53 lines
3.4 KiB
Plaintext
53 lines
3.4 KiB
Plaintext
Edgewatch Detective
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Different values: 4
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=====================================
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object {Edgewatch Detective}
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_id : string {Edgewatch Detective._id} (all different values)
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folder : string {Edgewatch Detective.folder} (same value: lPpdIt1a14moGOre)
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img : string {Edgewatch Detective.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Edgewatch Detective.name} (all different values)
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system : object {Edgewatch Detective.system}
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actionType : object {Edgewatch Detective.system.actionType}
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value : string {Edgewatch Detective.system.actionType.value} (2 different values)
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passive (x2)
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action (x2)
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actions : object {Edgewatch Detective.system.actions}
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[value] : integer {Edgewatch Detective.system.actions.value} (same value: 3)
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category : string {Edgewatch Detective.system.category} (same value: class)
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description : object {Edgewatch Detective.system.description}
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value : string {Edgewatch Detective.system.description.value} (all different values)
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level : object {Edgewatch Detective.system.level}
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value : integer {Edgewatch Detective.system.level.value} (3 different values)
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6 (x2)
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2 (x1)
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4 (x1)
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prerequisites : object {Edgewatch Detective.system.prerequisites}
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value : array<object> {Edgewatch Detective.system.prerequisites.value}
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Length: min=1 max=1
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Value type: object {Edgewatch Detective.system.prerequisites.value.[]}
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value : string {Edgewatch Detective.system.prerequisites.value.[].value} (2 different values)
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Edgewatch Detective Dedication (x3)
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Intelligence +2 or Wisdom +2 (x1)
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publication : object {Edgewatch Detective.system.publication}
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license : string {Edgewatch Detective.system.publication.license} (same value: OGL)
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remaster : boolean {Edgewatch Detective.system.publication.remaster} (same value: False)
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title : string {Edgewatch Detective.system.publication.title} (same value: Pathfinder #157: Devil at the Dreaming Palace)
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rules : ###FoundryRulesObject###
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traits : object {Edgewatch Detective.system.traits}
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rarity : string {Edgewatch Detective.system.traits.rarity} (2 different values)
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common (x3)
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uncommon (x1)
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[selected] : object {Edgewatch Detective.system.traits.selected}
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archetype : string {Edgewatch Detective.system.traits.selected.archetype} (same value: Archetype)
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[dedication] : string {Edgewatch Detective.system.traits.selected.dedication} (same value: Dedication)
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secret : string {Edgewatch Detective.system.traits.selected.secret} (same value: Secret)
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value : array<string> {Edgewatch Detective.system.traits.value}
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Length: min=1 max=2
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Value type: string {Edgewatch Detective.system.traits.value.[]} (3 different values)
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archetype (x4)
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dedication (x1)
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secret (x1)
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[frequency] : object {Edgewatch Detective.system.frequency}
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max : integer {Edgewatch Detective.system.frequency.max} (same value: 3)
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per : string {Edgewatch Detective.system.frequency.per} (same value: day)
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type : string {Edgewatch Detective.type} (same value: feat) |