604 lines
39 KiB
Plaintext
604 lines
39 KiB
Plaintext
2-09
|
|
Different values: 11
|
|
=====================================
|
|
object {2-09}
|
|
_id : string {2-09._id} (all different values)
|
|
folder : string {2-09.folder} (same value: 'lkK91LF9ryRW1tir')
|
|
img : string {2-09.img} (2 different values)
|
|
'systems/pf2e/icons/default-icons/npc.svg' (x7)
|
|
'systems/pf2e/icons/default-icons/hazard.svg' (x4)
|
|
items : array<object> {2-09.items}
|
|
Length: min=1 max=23
|
|
Value type: object {2-09.items.[]}
|
|
_id : string {2-09.items.[]._id} (47 different values)
|
|
img : string {2-09.items.[].img} (15 different values)
|
|
name : string {2-09.items.[].name} (39 different values)
|
|
sort : integer {2-09.items.[].sort} (24 different values)
|
|
system : object {2-09.items.[].system}
|
|
[attack] : object {2-09.items.[].system.attack}
|
|
value : string {2-09.items.[].system.attack.value} (same value: '')
|
|
[attackEffects] : object {2-09.items.[].system.attackEffects}
|
|
[custom] : string {2-09.items.[].system.attackEffects.custom} (same value: '')
|
|
value : array<string> {2-09.items.[].system.attackEffects.value}
|
|
Length: min=0 max=1
|
|
Value type: string {2-09.items.[].system.attackEffects.value.[]} (3 different values)
|
|
'slimy-guts' (x3)
|
|
'garbled-thoughts' (x2)
|
|
'grab' (x2)
|
|
[bonus] : object {2-09.items.[].system.bonus}
|
|
value : integer {2-09.items.[].system.bonus.value} (9 different values)
|
|
9 (x4)
|
|
11 (x2)
|
|
14 (x2)
|
|
12 (x2)
|
|
10 (x2)
|
|
16 (x1)
|
|
8 (x1)
|
|
15 (x1)
|
|
13 (x1)
|
|
[damageRolls] : object {2-09.items.[].system.damageRolls}
|
|
[0] : object {2-09.items.[].system.damageRolls.0}
|
|
damage : string {2-09.items.[].system.damageRolls.0.damage} (4 different values)
|
|
'1d10+3' (x1)
|
|
'2d6+3' (x1)
|
|
'2d8+4' (x1)
|
|
'2d10+4' (x1)
|
|
damageType : string {2-09.items.[].system.damageRolls.0.damageType} (2 different values)
|
|
'piercing' (x2)
|
|
'bludgeoning' (x2)
|
|
[1] : object {2-09.items.[].system.damageRolls.1}
|
|
damage : string {2-09.items.[].system.damageRolls.1.damage} (2 different values)
|
|
'1d6' (x2)
|
|
'2d4' (x2)
|
|
damageType : string {2-09.items.[].system.damageRolls.1.damageType} (same value: 'spirit')
|
|
[34c5bysy0cmpg6eufzu8] : object {2-09.items.[].system.damageRolls.34c5bysy0cmpg6eufzu8}
|
|
damage : string {2-09.items.[].system.damageRolls.34c5bysy0cmpg6eufzu8.damage} (2 different values)
|
|
'1d6+3' (x1)
|
|
'1d10+6' (x1)
|
|
damageType : string {2-09.items.[].system.damageRolls.34c5bysy0cmpg6eufzu8.damageType} (same value: 'bludgeoning')
|
|
[7mey3d4ejqrca8ulrjgf] : object {2-09.items.[].system.damageRolls.7mey3d4ejqrca8ulrjgf}
|
|
damage : string {2-09.items.[].system.damageRolls.7mey3d4ejqrca8ulrjgf.damage} (2 different values)
|
|
'1d6+2' (x1)
|
|
'1d8+4' (x1)
|
|
damageType : string {2-09.items.[].system.damageRolls.7mey3d4ejqrca8ulrjgf.damageType} (same value: 'slashing')
|
|
[fb2ptj7617jvo8t5juzc] : object {2-09.items.[].system.damageRolls.fb2ptj7617jvo8t5juzc}
|
|
damage : string {2-09.items.[].system.damageRolls.fb2ptj7617jvo8t5juzc.damage} (2 different values)
|
|
'1d10+2' (x1)
|
|
'1d12+4' (x1)
|
|
damageType : string {2-09.items.[].system.damageRolls.fb2ptj7617jvo8t5juzc.damageType} (same value: 'piercing')
|
|
[p9twzapnjomlwp5x0bk8] : object {2-09.items.[].system.damageRolls.p9twzapnjomlwp5x0bk8}
|
|
damage : string {2-09.items.[].system.damageRolls.p9twzapnjomlwp5x0bk8.damage} (3 different values)
|
|
'1d8+4' (x1)
|
|
'2d6+5' (x1)
|
|
'2d6+7' (x1)
|
|
damageType : string {2-09.items.[].system.damageRolls.p9twzapnjomlwp5x0bk8.damageType} (same value: 'bludgeoning')
|
|
description : object {2-09.items.[].system.description}
|
|
value : string {2-09.items.[].system.description.value} (37 different values)
|
|
[actionType] : object {2-09.items.[].system.actionType}
|
|
value : string {2-09.items.[].system.actionType.value} (3 different values)
|
|
'passive' (x24)
|
|
'action' (x12)
|
|
'reaction' (x8)
|
|
[actions] : object {2-09.items.[].system.actions}
|
|
[value] : integer {2-09.items.[].system.actions.value} (2 different values)
|
|
1 (x10)
|
|
3 (x2)
|
|
[area] : object {2-09.items.[].system.area}
|
|
type : string {2-09.items.[].system.area.type} (same value: 'emanation')
|
|
value : integer {2-09.items.[].system.area.value} (same value: 30)
|
|
[autoHeightenLevel] : object {2-09.items.[].system.autoHeightenLevel}
|
|
[value] : integer {2-09.items.[].system.autoHeightenLevel.value} (same value: 2)
|
|
[category] : string {2-09.items.[].system.category} (3 different values)
|
|
'offensive' (x17)
|
|
'defensive' (x13)
|
|
'interaction' (x6)
|
|
[cost] : object {2-09.items.[].system.cost}
|
|
value : string {2-09.items.[].system.cost.value} (same value: '')
|
|
[counteraction] : boolean {2-09.items.[].system.counteraction} (same value: False)
|
|
[damage] : object {2-09.items.[].system.damage}
|
|
[0] : object {2-09.items.[].system.damage.0}
|
|
applyMod : boolean {2-09.items.[].system.damage.0.applyMod} (2 different values)
|
|
False (x2)
|
|
True (x2)
|
|
[category] : empty
|
|
formula : string {2-09.items.[].system.damage.0.formula} (2 different values)
|
|
'1d6' (x2)
|
|
'0' (x2)
|
|
kinds : array<string> {2-09.items.[].system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2-09.items.[].system.damage.0.kinds.[]} (same value: 'damage')
|
|
materials : array<> {2-09.items.[].system.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-09.items.[].system.damage.0.type} (2 different values)
|
|
'acid' (x2)
|
|
'mental' (x2)
|
|
[gcovwqxwitqchoin] : object {2-09.items.[].system.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {2-09.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {2-09.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {2-09.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1')
|
|
kinds : array<string> {2-09.items.[].system.damage.gcovwqxwitqchoin.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2-09.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage')
|
|
materials : array<> {2-09.items.[].system.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-09.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[defense] : object {2-09.items.[].system.defense}
|
|
save : object {2-09.items.[].system.defense.save}
|
|
basic : boolean {2-09.items.[].system.defense.save.basic} (same value: True)
|
|
statistic : string {2-09.items.[].system.defense.save.statistic} (same value: 'will')
|
|
[duration] : object {2-09.items.[].system.duration}
|
|
sustained : boolean {2-09.items.[].system.duration.sustained} (2 different values)
|
|
False (x14)
|
|
True (x4)
|
|
value : string {2-09.items.[].system.duration.value} (4 different values)
|
|
'' (x8)
|
|
'unlimited' (x6)
|
|
'10 minutes' (x2)
|
|
'1 round' (x2)
|
|
[heightening] : object {2-09.items.[].system.heightening}
|
|
[levels] : object {2-09.items.[].system.heightening.levels}
|
|
3 : object {2-09.items.[].system.heightening.levels.3}
|
|
[damage] : object {2-09.items.[].system.heightening.levels.3.damage}
|
|
0 : object {2-09.items.[].system.heightening.levels.3.damage.0}
|
|
applyMod : boolean {2-09.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {2-09.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6')
|
|
materials : array<> {2-09.items.[].system.heightening.levels.3.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-09.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {2-09.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {2-09.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {2-09.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {2-09.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1')
|
|
materials : array<> {2-09.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-09.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[range] : object {2-09.items.[].system.heightening.levels.3.range}
|
|
value : string {2-09.items.[].system.heightening.levels.3.range.value} (same value: '60 feet')
|
|
[target] : object {2-09.items.[].system.heightening.levels.3.target}
|
|
value : string {2-09.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less')
|
|
5 : object {2-09.items.[].system.heightening.levels.5}
|
|
[damage] : object {2-09.items.[].system.heightening.levels.5.damage}
|
|
0 : object {2-09.items.[].system.heightening.levels.5.damage.0}
|
|
applyMod : boolean {2-09.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {2-09.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6')
|
|
materials : array<> {2-09.items.[].system.heightening.levels.5.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-09.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {2-09.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {2-09.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {2-09.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {2-09.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2')
|
|
materials : array<> {2-09.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-09.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[range] : object {2-09.items.[].system.heightening.levels.5.range}
|
|
value : string {2-09.items.[].system.heightening.levels.5.range.value} (2 different values)
|
|
'120 feet' (x2)
|
|
'60 feet' (x2)
|
|
[7] : object {2-09.items.[].system.heightening.levels.7}
|
|
[damage] : object {2-09.items.[].system.heightening.levels.7.damage}
|
|
0 : object {2-09.items.[].system.heightening.levels.7.damage.0}
|
|
applyMod : boolean {2-09.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {2-09.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6')
|
|
materials : array<> {2-09.items.[].system.heightening.levels.7.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-09.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {2-09.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {2-09.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {2-09.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {2-09.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3')
|
|
materials : array<> {2-09.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-09.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[target] : object {2-09.items.[].system.heightening.levels.7.target}
|
|
value : string {2-09.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less')
|
|
[9] : object {2-09.items.[].system.heightening.levels.9}
|
|
damage : object {2-09.items.[].system.heightening.levels.9.damage}
|
|
0 : object {2-09.items.[].system.heightening.levels.9.damage.0}
|
|
applyMod : boolean {2-09.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {2-09.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6')
|
|
materials : array<> {2-09.items.[].system.heightening.levels.9.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-09.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {2-09.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {2-09.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {2-09.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {2-09.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4')
|
|
materials : array<> {2-09.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-09.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
type : string {2-09.items.[].system.heightening.type} (2 different values)
|
|
'fixed' (x6)
|
|
'interval' (x2)
|
|
[damage] : object {2-09.items.[].system.heightening.damage}
|
|
0 : string {2-09.items.[].system.heightening.damage.0} (same value: '1d6')
|
|
[interval] : integer {2-09.items.[].system.heightening.interval} (same value: 2)
|
|
[level] : object {2-09.items.[].system.level}
|
|
value : integer {2-09.items.[].system.level.value} (3 different values)
|
|
1 (x12)
|
|
3 (x4)
|
|
4 (x2)
|
|
[location] : object {2-09.items.[].system.location}
|
|
[heightenedLevel] : integer {2-09.items.[].system.location.heightenedLevel} (3 different values)
|
|
3 (x4)
|
|
4 (x2)
|
|
1 (x2)
|
|
[uses] : object {2-09.items.[].system.location.uses}
|
|
max : integer {2-09.items.[].system.location.uses.max} (same value: 1)
|
|
value : integer {2-09.items.[].system.location.uses.value} (same value: 1)
|
|
value : string {2-09.items.[].system.location.value} (same value: 'kbVyC3rbr7rfXsxu')
|
|
publication : object {2-09.items.[].system.publication}
|
|
license : string {2-09.items.[].system.publication.license} (same value: 'OGL')
|
|
remaster : boolean {2-09.items.[].system.publication.remaster} (same value: False)
|
|
title : string {2-09.items.[].system.publication.title} (3 different values)
|
|
'' (x48)
|
|
'Pathfinder Core Rulebook' (x18)
|
|
'Pathfinder Bestiary' (x14)
|
|
[proficiency] : object {2-09.items.[].system.proficiency}
|
|
value : integer {2-09.items.[].system.proficiency.value} (same value: 0)
|
|
[range] : object {2-09.items.[].system.range}
|
|
value : string {2-09.items.[].system.range.value} (4 different values)
|
|
'touch' (x8)
|
|
'30 feet' (x6)
|
|
'60 feet' (x2)
|
|
'' (x2)
|
|
[requirements] : string {2-09.items.[].system.requirements} (same value: '')
|
|
[showSlotlessLevels] : object {2-09.items.[].system.showSlotlessLevels}
|
|
value : boolean {2-09.items.[].system.showSlotlessLevels.value} (same value: False)
|
|
rules : ignored (Foundry rules object) {2-09.items.[].system.rules}
|
|
[prepared] : object {2-09.items.[].system.prepared}
|
|
flexible : boolean {2-09.items.[].system.prepared.flexible} (same value: False)
|
|
value : string {2-09.items.[].system.prepared.value} (same value: 'innate')
|
|
[slots] : object {2-09.items.[].system.slots}
|
|
[slug] : string {2-09.items.[].system.slug} (18 different values)
|
|
[spelldc] : object {2-09.items.[].system.spelldc}
|
|
dc : integer {2-09.items.[].system.spelldc.dc} (2 different values)
|
|
20 (x1)
|
|
22 (x1)
|
|
mod : integer {2-09.items.[].system.spelldc.mod} (same value: 0)
|
|
value : integer {2-09.items.[].system.spelldc.value} (2 different values)
|
|
12 (x1)
|
|
14 (x1)
|
|
[target] : object {2-09.items.[].system.target}
|
|
value : string {2-09.items.[].system.target.value} (7 different values)
|
|
'1 creature' (x4)
|
|
'' (x4)
|
|
'1 creature touched' (x2)
|
|
'1 container or a 10-foot-by-10-foot area' (x2)
|
|
'1 page up to 3 square feet in size' (x2)
|
|
'1 unattended object of light Bulk or less' (x2)
|
|
'1 creature or object' (x2)
|
|
[time] : object {2-09.items.[].system.time}
|
|
value : string {2-09.items.[].system.time.value} (3 different values)
|
|
'2' (x14)
|
|
'10 minutes' (x2)
|
|
'1 minute' (x2)
|
|
[tradition] : object {2-09.items.[].system.tradition}
|
|
value : string {2-09.items.[].system.tradition.value} (same value: 'divine')
|
|
[traits] : object {2-09.items.[].system.traits}
|
|
rarity : string {2-09.items.[].system.traits.rarity} (2 different values)
|
|
'common' (x76)
|
|
'uncommon' (x2)
|
|
[traditions] : array<string> {2-09.items.[].system.traits.traditions}
|
|
Length: min=2 max=4
|
|
Value type: string {2-09.items.[].system.traits.traditions.[]} (4 different values)
|
|
'arcane' (x16)
|
|
'occult' (x14)
|
|
'divine' (x10)
|
|
'primal' (x8)
|
|
value : array<string> {2-09.items.[].system.traits.value}
|
|
Length: min=0 max=5
|
|
Value type: string {2-09.items.[].system.traits.value.[]} (24 different values)
|
|
[weaponType] : object {2-09.items.[].system.weaponType}
|
|
value : string {2-09.items.[].system.weaponType.value} (2 different values)
|
|
'melee' (x13)
|
|
'ranged' (x3)
|
|
type : string {2-09.items.[].type} (4 different values)
|
|
'action' (x44)
|
|
'spell' (x18)
|
|
'melee' (x16)
|
|
'spellcastingEntry' (x2)
|
|
[_stats] : object {2-09.items.[]._stats}
|
|
compendiumSource : string {2-09.items.[]._stats.compendiumSource} (17 different values)
|
|
name : string {2-09.name} (all different values)
|
|
[prototypeToken] : object {2-09.prototypeToken}
|
|
name : string {2-09.prototypeToken.name} (4 different values)
|
|
'Anatomical Model' (x3)
|
|
'Chaotic Door' (x2)
|
|
'Sliding Statue' (x2)
|
|
'The Scholar of Sorts' (x2)
|
|
system : object {2-09.system}
|
|
[abilities] : object {2-09.system.abilities}
|
|
cha : object {2-09.system.abilities.cha}
|
|
mod : integer {2-09.system.abilities.cha.mod} (3 different values)
|
|
0 (x5)
|
|
1 (x1)
|
|
2 (x1)
|
|
con : object {2-09.system.abilities.con}
|
|
mod : integer {2-09.system.abilities.con.mod} (4 different values)
|
|
3 (x4)
|
|
4 (x1)
|
|
1 (x1)
|
|
2 (x1)
|
|
dex : object {2-09.system.abilities.dex}
|
|
mod : integer {2-09.system.abilities.dex.mod} (4 different values)
|
|
3 (x3)
|
|
2 (x2)
|
|
4 (x1)
|
|
5 (x1)
|
|
int : object {2-09.system.abilities.int}
|
|
mod : integer {2-09.system.abilities.int.mod} (4 different values)
|
|
-5 (x3)
|
|
-4 (x2)
|
|
4 (x1)
|
|
5 (x1)
|
|
str : object {2-09.system.abilities.str}
|
|
mod : integer {2-09.system.abilities.str.mod} (4 different values)
|
|
4 (x3)
|
|
5 (x2)
|
|
2 (x1)
|
|
3 (x1)
|
|
wis : object {2-09.system.abilities.wis}
|
|
mod : integer {2-09.system.abilities.wis.mod} (3 different values)
|
|
1 (x4)
|
|
3 (x2)
|
|
2 (x1)
|
|
attributes : object {2-09.system.attributes}
|
|
ac : object {2-09.system.attributes.ac}
|
|
[details] : string {2-09.system.attributes.ac.details} (4 different values)
|
|
'' (x4)
|
|
'(13 when broken); construct armor' (x1)
|
|
'(17 when broken); construct armor' (x1)
|
|
'(19 when broken); construct armor' (x1)
|
|
value : integer {2-09.system.attributes.ac.value} (7 different values)
|
|
19 (x3)
|
|
17 (x2)
|
|
21 (x2)
|
|
23 (x1)
|
|
16 (x1)
|
|
15 (x1)
|
|
22 (x1)
|
|
[allSaves] : object {2-09.system.attributes.allSaves}
|
|
value : string {2-09.system.attributes.allSaves.value} (2 different values)
|
|
'' (x5)
|
|
'+2 circumstance to all saves vs. disease' (x2)
|
|
[hardness] : mixed
|
|
object {2-09.system.attributes.hardness}
|
|
value : integer {2-09.system.attributes.hardness.value} (2 different values)
|
|
5 (x2)
|
|
3 (x1)
|
|
integer {2-09.system.attributes.hardness} (3 different values)
|
|
10 (x2)
|
|
5 (x1)
|
|
7 (x1)
|
|
hp : object {2-09.system.attributes.hp}
|
|
details : string {2-09.system.attributes.hp.details} (3 different values)
|
|
'' (x9)
|
|
'fast healing 1' (x1)
|
|
'fast healing 3' (x1)
|
|
max : integer {2-09.system.attributes.hp.max} (all different values)
|
|
temp : integer {2-09.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {2-09.system.attributes.hp.value} (all different values)
|
|
[emitsSound] : string {2-09.system.attributes.emitsSound} (same value: 'encounter')
|
|
[hasHealth] : boolean {2-09.system.attributes.hasHealth} (same value: True)
|
|
[immunities] : array<object> {2-09.system.attributes.immunities}
|
|
Length: min=0 max=2
|
|
Value type: object {2-09.system.attributes.immunities.[]}
|
|
type : string {2-09.system.attributes.immunities.[].type} (2 different values)
|
|
'critical-hits' (x2)
|
|
'precision' (x2)
|
|
resistances : array<object> {2-09.system.attributes.resistances}
|
|
Length: min=1 max=2
|
|
Value type: object {2-09.system.attributes.resistances.[]}
|
|
type : string {2-09.system.attributes.resistances.[].type} (3 different values)
|
|
'poison' (x2)
|
|
'precision' (x2)
|
|
'protean-anatomy' (x2)
|
|
value : integer {2-09.system.attributes.resistances.[].value} (5 different values)
|
|
3 (x2)
|
|
2 (x1)
|
|
6 (x1)
|
|
5 (x1)
|
|
8 (x1)
|
|
[speed] : object {2-09.system.attributes.speed}
|
|
[details] : string {2-09.system.attributes.speed.details} (same value: 'freedom of movement')
|
|
otherSpeeds : array<object> {2-09.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=2
|
|
Value type: object {2-09.system.attributes.speed.otherSpeeds.[]}
|
|
type : string {2-09.system.attributes.speed.otherSpeeds.[].type} (3 different values)
|
|
'climb' (x2)
|
|
'fly' (x2)
|
|
'swim' (x2)
|
|
value : integer {2-09.system.attributes.speed.otherSpeeds.[].value} (2 different values)
|
|
25 (x4)
|
|
20 (x2)
|
|
value : integer {2-09.system.attributes.speed.value} (2 different values)
|
|
25 (x5)
|
|
30 (x2)
|
|
[stealth] : object {2-09.system.attributes.stealth}
|
|
details : string {2-09.system.attributes.stealth.details} (2 different values)
|
|
'<p>(expert)</p>' (x2)
|
|
'<p>(trained)</p>' (x2)
|
|
value : integer {2-09.system.attributes.stealth.value} (3 different values)
|
|
10 (x2)
|
|
13 (x1)
|
|
7 (x1)
|
|
[weaknesses] : array<> {2-09.system.attributes.weaknesses}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
details : object {2-09.system.details}
|
|
[blurb] : string {2-09.system.details.blurb} (same value: '')
|
|
[languages] : object {2-09.system.details.languages}
|
|
details : string {2-09.system.details.languages.details} (2 different values)
|
|
'' (x5)
|
|
'telepathy (touch)' (x2)
|
|
value : array<string> {2-09.system.details.languages.value}
|
|
Length: min=0 max=4
|
|
Value type: string {2-09.system.details.languages.value.[]} (4 different values)
|
|
'chthonian' (x2)
|
|
'common' (x2)
|
|
'empyrean' (x2)
|
|
'protean' (x2)
|
|
level : object {2-09.system.details.level}
|
|
value : integer {2-09.system.details.level.value} (5 different values)
|
|
1 (x3)
|
|
3 (x3)
|
|
2 (x2)
|
|
4 (x2)
|
|
5 (x1)
|
|
[privateNotes] : string {2-09.system.details.privateNotes} (same value: '')
|
|
[publicNotes] : string {2-09.system.details.publicNotes} (2 different values)
|
|
publication : object {2-09.system.details.publication}
|
|
license : string {2-09.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {2-09.system.details.publication.remaster} (same value: False)
|
|
title : string {2-09.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-09: The Seven Secrets of Dacilane Academy')
|
|
[description] : string {2-09.system.details.description} (2 different values)
|
|
'<p>The frame splinters as the door flings open, the force hitting those nearby.</p>' (x2)
|
|
'<p>With a rumble, this statue of a former Pathfinder slides across the schoolyard. Its legs pump up and down as it advances.</p>' (x2)
|
|
[disable] : string {2-09.system.details.disable} (4 different values)
|
|
'<p>@Check[athletics|dc:17|name:Hold the Door Shut|traits:chaotic,hazard,magical,trap] (trained) to hold the door shut against the force, or @Check[thievery|dc:18|name:Relieve Door Pressure|traits:chaotic,hazard,magical,trap] (trained) to deftly relieve pressure from the door.</p>' (x1)
|
|
'<p>@Check[athletics|dc:20|name:Hold the Door Shut|traits:chaotic,hazard,magical,trap] (trained) to hold the door shut against the force, or @Check[thievery|dc:21|name:Relieve Door Pressure|traits:chaotic,hazard,magical,trap] (trained) to deftly relieve pressure from the door.</p>' (x1)
|
|
'<p>@Check[athletics|dc:20|name:Hold Back Statue|traits:complex,hazard,magical,trap] to hold it back, @Check[crafting|dc:17|name:Break Statue|traits:complex,hazard,magical,trap] (trained) to break the statue by exploiting a flaw, @Check[occultism|dc:16|name:Dispel Planar Energies|traits:complex,hazard,magical,trap] (trained) to dispel the planar energies.</p>' (x1)
|
|
'<p>@Check[athletics|dc:23|name:Hold Back Statue|traits:complex,hazard,magical,trap] to hold it back, @Check[crafting|dc:20|name:Break Statue|traits:complex,hazard,magical,trap] (trained) to break the statue by exploiting a flaw, @Check[occultism|dc:18|name:Dispel Planar Energies|traits:complex,hazard,magical,trap] (trained) to dispel the planar energies.</p>' (x1)
|
|
[isComplex] : boolean {2-09.system.details.isComplex} (2 different values)
|
|
False (x2)
|
|
True (x2)
|
|
[reset] : string {2-09.system.details.reset} (same value: '')
|
|
[routine] : string {2-09.system.details.routine} (2 different values)
|
|
'' (x2)
|
|
'<p>(3 actions) The trap uses its three actions for its Trample activity.</p>' (x2)
|
|
[initiative] : object {2-09.system.initiative}
|
|
statistic : string {2-09.system.initiative.statistic} (same value: 'perception')
|
|
[perception] : object {2-09.system.perception}
|
|
details : string {2-09.system.perception.details} (2 different values)
|
|
'' (x5)
|
|
'entropy sense (imprecise) 30 feet' (x2)
|
|
mod : integer {2-09.system.perception.mod} (6 different values)
|
|
8 (x2)
|
|
11 (x1)
|
|
15 (x1)
|
|
17 (x1)
|
|
6 (x1)
|
|
12 (x1)
|
|
senses : array<object> {2-09.system.perception.senses}
|
|
Length: min=0 max=2
|
|
Value type: object {2-09.system.perception.senses.[]}
|
|
[acuity] : string {2-09.system.perception.senses.[].acuity} (same value: 'imprecise')
|
|
[range] : integer {2-09.system.perception.senses.[].range} (same value: 30)
|
|
type : string {2-09.system.perception.senses.[].type} (3 different values)
|
|
'low-light-vision' (x2)
|
|
'scent' (x2)
|
|
'darkvision' (x2)
|
|
[resources] : object {2-09.system.resources}
|
|
[focus] : object {2-09.system.resources.focus}
|
|
max : integer {2-09.system.resources.focus.max} (same value: 1)
|
|
value : integer {2-09.system.resources.focus.value} (same value: 1)
|
|
saves : object {2-09.system.saves}
|
|
fortitude : object {2-09.system.saves.fortitude}
|
|
saveDetail : string {2-09.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {2-09.system.saves.fortitude.value} (6 different values)
|
|
12 (x3)
|
|
9 (x3)
|
|
10 (x2)
|
|
8 (x1)
|
|
14 (x1)
|
|
6 (x1)
|
|
reflex : object {2-09.system.saves.reflex}
|
|
saveDetail : string {2-09.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {2-09.system.saves.reflex.value} (7 different values)
|
|
6 (x3)
|
|
11 (x2)
|
|
14 (x2)
|
|
8 (x1)
|
|
12 (x1)
|
|
13 (x1)
|
|
4 (x1)
|
|
will : object {2-09.system.saves.will}
|
|
saveDetail : string {2-09.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {2-09.system.saves.will.value} (7 different values)
|
|
0 (x4)
|
|
10 (x2)
|
|
4 (x1)
|
|
8 (x1)
|
|
3 (x1)
|
|
12 (x1)
|
|
5 (x1)
|
|
[skills] : object {2-09.system.skills}
|
|
[athletics] : object {2-09.system.skills.athletics}
|
|
base : integer {2-09.system.skills.athletics.base} (5 different values)
|
|
7 (x1)
|
|
12 (x1)
|
|
14 (x1)
|
|
6 (x1)
|
|
10 (x1)
|
|
stealth : object {2-09.system.skills.stealth}
|
|
base : integer {2-09.system.skills.stealth.base} (5 different values)
|
|
9 (x2)
|
|
6 (x2)
|
|
14 (x1)
|
|
16 (x1)
|
|
12 (x1)
|
|
[acrobatics] : object {2-09.system.skills.acrobatics}
|
|
base : integer {2-09.system.skills.acrobatics.base} (2 different values)
|
|
9 (x1)
|
|
12 (x1)
|
|
[deception] : object {2-09.system.skills.deception}
|
|
base : integer {2-09.system.skills.deception.base} (2 different values)
|
|
10 (x1)
|
|
13 (x1)
|
|
[occultism] : object {2-09.system.skills.occultism}
|
|
base : integer {2-09.system.skills.occultism.base} (2 different values)
|
|
11 (x1)
|
|
14 (x1)
|
|
[society] : object {2-09.system.skills.society}
|
|
base : integer {2-09.system.skills.society.base} (2 different values)
|
|
10 (x1)
|
|
12 (x1)
|
|
[survival] : object {2-09.system.skills.survival}
|
|
base : integer {2-09.system.skills.survival.base} (2 different values)
|
|
4 (x1)
|
|
6 (x1)
|
|
[thievery] : object {2-09.system.skills.thievery}
|
|
base : integer {2-09.system.skills.thievery.base} (2 different values)
|
|
9 (x1)
|
|
12 (x1)
|
|
traits : object {2-09.system.traits}
|
|
rarity : string {2-09.system.traits.rarity} (2 different values)
|
|
'common' (x9)
|
|
'unique' (x2)
|
|
size : object {2-09.system.traits.size}
|
|
value : string {2-09.system.traits.size.value} (2 different values)
|
|
'med' (x7)
|
|
'sm' (x4)
|
|
value : array<string> {2-09.system.traits.value}
|
|
Length: min=1 max=3
|
|
Value type: string {2-09.system.traits.value.[]} (8 different values)
|
|
'chaotic' (x4)
|
|
'magical' (x4)
|
|
'trap' (x4)
|
|
'construct' (x3)
|
|
'mindless' (x3)
|
|
'animal' (x2)
|
|
'monitor' (x2)
|
|
'protean' (x2)
|
|
[creatureType] : string {2-09.system.creatureType} (same value: '')
|
|
[statusEffects] : array<> {2-09.system.statusEffects}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-09.type} (2 different values)
|
|
'npc' (x7)
|
|
'hazard' (x4) |