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Pf2eDataScrapper/output/pf2e/packs/Champion.txt
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2025-04-08 17:11:57 +04:00

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Champion
Different values: 78
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object {Champion}
_id : string {Champion._id} (all different values)
folder : string {Champion.folder} (same value: 'TyGXf14sFGJxyN6Z')
img : string {Champion.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Champion.name} (all different values)
system : object {Champion.system}
actionType : object {Champion.system.actionType}
value : string {Champion.system.actionType.value} (4 different values)
'passive' (x66)
'action' (x6)
'reaction' (x4)
'free' (x2)
actions : object {Champion.system.actions}
[value] : integer {Champion.system.actions.value} (2 different values)
1 (x5)
2 (x1)
category : string {Champion.system.category} (same value: 'class')
description : object {Champion.system.description}
value : string {Champion.system.description.value} (all different values)
level : object {Champion.system.level}
value : integer {Champion.system.level.value} (11 different values)
prerequisites : object {Champion.system.prerequisites}
value : array<object> {Champion.system.prerequisites.value}
Length: min=0 max=3
Value type: object {Champion.system.prerequisites.value.[]}
value : string {Champion.system.prerequisites.value.[].value} (43 different values)
publication : object {Champion.system.publication}
license : string {Champion.system.publication.license} (2 different values)
'ORC' (x64)
'OGL' (x14)
remaster : boolean {Champion.system.publication.remaster} (2 different values)
True (x64)
False (x14)
title : string {Champion.system.publication.title} (7 different values)
'Pathfinder Player Core 2' (x53)
'Pathfinder Lost Omens Divine Mysteries' (x11)
'Pathfinder Advanced Player\'s Guide' (x5)
'Pathfinder Core Rulebook' (x5)
'Pathfinder Lost Omens Character Guide' (x2)
'Pathfinder #156: The Apocalypse Prophet' (x1)
'Pathfinder #168: King of the Mountain' (x1)
rules : ignored (Foundry rules object) {Champion.system.rules}
traits : object {Champion.system.traits}
rarity : string {Champion.system.traits.rarity} (2 different values)
'common' (x67)
'uncommon' (x11)
[selected] : object {Champion.system.traits.selected}
champion : string {Champion.system.traits.selected.champion} (same value: 'Champion')
value : array<string> {Champion.system.traits.value}
Length: min=1 max=4
Value type: string {Champion.system.traits.value.[]} (6 different values)
'champion' (x78)
'oath' (x4)
'concentrate' (x3)
'flourish' (x2)
'divine' (x2)
'teleportation' (x1)
[frequency] : object {Champion.system.frequency}
max : integer {Champion.system.frequency.max} (same value: 1)
per : string {Champion.system.frequency.per} (3 different values)
'day' (x2)
'PT1H' (x1)
'round' (x1)
[maxTakable] : integer {Champion.system.maxTakable} (same value: 3)
[selfEffect] : object {Champion.system.selfEffect}
name : string {Champion.system.selfEffect.name} (2 different values)
'Effect: Enforce Oath' (x1)
'Effect: Smite Evil' (x1)
uuid : string {Champion.system.selfEffect.uuid} (2 different values)
'Compendium.pf2e.feat-effects.Item.Effect: Enforce Oath' (x1)
'Compendium.pf2e.feat-effects.Item.Effect: Smite' (x1)
[subfeatures] : object {Champion.system.subfeatures}
senses : object {Champion.system.subfeatures.senses}
darkvision : object {Champion.system.subfeatures.senses.darkvision}
type : string {Champion.type} (same value: 'feat')