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Pf2eDataScrapper/output/travel-guide-bestiary.txt
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travel-guide-bestiary
object
_id : String (all different values)
img : String (different values: 1)
systems/pf2e/icons/default-icons/npc.svg (x5)
items : array<object>
Length: min=2 max=6
Value type:
object
_id : String (different values: 20)
HNM58d8JH28lGstw (x1)
x5GWeyJ3dSDa0npJ (x1)
HuxqXHbNPMVfb98R (x1)
CyJqBVfPXX4Fp283 (x1)
sqceAJWlpdKGnHvx (x1)
LIdmD7VqztundfTh (x1)
vTXaShzYmcNbRjzk (x1)
vudcfpUT9un2pDOP (x1)
qCmKPruRObzVL1Dr (x1)
TyHmjC5wvxo29J5L (x1)
NX0owCPUZbsVJ4az (x1)
GhRRqxvK6T21zheo (x1)
dB4Pr3yiNKH32fE8 (x1)
yLnwKltbJHYpn8qC (x1)
Mjlek9OZ25Tga7Cg (x1)
cpSC9RcShIFK28EU (x1)
5lPaA6GKal2YHAjj (x1)
TBp1tYUPtYoOEonO (x1)
khgGPSxgTQcgev3o (x1)
jN9qLXiQfaOBlFfC (x1)
img : String (all different values)
name : String (different values: 18)
Hoof (x1)
Spit (x1)
Buck (x1)
Gallop (x1)
Talon (x1)
Beak (x1)
Bloodcurdling Screech (x1)
Gnaw (x1)
Screeching Advance (x1)
Grab (x1)
Jaws (x3)
Pack Attack (x1)
Knockdown (x1)
Filth Fever (x1)
Snout (x1)
Aquatic Echolocation (x1)
Deep Breath (x1)
Ramming Speed (x1)
sort : Integer (different values: 6)
100000 (x5)
200000 (x5)
300000 (x4)
400000 (x3)
500000 (x2)
600000 (x1)
system : object
[attack] : object
value : String (different values: 1)
(x8)
[attackEffects] : object
[custom] : String (different values: 1)
(x5)
value : array<String>
Length: min=0 max=1
Value type:
String (different values: 3)
grab (x1)
knockdown (x1)
filth-fever (x1)
[bonus] : object
value : Integer (all different values)
[damageRolls] : object
[xdulzp3nlp4xkhn3il6a] : object
damage : String (different values: 1)
1d4+3 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[ZQJMiZDje491YA27] : object
damage : String (different values: 1)
1d3+1 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[9486b2kk8mrlln50qt9w] : object
damage : String (different values: 1)
1d10+8 (x1)
damageType : String (different values: 1)
piercing (x1)
[ekcdli6u03agzl4ogde6] : object
damage : String (different values: 1)
1d12+8 (x1)
damageType : String (different values: 1)
piercing (x1)
[d9dz0n8l5x20aqoksiqt] : object
damage : String (different values: 1)
1d6+2 (x1)
damageType : String (different values: 1)
piercing (x1)
[gl72itkmp34dsctr41av] : object
damage : String (different values: 1)
1d6+1 (x1)
damageType : String (different values: 1)
piercing (x1)
[6a33emy51b8c1nnd4r62] : object
damage : String (different values: 1)
1d6+2 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
skw6c35csgfn4q2okdae : object
damage : String (different values: 1)
1d6+2 (x1)
damageType : String (different values: 1)
piercing (x1)
description : object
value : String (different values: 13)
(x8)
<p>@Check[reflex|dc:15] @Localize[PF2E.NPC.Abilities.Glossary.Buck]</p> (x1)
<p>The baccali alpaca Strides twice. It has a +10-foot circumstance bonus to its Speed during these Strides.</p> (x1)
<p>The owlbear unleashes a loud screech that terrifies its prey. Each creature in an @Template[emanation|distance:80] must attempt a @Check[will|dc:22] save. Regardless of the result, creatures are temporarily immune for 1 minute.</p>
<hr />
<p><strong>Critical Success</strong> The creature is unaffected.</p>
<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 1}.</p>
<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 2}.</p>
<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Fleeing] for 1 round and @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 3}.</p> (x1)
<p><strong>Requirements</strong> The owlbear has a creature @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] with its talons.</p>
<hr />
<p><strong>Effect</strong> The owlbear attempts to disembowel the creature with a beak Strike. If the Strike hits, the target must attempt a @Check[will|dc:24] save.</p>
<hr />
<p><strong>Critical Success</strong> The target is unaffected.</p>
<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 1}.</p>
<p><strong>Failure</strong> The target is sickened 1 and @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} as long as it remains sickened.</p> (x1)
<p>The owlbear makes a Bloodcurdling Screech and Strides twice. All creatures within @Template[emanation|distance:80]{80 feet} of the owlbear at any point during this movement are subjected to the effects of Bloodcurdling Screech.</p> (x1)
<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p> (x1)
<p>The wolf's Strikes deal 1d4 extra damage to creatures within reach of at least two of the wolf's allies.</p> (x1)
<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p> (x1)
<p>The @UUID[Compendium.pf2e.conditionitems.Item.Sickened] and @UUID[Compendium.pf2e.conditionitems.Item.Unconscious] conditions from filth fever don't improve on their own until the disease is cured.</p>
<p><strong>Saving Throw</strong> @Check[fortitude|dc:14]</p>
<hr />
<p><strong>Stage 1</strong> carrier with no ill effect ([[/gmr 1d4 #hours]]{1d4 hours})</p>
<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 1} (1 day)</p>
<p><strong>Stage 3</strong> Sickened 1 and @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} (1 day)</p>
<p><strong>Stage 4</strong> @UUID[Compendium.pf2e.conditionitems.Item.Unconscious] (1 day)</p>
<p><strong>Stage 5</strong> dead</p> (x1)
<p>A whalesteed can use its hearing as a precise sense at the listed range, but only underwater.</p> (x1)
<p>A whalesteed can hold its breath for 2 hours.</p> (x1)
<p>The whalesteed @UUID[Compendium.pf2e.actionspf2e.Item.Swim]{Swims} twice and then makes a snout Strike. As long as it moved at least 20 feet, it gains a +1 circumstance bonus to its attack roll. A Large or smaller creature hit by this attack must succeed at a @Check[fortitude|dc:16] save or be @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for 1 round.</p> (x1)
publication : object
license : String (different values: 1)
OGL (x20)
remaster : Boolean (different values: 1)
False (x20)
title : String (different values: 2)
(x17)
Pathfinder Bestiary (x3)
rules : ###FoundryRulesObject###
[slug] : String (different values: 3)
buck (x1)
grab (x1)
knockdown (x1)
traits : object
rarity : String (different values: 1)
common (x20)
value : array<String>
Length: min=0 max=4
Value type:
String (different values: 10)
range-10 (x1)
agile (x2)
unarmed (x5)
auditory (x2)
emotion (x2)
fear (x2)
mental (x2)
deadly-d8 (x1)
finesse (x1)
disease (x1)
[weaponType] : object
value : String (different values: 2)
melee (x7)
ranged (x1)
[actionType] : object
value : String (different values: 3)
reaction (x1)
action (x7)
passive (x4)
[actions] : object
[value] : Integer (different values: 2)
2 (x3)
1 (x4)
[category] : String (different values: 3)
defensive (x1)
offensive (x9)
interaction (x2)
type : String (different values: 2)
melee (x8)
action (x12)
[_stats] : object
compendiumSource : String (different values: 3)
Compendium.pf2e.bestiary-ability-glossary-srd.Item.nZMQh4AaBr291TUf (x1)
Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr (x1)
Compendium.pf2e.bestiary-ability-glossary-srd.Item.BCLvAx4Pz4MLa2pu (x1)
name : String (all different values)
system : object
abilities : object
cha : object
mod : Integer (different values: 3)
0 (x3)
-2 (x1)
-3 (x1)
con : object
mod : Integer (different values: 4)
3 (x1)
5 (x1)
1 (x1)
2 (x2)
dex : object
mod : Integer (different values: 4)
2 (x1)
1 (x1)
4 (x1)
3 (x2)
int : object
mod : Integer (different values: 1)
-4 (x5)
str : object
mod : Integer (different values: 4)
3 (x1)
6 (x1)
2 (x2)
1 (x1)
wis : object
mod : Integer (different values: 3)
2 (x2)
3 (x2)
1 (x1)
attributes : object
ac : object
details : String (different values: 1)
(x5)
value : Integer (different values: 3)
14 (x1)
23 (x1)
15 (x3)
allSaves : object
value : String (different values: 1)
(x5)
hp : object
details : String (different values: 1)
(x5)
max : Integer (different values: 4)
16 (x2)
85 (x1)
24 (x1)
8 (x1)
temp : Integer (different values: 1)
0 (x5)
value : Integer (different values: 4)
16 (x2)
85 (x1)
24 (x1)
8 (x1)
speed : object
otherSpeeds : array<object>
Length: min=0 max=1
Value type:
object
type : String (different values: 2)
climb (x1)
swim (x1)
value : Integer (different values: 2)
10 (x1)
60 (x1)
value : Integer (different values: 4)
35 (x2)
25 (x1)
30 (x1)
0 (x1)
[resistances] : array<object>
Length: min=1 max=1
Value type:
object
type : String (different values: 2)
cold (x1)
unholy (x1)
value : Integer (different values: 1)
5 (x2)
details : object
blurb : String (all different values)
languages : object
details : String (different values: 1)
(x5)
value : array<>
Length: min=0 max=0
Value type:
mixed
level : object
value : Integer (different values: 4)
0 (x2)
5 (x1)
1 (x1)
-1 (x1)
privateNotes : String (different values: 1)
(x5)
publicNotes : String (all different values)
publication : object
license : String (different values: 1)
OGL (x5)
remaster : Boolean (different values: 1)
False (x5)
title : String (different values: 1)
Pathfinder Lost Omens Travel Guide (x5)
initiative : object
statistic : String (different values: 1)
perception (x5)
perception : object
details : String (different values: 1)
(x5)
mod : Integer (different values: 4)
4 (x1)
15 (x1)
7 (x2)
5 (x1)
senses : array<object>
Length: min=2 max=2
Value type:
object
type : String (different values: 3)
low-light-vision (x5)
scent (x4)
echolocation (x1)
[acuity] : String (different values: 2)
imprecise (x4)
precise (x1)
[range] : Integer (different values: 2)
30 (x4)
120 (x1)
resources : object
saves : object
fortitude : object
saveDetail : String (different values: 1)
(x5)
value : Integer (different values: 3)
7 (x1)
15 (x1)
6 (x3)
reflex : object
saveDetail : String (different values: 1)
(x5)
value : Integer (different values: 3)
4 (x1)
9 (x2)
7 (x2)
will : object
saveDetail : String (different values: 1)
(x5)
value : Integer (different values: 4)
4 (x1)
13 (x1)
5 (x2)
3 (x1)
skills : object
[acrobatics] : object
base : Integer (different values: 4)
4 (x1)
9 (x1)
7 (x1)
5 (x1)
athletics : object
base : Integer (all different values)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 1)
4 (x1)
label : String (different values: 1)
to Climb or Swim (x1)
predicate : array<object>
Length: min=1 max=1
Value type:
object
or : array<String>
Length: min=2 max=2
Value type:
String (different values: 2)
action:climb (x1)
action:swim (x1)
[intimidation] : object
base : Integer (different values: 1)
12 (x1)
[stealth] : object
base : Integer (different values: 2)
7 (x1)
5 (x1)
[survival] : object
base : Integer (different values: 1)
7 (x1)
traits : object
rarity : String (different values: 1)
common (x5)
size : object
value : String (different values: 3)
med (x2)
lg (x2)
sm (x1)
value : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
animal (x5)
type : String (different values: 1)
npc (x5)