65 lines
4.1 KiB
Plaintext
65 lines
4.1 KiB
Plaintext
Elven Gods
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Different values: 3
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=====================================
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object {Elven Gods}
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_id : string {Elven Gods._id} (all different values)
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folder : string {Elven Gods.folder} (same value: 'YyBJi4mpbu5ORkt8')
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img : string {Elven Gods.img} (all different values)
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name : string {Elven Gods.name} (all different values)
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system : object {Elven Gods.system}
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attribute : array<string> {Elven Gods.system.attribute}
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Length: min=2 max=2
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Value type: string {Elven Gods.system.attribute.[]} (4 different values)
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'int' (x2)
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'wis' (x2)
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'cha' (x1)
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'dex' (x1)
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category : string {Elven Gods.system.category} (same value: 'deity')
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description : object {Elven Gods.system.description}
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value : string {Elven Gods.system.description.value} (all different values)
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domains : object {Elven Gods.system.domains}
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alternate : array<string> {Elven Gods.system.domains.alternate}
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Length: min=0 max=2
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Value type: string {Elven Gods.system.domains.alternate.[]} (all different values)
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primary : array<string> {Elven Gods.system.domains.primary}
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Length: min=4 max=4
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Value type: string {Elven Gods.system.domains.primary.[]} (11 different values)
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font : array<string> {Elven Gods.system.font}
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Length: min=1 max=2
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Value type: string {Elven Gods.system.font.[]} (2 different values)
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'heal' (x3)
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'harm' (x1)
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publication : object {Elven Gods.system.publication}
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license : string {Elven Gods.system.publication.license} (same value: 'ORC')
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remaster : boolean {Elven Gods.system.publication.remaster} (same value: True)
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title : string {Elven Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries')
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rules : ignored (Foundry rules object) {Elven Gods.system.rules}
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sanctification : object {Elven Gods.system.sanctification}
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modal : string {Elven Gods.system.sanctification.modal} (same value: 'can')
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what : array<string> {Elven Gods.system.sanctification.what}
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Length: min=1 max=1
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Value type: string {Elven Gods.system.sanctification.what.[]} (same value: 'holy')
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skill : array<string> {Elven Gods.system.skill}
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Length: min=1 max=1
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Value type: string {Elven Gods.system.skill.[]} (all different values)
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spells : object {Elven Gods.system.spells}
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1 : string {Elven Gods.system.spells.1} (all different values)
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2 : string {Elven Gods.system.spells.2} (2 different values)
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'Compendium.pf2e.spells-srd.Item.Invisibility' (x1)
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'Compendium.pf2e.spells-srd.Item.Shape Wood' (x1)
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3 : string {Elven Gods.system.spells.3} (2 different values)
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'Compendium.pf2e.spells-srd.Item.Animal Vision' (x1)
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'Compendium.pf2e.spells-srd.Item.One with Stone' (x1)
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[4] : string {Elven Gods.system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Shape Stone')
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5 : string {Elven Gods.system.spells.5} (same value: 'Compendium.pf2e.spells-srd.Item.Nature\'s Pathway')
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6 : string {Elven Gods.system.spells.6} (same value: 'Compendium.pf2e.spells-srd.Item.Tangling Creepers')
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[7] : string {Elven Gods.system.spells.7} (2 different values)
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'Compendium.pf2e.spells-srd.Item.Planar Palace' (x1)
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'Compendium.pf2e.spells-srd.Item.Unfettered Pack' (x1)
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8 : string {Elven Gods.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Burning Blossoms')
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9 : string {Elven Gods.system.spells.9} (same value: 'Compendium.pf2e.spells-srd.Item.Nature\'s Enmity')
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traits : object {Elven Gods.system.traits}
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weapons : array<string> {Elven Gods.system.weapons}
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Length: min=1 max=1
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Value type: string {Elven Gods.system.weapons.[]} (all different values)
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type : string {Elven Gods.type} (same value: 'deity') |