerId} (same value: 'u1zA8fSPZ0RdHY47')
[damageRolls] : object {Fall of Plaguestone.items.[].system.damageRolls}
[0] : object {Fall of Plaguestone.items.[].system.damageRolls.0}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.0.damage} (6 different values)
'1' (x3)
'1d6' (x2)
'2d8' (x2)
'2d6' (x2)
'1d12+8' (x1)
'1d8' (x1)
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.0.damageType} (5 different values)
'acid' (x3)
'fire' (x3)
'electricity' (x3)
'bludgeoning' (x1)
'cold' (x1)
[05n4pjdvni1od7b4zr02gif] : object {Fall of Plaguestone.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif.damage} (same value: '2d6+5')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif.damageType} (same value: 'bludgeoning')
[09vrpl1gxbk5bnqo91a1j7i] : object {Fall of Plaguestone.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i.damage} (same value: '1d6+1')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i.damageType} (same value: 'piercing')
[0rkyduzr8w63kvq1u35oj5] : object {Fall of Plaguestone.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5.damage} (same value: '1d4+1')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5.damageType} (same value: 'bludgeoning')
[1] : object {Fall of Plaguestone.items.[].system.damageRolls.1}
category : string {Fall of Plaguestone.items.[].system.damageRolls.1.category} (2 different values)
'persistent' (x6)
'splash' (x3)
damage : string {Fall of Plaguestone.items.[].system.damageRolls.1.damage} (4 different values)
'1d6' (x3)
'1' (x3)
'2' (x3)
'2d6' (x1)
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.1.damageType} (4 different values)
'acid' (x3)
'fire' (x3)
'electricity' (x3)
'bleed' (x1)
[1dfru2u5swkr57uw3q4bl] : object {Fall of Plaguestone.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl.damage} (same value: '1d8+4')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl.damageType} (same value: 'piercing')
[1jxviufyjze98o76oiwl0n] : object {Fall of Plaguestone.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n.damage} (same value: '1d6')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n.damageType} (same value: 'acid')
[2] : object {Fall of Plaguestone.items.[].system.damageRolls.2}
category : string {Fall of Plaguestone.items.[].system.damageRolls.2.category} (same value: 'splash')
damage : string {Fall of Plaguestone.items.[].system.damageRolls.2.damage} (2 different values)
'2' (x4)
'1' (x3)
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.2.damageType} (3 different values)
'acid' (x3)
'fire' (x3)
'cold' (x1)
[20bec3njnwyib4vgpikg] : object {Fall of Plaguestone.items.[].system.damageRolls.20bec3njnwyib4vgpikg}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.20bec3njnwyib4vgpikg.damage} (same value: '1d8+4')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.20bec3njnwyib4vgpikg.damageType} (same value: 'slashing')
[2en7dpel60fikv7xr9rt7c] : object {Fall of Plaguestone.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c.damage} (same value: '1d8+2')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c.damageType} (same value: 'bludgeoning')
[2hc7unqwqc7skmpycrp5] : object {Fall of Plaguestone.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5.damage} (same value: '1d4+6')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5.damageType} (same value: 'bludgeoning')
[57cde4mg0na1275sz4c52hp] : object {Fall of Plaguestone.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp.damage} (same value: '1d4+1')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp.damageType} (same value: 'slashing')
[66i94s07fvve6sy8mqwbr] : object {Fall of Plaguestone.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr.damage} (same value: '1d4+3')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr.damageType} (same value: 'bludgeoning')
[6rbuwrhiztv3k5fn2i1i8c] : object {Fall of Plaguestone.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c.damage} (same value: '1d8')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c.damageType} (same value: 'piercing')
[8n2fepd66r5g0kf7kgw8ii] : object {Fall of Plaguestone.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii.damage} (same value: '1d6+1')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii.damageType} (same value: 'piercing')
[8pnbzvboy6kw2235kdj2] : object {Fall of Plaguestone.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2.damage} (same value: '1d4+2')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2.damageType} (same value: 'bludgeoning')
[9yv7dg5mqwgrq9r76404r] : object {Fall of Plaguestone.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r.damage} (same value: '1d6+3')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r.damageType} (same value: 'bludgeoning')
[assgvnxixb8p35zvv4c6w8] : object {Fall of Plaguestone.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8.damage} (same value: '1d4+5')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8.damageType} (same value: 'bludgeoning')
[bve3er68oe7aslmpseo1sn] : object {Fall of Plaguestone.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn.damage} (same value: '1d3+3')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn.damageType} (same value: 'bludgeoning')
[cbgpdxd1eilvcu0r29ipsm] : object {Fall of Plaguestone.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm.damage} (same value: '1d8+2')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm.damageType} (same value: 'piercing')
[cx0k7iguy0e0rr3pi3ev] : object {Fall of Plaguestone.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev.damage} (same value: '1d6+6')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev.damageType} (same value: 'slashing')
[dycxuw6624rovw6ru7o4] : object {Fall of Plaguestone.items.[].system.damageRolls.dycxuw6624rovw6ru7o4}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.dycxuw6624rovw6ru7o4.damage} (same value: '1d10+2')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.dycxuw6624rovw6ru7o4.damageType} (same value: 'piercing')
[e5kamx2yk3v7nnh9f1e4] : object {Fall of Plaguestone.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4.damage} (same value: '1d8+1')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4.damageType} (same value: 'piercing')
[f4612ivrgldw74h2ixn9] : object {Fall of Plaguestone.items.[].system.damageRolls.f4612ivrgldw74h2ixn9}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.f4612ivrgldw74h2ixn9.damage} (same value: '1')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.f4612ivrgldw74h2ixn9.damageType} (same value: 'fire')
[gpmb3nmas3o8ej3kzu1r5o] : object {Fall of Plaguestone.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o.damage} (same value: '1d10+5')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o.damageType} (same value: 'piercing')
[kt5ivck9qxplis4490rps] : object {Fall of Plaguestone.items.[].system.damageRolls.kt5ivck9qxplis4490rps}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.kt5ivck9qxplis4490rps.damage} (same value: '1d8+5')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.kt5ivck9qxplis4490rps.damageType} (same value: 'slashing')
[lm5sf1g498ss3djrw4h2z] : object {Fall of Plaguestone.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z.damage} (same value: '1d6+2')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z.damageType} (same value: 'piercing')
[mnvfng46mv9t6mfpjl8z] : object {Fall of Plaguestone.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z.damage} (same value: '1')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z.damageType} (same value: 'cold')
[mob158p8t6cjjp29ngoi] : object {Fall of Plaguestone.items.[].system.damageRolls.mob158p8t6cjjp29ngoi}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.mob158p8t6cjjp29ngoi.damage} (same value: '1d8+3')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.mob158p8t6cjjp29ngoi.damageType} (same value: 'piercing')
[n1a559lred7y6xf2cyt4] : object {Fall of Plaguestone.items.[].system.damageRolls.n1a559lred7y6xf2cyt4}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.n1a559lred7y6xf2cyt4.damage} (same value: '1d6+2')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.n1a559lred7y6xf2cyt4.damageType} (same value: 'piercing')
[nc4u5jkwysoygk2c5w7e] : object {Fall of Plaguestone.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e.damage} (same value: '1d4+1')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e.damageType} (same value: 'bludgeoning')
[o9k1nqvrsuei1014lqibc] : object {Fall of Plaguestone.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc.damage} (same value: '1d6+5')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc.damageType} (same value: 'slashing')
[p93ediruupc856fa3qunm] : object {Fall of Plaguestone.items.[].system.damageRolls.p93ediruupc856fa3qunm}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.p93ediruupc856fa3qunm.damage} (same value: '1d6+5')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.p93ediruupc856fa3qunm.damageType} (same value: 'bludgeoning')
[q4imnblm5uq6ctk6b13x6b] : object {Fall of Plaguestone.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b.damage} (same value: '1d6+1')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b.damageType} (same value: 'piercing')
[q9j8032ld9wejpf71ee5] : object {Fall of Plaguestone.items.[].system.damageRolls.q9j8032ld9wejpf71ee5}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.q9j8032ld9wejpf71ee5.damage} (same value: '1d10+5')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.q9j8032ld9wejpf71ee5.damageType} (same value: 'bludgeoning')
[qtgmeeovu6293uli2w8v3] : object {Fall of Plaguestone.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3.damage} (same value: '1d8+5')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3.damageType} (same value: 'bludgeoning')
[rog0seeifjsp345c0itf] : object {Fall of Plaguestone.items.[].system.damageRolls.rog0seeifjsp345c0itf}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.rog0seeifjsp345c0itf.damage} (same value: '2d6+6')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.rog0seeifjsp345c0itf.damageType} (same value: 'piercing')
[sf4xrlxw9d3cmlfzu4adp] : object {Fall of Plaguestone.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp.damage} (same value: '1d8+4')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp.damageType} (same value: 'bludgeoning')
[uww959ro6psa3jwjc33l2] : object {Fall of Plaguestone.items.[].system.damageRolls.uww959ro6psa3jwjc33l2}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.uww959ro6psa3jwjc33l2.damage} (same value: '1')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.uww959ro6psa3jwjc33l2.damageType} (same value: 'fire')
[xhx2knv14q8hxrwo1nvd8] : object {Fall of Plaguestone.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8.damage} (same value: '1d6+5')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8.damageType} (same value: 'piercing')
cvjgzpkcc17lfq3d19h9 : object {Fall of Plaguestone.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9.damage} (same value: '1d8+2')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9.damageType} (same value: 'bludgeoning')
[ya1us9msyfstr6aa144xq] : object {Fall of Plaguestone.items.[].system.damageRolls.ya1us9msyfstr6aa144xq}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.ya1us9msyfstr6aa144xq.damage} (same value: '1d4+5')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.ya1us9msyfstr6aa144xq.damageType} (same value: 'bludgeoning')
[ze18q05c3teuiq6eaiyqk] : object {Fall of Plaguestone.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk.damage} (same value: '2d4+1')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk.damageType} (same value: 'piercing')
[zmukpd8xh4ngxdry3shrg] : object {Fall of Plaguestone.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg.damage} (same value: '1d4')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg.damageType} (same value: 'acid')
[zysa3jfnsw98r2us8ukbrq] : object {Fall of Plaguestone.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq}
damage : string {Fall of Plaguestone.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq.damage} (same value: '1d4')
damageType : string {Fall of Plaguestone.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq.damageType} (same value: 'electricity')
[dexCap] : integer {Fall of Plaguestone.items.[].system.dexCap} (3 different values)
3 (x3)
4 (x2)
2 (x1)
[equipped] : object {Fall of Plaguestone.items.[].system.equipped}
carryType : string {Fall of Plaguestone.items.[].system.equipped.carryType} (2 different values)
'worn' (x35)
'held' (x12)
[handsHeld] : integer {Fall of Plaguestone.items.[].system.equipped.handsHeld} (3 different values)
0 (x23)
1 (x11)
2 (x1)
[inSlot] : boolean {Fall of Plaguestone.items.[].system.equipped.inSlot} (same value: True)
[invested] : empty
[group] : string {Fall of Plaguestone.items.[].system.group} (8 different values)
'bomb' (x9)
'leather' (x5)
'knife' (x5)
'crossbow' (x2)
'bow' (x1)
'sword' (x1)
'club' (x1)
'axe' (x1)
[hardness] : integer {Fall of Plaguestone.items.[].system.hardness} (same value: 0)
[hp] : object {Fall of Plaguestone.items.[].system.hp}
max : integer {Fall of Plaguestone.items.[].system.hp.max} (same value: 0)
value : integer {Fall of Plaguestone.items.[].system.hp.value} (same value: 0)
[level] : object {Fall of Plaguestone.items.[].system.level}
value : integer {Fall of Plaguestone.items.[].system.level.value} (6 different values)
0 (x26)
3 (x8)
1 (x8)
5 (x3)
4 (x1)
6 (x1)
[material] : object {Fall of Plaguestone.items.[].system.material}
[grade] : empty
[type] : empty
[price] : object {Fall of Plaguestone.items.[].system.price}
[per] : integer {Fall of Plaguestone.items.[].system.price.per} (same value: 10)
value : object {Fall of Plaguestone.items.[].system.price.value}
[gp] : integer {Fall of Plaguestone.items.[].system.price.value.gp} (14 different values)
[pp] : integer {Fall of Plaguestone.items.[].system.price.value.pp} (same value: 1)
[sp] : integer {Fall of Plaguestone.items.[].system.price.value.sp} (6 different values)
2 (x3)
1 (x3)
7 (x2)
9 (x1)
6 (x1)
4 (x1)
[proficient] : object {Fall of Plaguestone.items.[].system.proficient}
value : integer {Fall of Plaguestone.items.[].system.proficient.value} (same value: 0)
publication : object {Fall of Plaguestone.items.[].system.publication}
license : string {Fall of Plaguestone.items.[].system.publication.license} (2 different values)
'OGL' (x153)
'ORC' (x1)
remaster : boolean {Fall of Plaguestone.items.[].system.publication.remaster} (2 different values)
False (x153)
True (x1)
title : string {Fall of Plaguestone.items.[].system.publication.title} (5 different values)
'' (x96)
'Pathfinder Core Rulebook' (x41)
'Pathfinder Bestiary' (x13)
'Pathfinder Adventure: The Fall of Plaguestone' (x3)
'Pathfinder Player Core' (x1)
[mod] : object {Fall of Plaguestone.items.[].system.mod}
value : integer {Fall of Plaguestone.items.[].system.mod.value} (same value: 5)
[quantity] : integer {Fall of Plaguestone.items.[].system.quantity} (8 different values)
1 (x27)
2 (x11)
4 (x4)
40 (x1)
10 (x1)
6 (x1)
3 (x1)
38 (x1)
[range] : integer {Fall of Plaguestone.items.[].system.range} (4 different values)
20 (x9)
100 (x1)
120 (x1)
30 (x1)
[reload] : object {Fall of Plaguestone.items.[].system.reload}
value : string {Fall of Plaguestone.items.[].system.reload.value} (5 different values)
'-' (x12)
'' (x5)
'0' (x1)
'2' (x1)
'1' (x1)
rules : ignored (Foundry rules object) {Fall of Plaguestone.items.[].system.rules}
[runes] : object {Fall of Plaguestone.items.[].system.runes}
potency : integer {Fall of Plaguestone.items.[].system.runes.potency} (2 different values)
0 (x22)
1 (x4)
property : array<> {Fall of Plaguestone.items.[].system.runes.property}
Length: min=0 max=0
Value type: empty
[resilient] : integer {Fall of Plaguestone.items.[].system.runes.resilient} (same value: 0)
[striking] : integer {Fall of Plaguestone.items.[].system.runes.striking} (2 different values)
0 (x19)
1 (x1)
[size] : string {Fall of Plaguestone.items.[].system.size} (same value: 'med')
[slug] : string {Fall of Plaguestone.items.[].system.slug} (46 different values)
[speedPenalty] : integer {Fall of Plaguestone.items.[].system.speedPenalty} (2 different values)
0 (x5)
-5 (x1)
[splashDamage] : object {Fall of Plaguestone.items.[].system.splashDamage}
[value] : integer {Fall of Plaguestone.items.[].system.splashDamage.value} (3 different values)
0 (x8)
2 (x5)
1 (x3)
[stackGroup] : string {Fall of Plaguestone.items.[].system.stackGroup} (3 different values)
'coins' (x3)
'arrows' (x1)
'bolts' (x1)
[stowing] : boolean {Fall of Plaguestone.items.[].system.stowing} (same value: False)
[strength] : integer {Fall of Plaguestone.items.[].system.strength} (3 different values)
0 (x3)
1 (x2)
2 (x1)
[traits] : object {Fall of Plaguestone.items.[].system.traits}
rarity : string {Fall of Plaguestone.items.[].system.traits.rarity} (2 different values)
'common' (x147)
'uncommon' (x6)
value : array<string> {Fall of Plaguestone.items.[].system.traits.value}
Length: min=0 max=6
Value type: string {Fall of Plaguestone.items.[].system.traits.value.[]} (49 different values)
[usage] : object {Fall of Plaguestone.items.[].system.usage}
value : string {Fall of Plaguestone.items.[].system.usage.value} (6 different values)
'held-in-one-hand' (x31)
'held-in-two-hands' (x3)
'held-in-one-plus-hands' (x1)
'worneyepiece' (x1)
'wornbracers' (x1)
'worn' (x1)
[uses] : object {Fall of Plaguestone.items.[].system.uses}
autoDestroy : boolean {Fall of Plaguestone.items.[].system.uses.autoDestroy} (same value: True)
max : integer {Fall of Plaguestone.items.[].system.uses.max} (same value: 1)
value : integer {Fall of Plaguestone.items.[].system.uses.value} (same value: 1)
[weaponType] : object {Fall of Plaguestone.items.[].system.weaponType}
value : string {Fall of Plaguestone.items.[].system.weaponType.value} (2 different values)
'melee' (x31)
'ranged' (x17)
type : string {Fall of Plaguestone.items.[].type} (9 different values)
'action' (x58)
'melee' (x48)
'weapon' (x20)
'consumable' (x12)
'armor' (x6)
'equipment' (x5)
'treasure' (x3)
'lore' (x1)
'backpack' (x1)
[_stats] : object {Fall of Plaguestone.items.[]._stats}
compendiumSource : string {Fall of Plaguestone.items.[]._stats.compendiumSource} (44 different values)
[flags] : object {Fall of Plaguestone.items.[].flags}
pf2e : object {Fall of Plaguestone.items.[].flags.pf2e}
linkedWeapon : string {Fall of Plaguestone.items.[].flags.pf2e.linkedWeapon} (19 different values)
name : string {Fall of Plaguestone.name} (all different values)
system : object {Fall of Plaguestone.system}
[abilities] : object {Fall of Plaguestone.system.abilities}
cha : object {Fall of Plaguestone.system.abilities.cha}
mod : integer {Fall of Plaguestone.system.abilities.cha.mod} (8 different values)
0 (x8)
-2 (x6)
-1 (x2)
-4 (x1)
-5 (x1)
2 (x1)
1 (x1)
-3 (x1)
con : object {Fall of Plaguestone.system.abilities.con}
mod : integer {Fall of Plaguestone.system.abilities.con.mod} (6 different values)
1 (x5)
2 (x5)
3 (x5)
4 (x3)
5 (x2)
0 (x1)
dex : object {Fall of Plaguestone.system.abilities.dex}
mod : integer {Fall of Plaguestone.system.abilities.dex.mod} (5 different values)
4 (x7)
3 (x6)
2 (x4)
1 (x3)
-4 (x1)
int : object {Fall of Plaguestone.system.abilities.int}
mod : integer {Fall of Plaguestone.system.abilities.int.mod} (8 different values)
-4 (x9)
2 (x2)
-5 (x2)
1 (x2)
0 (x2)
4 (x2)
-1 (x1)
3 (x1)
str : object {Fall of Plaguestone.system.abilities.str}
mod : integer {Fall of Plaguestone.system.abilities.str.mod} (6 different values)
2 (x5)
1 (x5)
5 (x4)
4 (x4)
3 (x2)
-1 (x1)
wis : object {Fall of Plaguestone.system.abilities.wis}
mod : integer {Fall of Plaguestone.system.abilities.wis.mod} (3 different values)
1 (x9)
0 (x7)
2 (x5)
attributes : object {Fall of Plaguestone.system.attributes}
ac : object {Fall of Plaguestone.system.attributes.ac}
[details] : string {Fall of Plaguestone.system.attributes.ac.details} (same value: '')
value : integer {Fall of Plaguestone.system.attributes.ac.value} (10 different values)
16 (x5)
17 (x4)
18 (x3)
19 (x3)
21 (x3)
20 (x2)
12 (x1)
13 (x1)
15 (x1)
22 (x1)
[allSaves] : object {Fall of Plaguestone.system.attributes.allSaves}
value : string {Fall of Plaguestone.system.attributes.allSaves.value} (2 different values)
'' (x20)
'many minds' (x1)
hp : object {Fall of Plaguestone.system.attributes.hp}
details : string {Fall of Plaguestone.system.attributes.hp.details} (same value: '')
max : integer {Fall of Plaguestone.system.attributes.hp.max} (17 different values)
temp : integer {Fall of Plaguestone.system.attributes.hp.temp} (same value: 0)
value : integer {Fall of Plaguestone.system.attributes.hp.value} (18 different values)
[tempmax] : integer {Fall of Plaguestone.system.attributes.hp.tempmax} (same value: 0)
[hardness] : integer {Fall of Plaguestone.system.attributes.hardness} (2 different values)
8 (x2)
5 (x1)
[hasHealth] : boolean {Fall of Plaguestone.system.attributes.hasHealth} (same value: True)
[immunities] : array<object> {Fall of Plaguestone.system.attributes.immunities}
Length: min=0 max=4
Value type: object {Fall of Plaguestone.system.attributes.immunities.[]}
type : string {Fall of Plaguestone.system.attributes.immunities.[].type} (8 different values)
'precision' (x5)
'critical-hits' (x4)
'acid' (x3)
'visual' (x2)
'swarm-mind' (x1)
'unconscious' (x1)
'fire' (x1)
'cold' (x1)
[resistances] : array<object> {Fall of Plaguestone.system.attributes.resistances}
Length: min=1 max=3
Value type: object {Fall of Plaguestone.system.attributes.resistances.[]}
exceptions : array<string> {Fall of Plaguestone.system.attributes.resistances.[].exceptions}
Length: min=1 max=1
Value type: string {Fall of Plaguestone.system.attributes.resistances.[].exceptions.[]} (same value: 'bludgeoning')
type : string {Fall of Plaguestone.system.attributes.resistances.[].type} (4 different values)
'bludgeoning' (x2)
'piercing' (x2)
'slashing' (x1)
'physical' (x1)
value : integer {Fall of Plaguestone.system.attributes.resistances.[].value} (2 different values)
5 (x5)
2 (x1)
[speed] : object {Fall of Plaguestone.system.attributes.speed}
otherSpeeds : array<object> {Fall of Plaguestone.system.attributes.speed.otherSpeeds}
Length: min=0 max=2
Value type: object {Fall of Plaguestone.system.attributes.speed.otherSpeeds.[]}
type : string {Fall of Plaguestone.system.attributes.speed.otherSpeeds.[].type} (3 different values)
'climb' (x6)
'swim' (x2)
'fly' (x1)
value : integer {Fall of Plaguestone.system.attributes.speed.otherSpeeds.[].value} (2 different values)
10 (x5)
20 (x4)
value : integer {Fall of Plaguestone.system.attributes.speed.value} (6 different values)
25 (x6)
20 (x5)
30 (x5)
35 (x3)
0 (x1)
10 (x1)
[stealth] : object {Fall of Plaguestone.system.attributes.stealth}
details : string {Fall of Plaguestone.system.attributes.stealth.details} (same value: '<p>(trained)</p>')
value : integer {Fall of Plaguestone.system.attributes.stealth.value} (3 different values)
7 (x1)
12 (x1)
10 (x1)
[weaknesses] : array<object> {Fall of Plaguestone.system.attributes.weaknesses}
Length: min=1 max=2
Value type: object {Fall of Plaguestone.system.attributes.weaknesses.[]}
type : string {Fall of Plaguestone.system.attributes.weaknesses.[].type} (4 different values)
'fire' (x2)
'area-damage' (x1)
'splash-damage' (x1)
'cold' (x1)
value : integer {Fall of Plaguestone.system.attributes.weaknesses.[].value} (same value: 5)
details : object {Fall of Plaguestone.system.details}
[blurb] : string {Fall of Plaguestone.system.details.blurb} (same value: '')
[languages] : object {Fall of Plaguestone.system.details.languages}
details : string {Fall of Plaguestone.system.details.languages.details} (2 different values)
'' (x19)
'(can\'t speak), empathy link' (x2)
value : array<string> {Fall of Plaguestone.system.details.languages.value}
Length: min=0 max=4
Value type: string {Fall of Plaguestone.system.details.languages.value.[]} (4 different values)
'common' (x9)
'orcish' (x5)
'elven' (x2)
'goblin' (x1)
level : object {Fall of Plaguestone.system.details.level}
value : integer {Fall of Plaguestone.system.details.level.value} (7 different values)
2 (x7)
4 (x5)
3 (x4)
1 (x3)
-1 (x2)
0 (x2)
5 (x1)
[privateNotes] : string {Fall of Plaguestone.system.details.privateNotes} (same value: '')
[publicNotes] : string {Fall of Plaguestone.system.details.publicNotes} (4 different values)
publication : object {Fall of Plaguestone.system.details.publication}
license : string {Fall of Plaguestone.system.details.publication.license} (same value: 'OGL')
remaster : boolean {Fall of Plaguestone.system.details.publication.remaster} (same value: False)
title : string {Fall of Plaguestone.system.details.publication.title} (same value: 'Pathfinder Adventure: The Fall of Plaguestone')
[description] : string {Fall of Plaguestone.system.details.description} (3 different values)
'<p>A pressure-sensitive floorboard connects to a beam holding up debris in the crawlway\'s ceiling.</p>' (x1)
'<p>Compartments in the ceiling are rigged to drop a freezing alchemical liquid into the entire room if the door is opened without using the key.</p>' (x1)
'<p>An old heavy crossbow is hidden in a pile of trash, loaded with a wooden spear, and connected to the rope holding the door.</p>' (x1)
[disable] : string {Fall of Plaguestone.system.details.disable} (3 different values)
'<p>@Check[thievery|dc:15|name:Disable Trap|traits:mechanical,trap,hazard] (trained) on the floorboard before the debris falls</p>' (x1)
'<p>@Check[thievery|dc:20|name:Disable Ice Fall|traits:mechanical,trap] (trained) on the door allows it to be opened without springing the trap.</p>' (x1)
'<p>@Check[thievery|dc:18|traits:action:disable-a-device]{Thievery (trained)} on the rope allows a PC to tie the rope off and open the door without setting off the trap.</p>' (x1)
[isComplex] : boolean {Fall of Plaguestone.system.details.isComplex} (same value: False)
[rarity] : object {Fall of Plaguestone.system.details.rarity}
value : string {Fall of Plaguestone.system.details.rarity.value} (same value: '')
[reset] : string {Fall of Plaguestone.system.details.reset} (same value: '')
[routine] : string {Fall of Plaguestone.system.details.routine} (same value: '')
[initiative] : object {Fall of Plaguestone.system.initiative}
statistic : string {Fall of Plaguestone.system.initiative.statistic} (same value: 'perception')
[perception] : object {Fall of Plaguestone.system.perception}
details : string {Fall of Plaguestone.system.perception.details} (same value: '')
mod : integer {Fall of Plaguestone.system.perception.mod} (9 different values)
6 (x5)
9 (x5)
5 (x3)
8 (x2)
7 (x2)
2 (x1)
11 (x1)
10 (x1)
4 (x1)
senses : array<object> {Fall of Plaguestone.system.perception.senses}
Length: min=0 max=2
Value type: object {Fall of Plaguestone.system.perception.senses.[]}
[acuity] : string {Fall of Plaguestone.system.perception.senses.[].acuity} (2 different values)
'imprecise' (x9)
'precise' (x2)
[range] : integer {Fall of Plaguestone.system.perception.senses.[].range} (2 different values)
30 (x10)
60 (x1)
type : string {Fall of Plaguestone.system.perception.senses.[].type} (5 different values)
'darkvision' (x8)
'scent' (x7)
'low-light-vision' (x6)
'motion-sense' (x2)
'tremorsense' (x2)
[vision] : boolean {Fall of Plaguestone.system.perception.vision} (same value: False)
[resources] : object {Fall of Plaguestone.system.resources}
saves : object {Fall of Plaguestone.system.saves}
fortitude : object {Fall of Plaguestone.system.saves.fortitude}
saveDetail : string {Fall of Plaguestone.system.saves.fortitude.saveDetail} (same value: '')
value : integer {Fall of Plaguestone.system.saves.fortitude.value} (10 different values)
11 (x7)
8 (x3)
6 (x3)
7 (x2)
4 (x2)
10 (x2)
9 (x2)
15 (x1)
5 (x1)
12 (x1)
reflex : object {Fall of Plaguestone.system.saves.reflex}
saveDetail : string {Fall of Plaguestone.system.saves.reflex.saveDetail} (same value: '')
value : integer {Fall of Plaguestone.system.saves.reflex.value} (10 different values)
10 (x5)
6 (x3)
8 (x3)
11 (x3)
7 (x3)
9 (x2)
3 (x2)
2 (x1)
5 (x1)
13 (x1)
will : object {Fall of Plaguestone.system.saves.will}
saveDetail : string {Fall of Plaguestone.system.saves.will.saveDetail} (same value: '')
value : integer {Fall of Plaguestone.system.saves.will.value} (8 different values)
7 (x6)
6 (x4)
4 (x4)
0 (x3)
3 (x2)
9 (x2)
8 (x2)
2 (x1)
[skills] : object {Fall of Plaguestone.system.skills}
[acrobatics] : object {Fall of Plaguestone.system.skills.acrobatics}
base : integer {Fall of Plaguestone.system.skills.acrobatics.base} (6 different values)
9 (x4)
8 (x3)
11 (x2)
5 (x2)
4 (x1)
7 (x1)
[arcana] : object {Fall of Plaguestone.system.skills.arcana}
base : integer {Fall of Plaguestone.system.skills.arcana.base} (same value: 11)
[athletics] : object {Fall of Plaguestone.system.skills.athletics}
base : integer {Fall of Plaguestone.system.skills.athletics.base} (9 different values)
8 (x4)
6 (x3)
13 (x2)
11 (x2)
5 (x1)
3 (x1)
10 (x1)
15 (x1)
12 (x1)
[special] : array<object> {Fall of Plaguestone.system.skills.athletics.special}
Length: min=1 max=1
Value type: object {Fall of Plaguestone.system.skills.athletics.special.[]}
base : integer {Fall of Plaguestone.system.skills.athletics.special.[].base} (same value: 5)
label : string {Fall of Plaguestone.system.skills.athletics.special.[].label} (same value: 'to Climb or Swim')
predicate : array<object> {Fall of Plaguestone.system.skills.athletics.special.[].predicate}
Length: min=1 max=1
Value type: object {Fall of Plaguestone.system.skills.athletics.special.[].predicate.[]}
or : array<string> {Fall of Plaguestone.system.skills.athletics.special.[].predicate.[].or}
Length: min=2 max=2
Value type: string {Fall of Plaguestone.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values)
'action:climb' (x1)
'action:swim' (x1)
[crafting] : object {Fall of Plaguestone.system.skills.crafting}
base : integer {Fall of Plaguestone.system.skills.crafting.base} (3 different values)
13 (x2)
8 (x1)
9 (x1)
[diplomacy] : object {Fall of Plaguestone.system.skills.diplomacy}
base : integer {Fall of Plaguestone.system.skills.diplomacy.base} (2 different values)
8 (x2)
7 (x1)
[intimidation] : object {Fall of Plaguestone.system.skills.intimidation}
base : integer {Fall of Plaguestone.system.skills.intimidation.base} (3 different values)
8 (x2)
7 (x2)
10 (x1)
[medicine] : object {Fall of Plaguestone.system.skills.medicine}
base : integer {Fall of Plaguestone.system.skills.medicine.base} (same value: 9)
[nature] : object {Fall of Plaguestone.system.skills.nature}
base : integer {Fall of Plaguestone.system.skills.nature.base} (same value: 7)
[stealth] : object {Fall of Plaguestone.system.skills.stealth}
base : integer {Fall of Plaguestone.system.skills.stealth.base} (7 different values)
7 (x4)
8 (x4)
4 (x2)
9 (x2)
6 (x1)
11 (x1)
5 (x1)
[special] : array<object> {Fall of Plaguestone.system.skills.stealth.special}
Length: min=1 max=1
Value type: object {Fall of Plaguestone.system.skills.stealth.special.[]}
base : integer {Fall of Plaguestone.system.skills.stealth.special.[].base} (same value: 12)
label : string {Fall of Plaguestone.system.skills.stealth.special.[].label} (same value: 'if hiding inside a body')
predicate : array<string> {Fall of Plaguestone.system.skills.stealth.special.[].predicate}
Length: min=1 max=1
Value type: string {Fall of Plaguestone.system.skills.stealth.special.[].predicate.[]} (same value: 'hiding-in-body')
[survival] : object {Fall of Plaguestone.system.skills.survival}
base : integer {Fall of Plaguestone.system.skills.survival.base} (3 different values)
7 (x2)
8 (x1)
6 (x1)
traits : object {Fall of Plaguestone.system.traits}
rarity : string {Fall of Plaguestone.system.traits.rarity} (3 different values)
'unique' (x11)
'common' (x10)
'rare' (x3)
size : object {Fall of Plaguestone.system.traits.size}
value : string {Fall of Plaguestone.system.traits.size.value} (3 different values)
'med' (x15)
'lg' (x5)
'sm' (x4)
value : array<string> {Fall of Plaguestone.system.traits.value}
Length: min=1 max=5
Value type: string {Fall of Plaguestone.system.traits.value.[]} (17 different values)
[creatureType] : string {Fall of Plaguestone.system.creatureType} (same value: '')
[customModifiers] : object {Fall of Plaguestone.system.customModifiers}
[statusEffects] : array<> {Fall of Plaguestone.system.statusEffects}
Length: min=0 max=0
Value type: empty
type : string {Fall of Plaguestone.type} (2 different values)
'npc' (x21)
'hazard' (x3)