509 lines
34 KiB
Plaintext
509 lines
34 KiB
Plaintext
7th Rank
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Different values: 66
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=====================================
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object {7th Rank}
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_id : string {7th Rank._id} (all different values)
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folder : string {7th Rank.folder} (same value: xqlqJ6eeiNtWb7bq)
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img : string {7th Rank.img} (65 different values)
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name : string {7th Rank.name} (all different values)
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system : object {7th Rank.system}
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[area] : object {7th Rank.system.area}
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type : string {7th Rank.system.area.type} (6 different values)
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line (x2)
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cone (x2)
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emanation (x6)
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burst (x11)
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cube (x1)
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cylinder (x2)
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value : integer {7th Rank.system.area.value} (8 different values)
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60 (x5)
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15 (x2)
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5 (x3)
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30 (x7)
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40 (x2)
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120 (x1)
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20 (x3)
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10 (x1)
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[details] : string {7th Rank.system.area.details} (same value: 30-foot emanation centered on you)
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cost : object {7th Rank.system.cost}
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value : string {7th Rank.system.cost.value} (same value: )
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counteraction : boolean {7th Rank.system.counteraction} (2 different values)
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False (x60)
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True (x6)
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damage : object {7th Rank.system.damage}
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[0] : object {7th Rank.system.damage.0}
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[applyMod] : boolean {7th Rank.system.damage.0.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.0.formula} (12 different values)
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5d10 (x1)
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4d6 (x1)
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7d12 (x1)
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7d10 (x1)
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8d10 (x2)
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70 (x1)
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9d6 (x1)
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6d6 (x1)
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2d6 (x1)
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6d8 (x1)
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8d8 (x1)
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14d6 (x1)
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kinds : array<string> {7th Rank.system.damage.0.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.0.kinds.[]} (same value: damage)
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[materials] : array<> {7th Rank.system.damage.0.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.0.type} (10 different values)
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slashing (x1)
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poison (x1)
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force (x1)
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spirit (x1)
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cold (x2)
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void (x1)
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mental (x2)
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piercing (x1)
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bludgeoning (x1)
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fire (x2)
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[1] : object {7th Rank.system.damage.1}
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applyMod : boolean {7th Rank.system.damage.1.applyMod} (same value: False)
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[category] : string {7th Rank.system.damage.1.category} (same value: persistent)
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formula : string {7th Rank.system.damage.1.formula} (2 different values)
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4d6 (x1)
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9d6 (x1)
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kinds : array<string> {7th Rank.system.damage.1.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.1.kinds.[]} (same value: damage)
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[materials] : array<> {7th Rank.system.damage.1.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.1.type} (2 different values)
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bleed (x1)
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slashing (x1)
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[ezuFcvEpWgltK1Pu] : object {7th Rank.system.damage.ezuFcvEpWgltK1Pu}
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applyMod : boolean {7th Rank.system.damage.ezuFcvEpWgltK1Pu.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.ezuFcvEpWgltK1Pu.formula} (same value: 3d6)
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kinds : array<string> {7th Rank.system.damage.ezuFcvEpWgltK1Pu.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.ezuFcvEpWgltK1Pu.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.ezuFcvEpWgltK1Pu.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.ezuFcvEpWgltK1Pu.type} (same value: acid)
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[CMSE36W7SDcJjtPP] : object {7th Rank.system.damage.CMSE36W7SDcJjtPP}
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applyMod : boolean {7th Rank.system.damage.CMSE36W7SDcJjtPP.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.CMSE36W7SDcJjtPP.formula} (same value: 10d6)
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kinds : array<string> {7th Rank.system.damage.CMSE36W7SDcJjtPP.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.CMSE36W7SDcJjtPP.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.CMSE36W7SDcJjtPP.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.CMSE36W7SDcJjtPP.type} (same value: bludgeoning)
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[kCSMLZj2yQZnMN8b] : object {7th Rank.system.damage.kCSMLZj2yQZnMN8b}
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applyMod : boolean {7th Rank.system.damage.kCSMLZj2yQZnMN8b.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.kCSMLZj2yQZnMN8b.formula} (same value: 7d8)
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kinds : array<string> {7th Rank.system.damage.kCSMLZj2yQZnMN8b.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.kCSMLZj2yQZnMN8b.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.kCSMLZj2yQZnMN8b.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.kCSMLZj2yQZnMN8b.type} (same value: void)
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[v1pnjhfu6e9akqe0] : object {7th Rank.system.damage.v1pnjhfu6e9akqe0}
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applyMod : boolean {7th Rank.system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.v1pnjhfu6e9akqe0.formula} (same value: 8d4)
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kinds : array<string> {7th Rank.system.damage.v1pnjhfu6e9akqe0.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.v1pnjhfu6e9akqe0.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.v1pnjhfu6e9akqe0.type} (same value: void)
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[MpZ5f5dp1t309Kpc] : object {7th Rank.system.damage.MpZ5f5dp1t309Kpc}
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applyMod : boolean {7th Rank.system.damage.MpZ5f5dp1t309Kpc.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.MpZ5f5dp1t309Kpc.formula} (same value: 5d8)
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kinds : array<string> {7th Rank.system.damage.MpZ5f5dp1t309Kpc.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.MpZ5f5dp1t309Kpc.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.MpZ5f5dp1t309Kpc.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.MpZ5f5dp1t309Kpc.type} (same value: piercing)
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[rQOvmXjYxlJ2tKPb] : object {7th Rank.system.damage.rQOvmXjYxlJ2tKPb}
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applyMod : boolean {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.formula} (same value: 5d8)
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kinds : array<string> {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.rQOvmXjYxlJ2tKPb.type} (same value: poison)
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[knLe6PF6xfJGMWzT] : object {7th Rank.system.damage.knLe6PF6xfJGMWzT}
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applyMod : boolean {7th Rank.system.damage.knLe6PF6xfJGMWzT.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.knLe6PF6xfJGMWzT.formula} (same value: 12d10)
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kinds : array<string> {7th Rank.system.damage.knLe6PF6xfJGMWzT.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.knLe6PF6xfJGMWzT.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.knLe6PF6xfJGMWzT.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.knLe6PF6xfJGMWzT.type} (same value: bludgeoning)
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[YsQUZm1QLMDCC7aJ] : object {7th Rank.system.damage.YsQUZm1QLMDCC7aJ}
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applyMod : boolean {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.formula} (same value: 4d8)
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kinds : array<string> {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.YsQUZm1QLMDCC7aJ.type} (same value: piercing)
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[b6lTqa8nIkcnlb6B] : object {7th Rank.system.damage.b6lTqa8nIkcnlb6B}
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applyMod : boolean {7th Rank.system.damage.b6lTqa8nIkcnlb6B.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.b6lTqa8nIkcnlb6B.formula} (same value: 4d4)
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kinds : array<string> {7th Rank.system.damage.b6lTqa8nIkcnlb6B.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.b6lTqa8nIkcnlb6B.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.b6lTqa8nIkcnlb6B.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.b6lTqa8nIkcnlb6B.type} (same value: void)
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[DnKLI3UNhM9r5EwP] : object {7th Rank.system.damage.DnKLI3UNhM9r5EwP}
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applyMod : boolean {7th Rank.system.damage.DnKLI3UNhM9r5EwP.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.DnKLI3UNhM9r5EwP.formula} (same value: 6d4)
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kinds : array<string> {7th Rank.system.damage.DnKLI3UNhM9r5EwP.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.DnKLI3UNhM9r5EwP.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.DnKLI3UNhM9r5EwP.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.DnKLI3UNhM9r5EwP.type} (same value: spirit)
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[8if8c4kjctnupcu8] : object {7th Rank.system.damage.8if8c4kjctnupcu8}
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applyMod : boolean {7th Rank.system.damage.8if8c4kjctnupcu8.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.8if8c4kjctnupcu8.formula} (same value: 8d10)
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kinds : array<string> {7th Rank.system.damage.8if8c4kjctnupcu8.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.8if8c4kjctnupcu8.kinds.[]} (same value: damage)
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materials : array<string> {7th Rank.system.damage.8if8c4kjctnupcu8.materials}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.8if8c4kjctnupcu8.materials.[]} (same value: silver)
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type : string {7th Rank.system.damage.8if8c4kjctnupcu8.type} (same value: cold)
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[ajfWkaLEMJuneDnB] : object {7th Rank.system.damage.ajfWkaLEMJuneDnB}
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applyMod : boolean {7th Rank.system.damage.ajfWkaLEMJuneDnB.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.ajfWkaLEMJuneDnB.formula} (same value: 8d8)
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kinds : array<string> {7th Rank.system.damage.ajfWkaLEMJuneDnB.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.ajfWkaLEMJuneDnB.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.ajfWkaLEMJuneDnB.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.ajfWkaLEMJuneDnB.type} (same value: poison)
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[8SyVNJyczWWZhieq] : object {7th Rank.system.damage.8SyVNJyczWWZhieq}
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applyMod : boolean {7th Rank.system.damage.8SyVNJyczWWZhieq.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.8SyVNJyczWWZhieq.formula} (same value: 6d12)
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kinds : array<string> {7th Rank.system.damage.8SyVNJyczWWZhieq.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.8SyVNJyczWWZhieq.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.8SyVNJyczWWZhieq.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.8SyVNJyczWWZhieq.type} (same value: spirit)
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[YqImozxRine8IeIZ] : object {7th Rank.system.damage.YqImozxRine8IeIZ}
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applyMod : boolean {7th Rank.system.damage.YqImozxRine8IeIZ.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.YqImozxRine8IeIZ.formula} (same value: 6d12)
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kinds : array<string> {7th Rank.system.damage.YqImozxRine8IeIZ.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.YqImozxRine8IeIZ.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.YqImozxRine8IeIZ.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.YqImozxRine8IeIZ.type} (same value: poison)
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[nnCp1s4ZCp3MyqM2] : object {7th Rank.system.damage.nnCp1s4ZCp3MyqM2}
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applyMod : boolean {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.formula} (same value: 8d8)
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kinds : array<string> {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.kinds.[]} (same value: healing)
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materials : array<> {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.nnCp1s4ZCp3MyqM2.type} (same value: untyped)
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[zssli0njmyjito8c] : object {7th Rank.system.damage.zssli0njmyjito8c}
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applyMod : boolean {7th Rank.system.damage.zssli0njmyjito8c.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.zssli0njmyjito8c.formula} (same value: 14d6)
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kinds : array<string> {7th Rank.system.damage.zssli0njmyjito8c.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.zssli0njmyjito8c.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.zssli0njmyjito8c.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.zssli0njmyjito8c.type} (same value: bludgeoning)
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[WzgWqijGIH6TU9Iv] : object {7th Rank.system.damage.WzgWqijGIH6TU9Iv}
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applyMod : boolean {7th Rank.system.damage.WzgWqijGIH6TU9Iv.applyMod} (same value: False)
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[category] : mixed
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formula : string {7th Rank.system.damage.WzgWqijGIH6TU9Iv.formula} (same value: 5d10)
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kinds : array<string> {7th Rank.system.damage.WzgWqijGIH6TU9Iv.kinds}
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Length: min=1 max=1
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Value type: string {7th Rank.system.damage.WzgWqijGIH6TU9Iv.kinds.[]} (same value: damage)
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materials : array<> {7th Rank.system.damage.WzgWqijGIH6TU9Iv.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {7th Rank.system.damage.WzgWqijGIH6TU9Iv.type} (same value: sonic)
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[defense] : object {7th Rank.system.defense}
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save : object {7th Rank.system.defense.save}
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basic : boolean {7th Rank.system.defense.save.basic} (2 different values)
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False (x24)
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True (x12)
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statistic : string {7th Rank.system.defense.save.statistic} (3 different values)
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reflex (x13)
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fortitude (x10)
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will (x13)
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[passive] : object {7th Rank.system.defense.passive}
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statistic : string {7th Rank.system.defense.passive.statistic} (same value: ac)
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description : object {7th Rank.system.description}
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value : string {7th Rank.system.description.value} (all different values)
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duration : object {7th Rank.system.duration}
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sustained : boolean {7th Rank.system.duration.sustained} (2 different values)
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False (x53)
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True (x13)
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value : string {7th Rank.system.duration.value} (11 different values)
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1 minute (x26)
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(x23)
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until the next time you make your daily preparations (x2)
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varies (x4)
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until your next daily preparations (x2)
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until the end of your next turn (x3)
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12 hours (x1)
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Until the target's next daily preparations (x1)
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1 hour (x2)
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until the end of your turn (x1)
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until the start of your next turn (x1)
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level : object {7th Rank.system.level}
|
|
value : integer {7th Rank.system.level.value} (same value: 7)
|
|
publication : object {7th Rank.system.publication}
|
|
license : string {7th Rank.system.publication.license} (2 different values)
|
|
OGL (x31)
|
|
ORC (x35)
|
|
remaster : boolean {7th Rank.system.publication.remaster} (2 different values)
|
|
False (x24)
|
|
True (x42)
|
|
title : string {7th Rank.system.publication.title} (18 different values)
|
|
Pathfinder Secrets of Magic (x9)
|
|
Pathfinder Rage of Elements (x7)
|
|
Pathfinder #155: Lord of the Black Sands (x2)
|
|
Pathfinder Lost Omens Rival Academies (x6)
|
|
Pathfinder Player Core (x20)
|
|
Pathfinder #185: A Taste of Ashes (x1)
|
|
Pathfinder Core Rulebook (x6)
|
|
Pathfinder #154: Siege of the Dinosaurs (x1)
|
|
Pathfinder War of Immortals (x1)
|
|
Pathfinder #160: Assault on Hunting Lodge Seven (x1)
|
|
Pathfinder Player Core 2 (x3)
|
|
Pathfinder #158: Sixty Feet Under (x1)
|
|
Pathfinder Dark Archive (x2)
|
|
Pathfinder Lost Omens Divine Mysteries (x2)
|
|
Pathfinder #211: The Secret of Deathstalk Tower (x1)
|
|
Pathfinder #173: Doorway to the Red Star (x1)
|
|
Pathfinder Howl of the Wild (x1)
|
|
Pathfinder #205: Singer, Stalker, Skinsaw Man (x1)
|
|
range : object {7th Rank.system.range}
|
|
value : string {7th Rank.system.range.value} (10 different values)
|
|
(x20)
|
|
30 feet (x13)
|
|
500 feet (x7)
|
|
120 feet (x13)
|
|
40 feet (x1)
|
|
touch (x5)
|
|
5 feet (x1)
|
|
30 feet; 1 cube 20 feet on each side (x1)
|
|
60 feet (x3)
|
|
100 feet (x2)
|
|
requirements : string {7th Rank.system.requirements} (2 different values)
|
|
(x65)
|
|
You have a deity. (x1)
|
|
rules : ###FoundryRulesObject###
|
|
target : object {7th Rank.system.target}
|
|
value : string {7th Rank.system.target.value} (15 different values)
|
|
(x42)
|
|
one creature (x2)
|
|
1 creature (x9)
|
|
1 enemy of level 15 or lower (x1)
|
|
1 creature or object on the ground (x1)
|
|
up to 5 creatures (x1)
|
|
up to 8 willing creatures (x1)
|
|
1 living creature (x1)
|
|
1 willing creature (x2)
|
|
one creature or object (x1)
|
|
1 willing living creature (x1)
|
|
one magically sealed or warded doorway or chest (x1)
|
|
1 living creature or 1 corpse that died within the last round (x1)
|
|
4 creatures (x1)
|
|
up to 10 creatures (x1)
|
|
time : object {7th Rank.system.time}
|
|
value : string {7th Rank.system.time.value} (6 different values)
|
|
2 (x43)
|
|
10 minutes (x2)
|
|
3 (x13)
|
|
1 minute (x3)
|
|
reaction (x2)
|
|
1 (x3)
|
|
traits : object {7th Rank.system.traits}
|
|
rarity : string {7th Rank.system.traits.rarity} (3 different values)
|
|
common (x41)
|
|
uncommon (x20)
|
|
rare (x5)
|
|
traditions : array<string> {7th Rank.system.traits.traditions}
|
|
Length: min=1 max=4
|
|
Value type: string {7th Rank.system.traits.traditions.[]} (4 different values)
|
|
divine (x25)
|
|
arcane (x46)
|
|
occult (x34)
|
|
primal (x27)
|
|
value : array<string> {7th Rank.system.traits.value}
|
|
Length: min=1 max=7
|
|
Value type: string {7th Rank.system.traits.value.[]} (47 different values)
|
|
[selected] : mixed
|
|
array<> {7th Rank.system.traits.selected}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
object {7th Rank.system.traits.selected}
|
|
conjuration : string {7th Rank.system.traits.selected.conjuration} (same value: Conjuration)
|
|
extradimensional : string {7th Rank.system.traits.selected.extradimensional} (same value: Extradimensional)
|
|
incapacitation : string {7th Rank.system.traits.selected.incapacitation} (same value: Incapacitation)
|
|
teleportation : string {7th Rank.system.traits.selected.teleportation} (same value: Teleportation)
|
|
[heightening] : object {7th Rank.system.heightening}
|
|
[area] : integer {7th Rank.system.heightening.area} (same value: 0)
|
|
[damage] : object {7th Rank.system.heightening.damage}
|
|
[0] : string {7th Rank.system.heightening.damage.0} (5 different values)
|
|
1d10 (x4)
|
|
10 (x1)
|
|
1d6 (x1)
|
|
1d8 (x1)
|
|
2d6 (x1)
|
|
[1] : string {7th Rank.system.heightening.damage.1} (same value: 1d6)
|
|
[kCSMLZj2yQZnMN8b] : string {7th Rank.system.heightening.damage.kCSMLZj2yQZnMN8b} (same value: 1d8)
|
|
[v1pnjhfu6e9akqe0] : string {7th Rank.system.heightening.damage.v1pnjhfu6e9akqe0} (same value: 1d4)
|
|
[DnKLI3UNhM9r5EwP] : string {7th Rank.system.heightening.damage.DnKLI3UNhM9r5EwP} (same value: 2d4)
|
|
[8if8c4kjctnupcu8] : string {7th Rank.system.heightening.damage.8if8c4kjctnupcu8} (same value: 1d10)
|
|
[ajfWkaLEMJuneDnB] : string {7th Rank.system.heightening.damage.ajfWkaLEMJuneDnB} (same value: 2d8)
|
|
[8SyVNJyczWWZhieq] : string {7th Rank.system.heightening.damage.8SyVNJyczWWZhieq} (same value: 1d12)
|
|
[YqImozxRine8IeIZ] : string {7th Rank.system.heightening.damage.YqImozxRine8IeIZ} (same value: 1d12)
|
|
[nnCp1s4ZCp3MyqM2] : string {7th Rank.system.heightening.damage.nnCp1s4ZCp3MyqM2} (same value: 2d8)
|
|
[zssli0njmyjito8c] : string {7th Rank.system.heightening.damage.zssli0njmyjito8c} (same value: 2d6)
|
|
[WzgWqijGIH6TU9Iv] : string {7th Rank.system.heightening.damage.WzgWqijGIH6TU9Iv} (same value: 1d10)
|
|
[interval] : integer {7th Rank.system.heightening.interval} (same value: 1)
|
|
type : string {7th Rank.system.heightening.type} (2 different values)
|
|
interval (x16)
|
|
fixed (x5)
|
|
[levels] : object {7th Rank.system.heightening.levels}
|
|
9 : object {7th Rank.system.heightening.levels.9}
|
|
[damage] : object {7th Rank.system.heightening.levels.9.damage}
|
|
[ezuFcvEpWgltK1Pu] : object {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu}
|
|
applyMod : boolean {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.formula} (same value: 4d6)
|
|
kinds : array<string> {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.kinds.[]} (same value: damage)
|
|
materials : array<> {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {7th Rank.system.heightening.levels.9.damage.ezuFcvEpWgltK1Pu.type} (same value: acid)
|
|
[0] : object {7th Rank.system.heightening.levels.9.damage.0}
|
|
applyMod : boolean {7th Rank.system.heightening.levels.9.damage.0.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {7th Rank.system.heightening.levels.9.damage.0.formula} (2 different values)
|
|
8d12 (x1)
|
|
8d8 (x1)
|
|
type : string {7th Rank.system.heightening.levels.9.damage.0.type} (2 different values)
|
|
force (x1)
|
|
bludgeoning (x1)
|
|
[YsQUZm1QLMDCC7aJ] : object {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ}
|
|
applyMod : boolean {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.formula} (same value: 5d8)
|
|
materials : array<> {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {7th Rank.system.heightening.levels.9.damage.YsQUZm1QLMDCC7aJ.type} (same value: piercing)
|
|
[b6lTqa8nIkcnlb6B] : object {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B}
|
|
applyMod : boolean {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.formula} (same value: 5d4)
|
|
materials : array<> {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {7th Rank.system.heightening.levels.9.damage.b6lTqa8nIkcnlb6B.type} (same value: void)
|
|
[range] : object {7th Rank.system.heightening.levels.9.range}
|
|
value : string {7th Rank.system.heightening.levels.9.range.value} (same value: 30 feet)
|
|
[target] : object {7th Rank.system.heightening.levels.9.target}
|
|
value : string {7th Rank.system.heightening.levels.9.target.value} (same value: you and up to five additional willing creatures)
|
|
[overlays] : object {7th Rank.system.overlays}
|
|
[WTeek6DuuUC5uXiv] : object {7th Rank.system.overlays.WTeek6DuuUC5uXiv}
|
|
_id : string {7th Rank.system.overlays.WTeek6DuuUC5uXiv._id} (same value: WTeek6DuuUC5uXiv)
|
|
name : string {7th Rank.system.overlays.WTeek6DuuUC5uXiv.name} (same value: Execute (Void))
|
|
overlayType : string {7th Rank.system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: override)
|
|
sort : integer {7th Rank.system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1)
|
|
system : object {7th Rank.system.overlays.WTeek6DuuUC5uXiv.system}
|
|
[rZUgF7LFHu7N5MFK] : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK}
|
|
_id : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK._id} (same value: rZUgF7LFHu7N5MFK)
|
|
name : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.name} (same value: Execute (Vitality))
|
|
overlayType : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: override)
|
|
sort : integer {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2)
|
|
system : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system}
|
|
damage : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage}
|
|
0 : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage.0}
|
|
[category] : mixed
|
|
type : string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: vitality)
|
|
traits : object {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits}
|
|
value : array<string> {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {7th Rank.system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values)
|
|
concentrate (x1)
|
|
manipulate (x1)
|
|
vitality (x1)
|
|
GuBnvdpox1BZWuix : object {7th Rank.system.overlays.GuBnvdpox1BZWuix}
|
|
name : string {7th Rank.system.overlays.GuBnvdpox1BZWuix.name} (same value: Prismatic Spray (Reflex))
|
|
overlayType : string {7th Rank.system.overlays.GuBnvdpox1BZWuix.overlayType} (same value: override)
|
|
sort : integer {7th Rank.system.overlays.GuBnvdpox1BZWuix.sort} (same value: 2)
|
|
system : object {7th Rank.system.overlays.GuBnvdpox1BZWuix.system}
|
|
defense : object {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense}
|
|
save : object {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save}
|
|
basic : boolean {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save.basic} (same value: False)
|
|
statistic : string {7th Rank.system.overlays.GuBnvdpox1BZWuix.system.defense.save.statistic} (same value: reflex)
|
|
pNsq7lcVfx7Pekmw : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw}
|
|
name : string {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.name} (same value: Prismatic Spray (Fortitude))
|
|
overlayType : string {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.overlayType} (same value: override)
|
|
sort : integer {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.sort} (same value: 1)
|
|
system : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system}
|
|
defense : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense}
|
|
save : object {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save}
|
|
basic : boolean {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save.basic} (same value: False)
|
|
statistic : string {7th Rank.system.overlays.pNsq7lcVfx7Pekmw.system.defense.save.statistic} (same value: fortitude)
|
|
sjiSDFHqHzMT9tGW : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW}
|
|
name : string {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.name} (same value: Prismatic Spray (Will))
|
|
overlayType : string {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.overlayType} (same value: override)
|
|
sort : integer {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.sort} (same value: 3)
|
|
system : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system}
|
|
defense : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense}
|
|
save : object {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save}
|
|
basic : boolean {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save.basic} (same value: False)
|
|
statistic : string {7th Rank.system.overlays.sjiSDFHqHzMT9tGW.system.defense.save.statistic} (same value: will)
|
|
type : string {7th Rank.type} (same value: spell) |