64 lines
3.5 KiB
Plaintext
64 lines
3.5 KiB
Plaintext
Gray Gardener
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Different values: 9
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=====================================
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object {Gray Gardener}
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_id : string {Gray Gardener._id} (all different values)
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folder : string {Gray Gardener.folder} (same value: hZN1aWnz3xmNHXm7)
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img : string {Gray Gardener.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Gray Gardener.name} (all different values)
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system : object {Gray Gardener.system}
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actionType : object {Gray Gardener.system.actionType}
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value : string {Gray Gardener.system.actionType.value} (4 different values)
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passive (x4)
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action (x2)
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free (x2)
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reaction (x1)
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actions : object {Gray Gardener.system.actions}
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[value] : integer {Gray Gardener.system.actions.value} (2 different values)
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2 (x1)
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1 (x1)
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category : string {Gray Gardener.system.category} (same value: class)
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description : object {Gray Gardener.system.description}
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value : string {Gray Gardener.system.description.value} (all different values)
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level : object {Gray Gardener.system.level}
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value : integer {Gray Gardener.system.level.value} (6 different values)
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8 (x2)
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6 (x2)
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14 (x1)
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4 (x2)
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10 (x1)
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18 (x1)
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prerequisites : object {Gray Gardener.system.prerequisites}
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value : array<object> {Gray Gardener.system.prerequisites.value}
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Length: min=2 max=4
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Value type: object {Gray Gardener.system.prerequisites.value.[]}
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value : string {Gray Gardener.system.prerequisites.value.[].value} (6 different values)
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Vigilante Dedication (x9)
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Member of the Grey Gardeners (x9)
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Harsh Judgement (x3)
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master in Intimidation (x1)
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Voice of Authority (x1)
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expert in Intimidation (x1)
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publication : object {Gray Gardener.system.publication}
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license : string {Gray Gardener.system.publication.license} (same value: OGL)
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remaster : boolean {Gray Gardener.system.publication.remaster} (same value: False)
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title : string {Gray Gardener.system.publication.title} (same value: Pathfinder Adventure: Night of the Gray Death)
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rules : ###FoundryRulesObject###
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traits : object {Gray Gardener.system.traits}
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rarity : string {Gray Gardener.system.traits.rarity} (same value: common)
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value : array<string> {Gray Gardener.system.traits.value}
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Length: min=1 max=5
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Value type: string {Gray Gardener.system.traits.value.[]} (6 different values)
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archetype (x9)
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vigilante (x8)
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emotion (x1)
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fear (x1)
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mental (x1)
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auditory (x1)
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[frequency] : object {Gray Gardener.system.frequency}
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max : integer {Gray Gardener.system.frequency.max} (same value: 1)
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per : string {Gray Gardener.system.frequency.per} (same value: day)
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[selfEffect] : object {Gray Gardener.system.selfEffect}
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name : string {Gray Gardener.system.selfEffect.name} (same value: Effect: Harsh Judgement)
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uuid : string {Gray Gardener.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Harsh Judgement)
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type : string {Gray Gardener.type} (same value: feat) |