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Pf2eDataScrapper/output/pf2e/packs/Outlaws of Alkenstar.txt
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2025-04-08 17:11:57 +04:00

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Outlaws of Alkenstar
Different values: 13
=====================================
object {Outlaws of Alkenstar}
_id : string {Outlaws of Alkenstar._id} (all different values)
folder : string {Outlaws of Alkenstar.folder} (same value: '8rkL5zSnCcrg6Q9J')
img : string {Outlaws of Alkenstar.img} (11 different values)
name : string {Outlaws of Alkenstar.name} (all different values)
system : object {Outlaws of Alkenstar.system}
description : object {Outlaws of Alkenstar.system.description}
value : string {Outlaws of Alkenstar.system.description.value} (all different values)
duration : object {Outlaws of Alkenstar.system.duration}
expiry : string {Outlaws of Alkenstar.system.duration.expiry} (same value: 'turn-start')
sustained : boolean {Outlaws of Alkenstar.system.duration.sustained} (2 different values)
False (x12)
True (x1)
unit : string {Outlaws of Alkenstar.system.duration.unit} (3 different values)
'hours' (x9)
'days' (x3)
'minutes' (x1)
value : integer {Outlaws of Alkenstar.system.duration.value} (2 different values)
8 (x7)
1 (x6)
level : object {Outlaws of Alkenstar.system.level}
value : integer {Outlaws of Alkenstar.system.level.value} (same value: 1)
publication : object {Outlaws of Alkenstar.system.publication}
license : string {Outlaws of Alkenstar.system.publication.license} (same value: 'OGL')
remaster : boolean {Outlaws of Alkenstar.system.publication.remaster} (same value: False)
title : string {Outlaws of Alkenstar.system.publication.title} (same value: 'Pathfinder #178: Punks in a Powder Keg')
rules : ignored (Foundry rules object) {Outlaws of Alkenstar.system.rules}
start : object {Outlaws of Alkenstar.system.start}
[initiative] : empty
value : integer {Outlaws of Alkenstar.system.start.value} (same value: 0)
tokenIcon : object {Outlaws of Alkenstar.system.tokenIcon}
show : boolean {Outlaws of Alkenstar.system.tokenIcon.show} (same value: True)
traits : object {Outlaws of Alkenstar.system.traits}
rarity : string {Outlaws of Alkenstar.system.traits.rarity} (same value: 'common')
value : array<> {Outlaws of Alkenstar.system.traits.value}
Length: min=0 max=0
Value type: empty
type : string {Outlaws of Alkenstar.type} (same value: 'effect')