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Pf2eDataScrapper/output/pf2e/packs/Deities.txt
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Deities
Different values: 8
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object {Deities}
_id : string {Deities._id} (all different values)
img : string {Deities.img} (2 different values)
systems/pf2e/icons/default-icons/deity.svg (x7)
systems/pf2e/icons/deities/razmir.webp (x1)
name : string {Deities.name} (all different values)
system : object {Deities.system}
attribute : array<string> {Deities.system.attribute}
Length: min=0 max=2
Value type: string {Deities.system.attribute.[]} (6 different values)
con (x2)
wis (x2)
str (x1)
dex (x1)
int (x3)
cha (x1)
category : string {Deities.system.category} (same value: deity)
description : object {Deities.system.description}
value : string {Deities.system.description.value} (all different values)
domains : object {Deities.system.domains}
alternate : array<string> {Deities.system.domains.alternate}
Length: min=0 max=1
Value type: string {Deities.system.domains.alternate.[]} (same value: earth)
primary : array<string> {Deities.system.domains.primary}
Length: min=4 max=4
Value type: string {Deities.system.domains.primary.[]} (21 different values)
font : array<string> {Deities.system.font}
Length: min=1 max=2
Value type: string {Deities.system.font.[]} (2 different values)
harm (x7)
heal (x3)
publication : object {Deities.system.publication}
license : string {Deities.system.publication.license} (2 different values)
OGL (x7)
ORC (x1)
remaster : boolean {Deities.system.publication.remaster} (2 different values)
False (x7)
True (x1)
title : string {Deities.system.publication.title} (5 different values)
Pathfinder One-Shot #2: Dinner at Lionlodge (x1)
Pathfinder Adventure: Night of the Gray Death (x1)
Pathfinder Lost Omens Gods & Magic (x4)
Pathfinder Book of the Dead (x1)
Pathfinder Lost Omens Divine Mysteries (x1)
rules : ###FoundryRulesObject###
[sanctification] : object {Deities.system.sanctification}
modal : string {Deities.system.sanctification.modal} (same value: can)
what : array<string> {Deities.system.sanctification.what}
Length: min=1 max=1
Value type: string {Deities.system.sanctification.what.[]} (2 different values)
unholy (x5)
holy (x2)
skill : array<string> {Deities.system.skill}
Length: min=1 max=1
Value type: string {Deities.system.skill.[]} (6 different values)
survival (x1)
deception (x2)
occultism (x1)
athletics (x1)
arcana (x2)
crafting (x1)
spells : object {Deities.system.spells}
1 : string {Deities.system.spells.1} (6 different values)
Compendium.pf2e.spells-srd.Item.Sure Strike (x2)
Compendium.pf2e.spells-srd.Item.Charm (x2)
Compendium.pf2e.spells-srd.Item.Penumbral Shroud (x1)
Compendium.pf2e.spells-srd.Item.Chilling Spray (x1)
Compendium.pf2e.spells-srd.Item.Grim Tendrils (x1)
Compendium.pf2e.spells-srd.Item.Mystic Armor (x1)
[3] : string {Deities.system.spells.3} (2 different values)
Compendium.pf2e.spells-srd.Item.Summon Animal (x1)
Compendium.pf2e.spells-srd.Item.Mind Reading (x1)
[7] : string {Deities.system.spells.7} (4 different values)
Compendium.pf2e.spells-srd.Item.Unfettered Pack (x1)
Compendium.pf2e.spells-srd.Item.Warp Mind (x1)
Compendium.pf2e.spells-srd.Item.Reverse Gravity (x1)
Compendium.pf2e.spells-srd.Item.Contingency (x1)
[5] : string {Deities.system.spells.5} (3 different values)
Compendium.pf2e.spells-srd.Item.Mind Probe (x1)
Compendium.pf2e.spells-srd.Item.Shadow Siphon (x1)
Compendium.pf2e.spells-srd.Item.Cone of Cold (x1)
[6] : string {Deities.system.spells.6} (2 different values)
Compendium.pf2e.spells-srd.Item.Disintegrate (x1)
Compendium.pf2e.spells-srd.Item.Never Mind (x1)
[2] : string {Deities.system.spells.2} (3 different values)
Compendium.pf2e.spells-srd.Item.Enlarge (x1)
Compendium.pf2e.spells-srd.Item.Feral Shades (x1)
Compendium.pf2e.spells-srd.Item.Stupefy (x1)
[9] : string {Deities.system.spells.9} (same value: Compendium.pf2e.spells-srd.Item.Power Word Kill)
[4] : string {Deities.system.spells.4} (same value: Compendium.pf2e.spells-srd.Item.Gravity Well)
weapons : array<string> {Deities.system.weapons}
Length: min=1 max=1
Value type: string {Deities.system.weapons.[]} (5 different values)
shortbow (x1)
dagger (x1)
warhammer (x2)
mace (x3)
kukri (x1)
[traits] : object {Deities.system.traits}
type : string {Deities.type} (same value: deity)