62 lines
3.4 KiB
Plaintext
62 lines
3.4 KiB
Plaintext
Reincarnated
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Different values: 24
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=====================================
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object {Reincarnated}
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_id : string {Reincarnated._id} (all different values)
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folder : string {Reincarnated.folder} (same value: 'MKFmNxwrVSwVZLkL')
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img : string {Reincarnated.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Reincarnated.name} (all different values)
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system : object {Reincarnated.system}
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actionType : object {Reincarnated.system.actionType}
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value : string {Reincarnated.system.actionType.value} (4 different values)
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'passive' (x16)
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'reaction' (x4)
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'action' (x3)
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'free' (x1)
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actions : object {Reincarnated.system.actions}
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[value] : integer {Reincarnated.system.actions.value} (2 different values)
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2 (x2)
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1 (x1)
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category : string {Reincarnated.system.category} (same value: 'ancestry')
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description : object {Reincarnated.system.description}
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value : string {Reincarnated.system.description.value} (all different values)
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level : object {Reincarnated.system.level}
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value : integer {Reincarnated.system.level.value} (5 different values)
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13 (x6)
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5 (x5)
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17 (x5)
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1 (x4)
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9 (x4)
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prerequisites : object {Reincarnated.system.prerequisites}
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value : array<object> {Reincarnated.system.prerequisites.value}
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Length: min=0 max=1
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Value type: object {Reincarnated.system.prerequisites.value.[]}
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value : string {Reincarnated.system.prerequisites.value.[].value} (2 different values)
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'Animal Soul Siblings' (x1)
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'Plant Soul Siblings' (x1)
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publication : object {Reincarnated.system.publication}
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license : string {Reincarnated.system.publication.license} (same value: 'OGL')
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remaster : boolean {Reincarnated.system.publication.remaster} (same value: False)
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title : string {Reincarnated.system.publication.title} (same value: 'Pathfinder #199: To Bloom Below the Web')
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rules : ignored (Foundry rules object) {Reincarnated.system.rules}
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traits : object {Reincarnated.system.traits}
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rarity : string {Reincarnated.system.traits.rarity} (same value: 'rare')
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value : array<string> {Reincarnated.system.traits.value}
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Length: min=1 max=3
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Value type: string {Reincarnated.system.traits.value.[]} (7 different values)
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'reincarnated' (x24)
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'downtime' (x3)
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'concentrate' (x2)
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'fortune' (x2)
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'force' (x1)
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'light' (x1)
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'visual' (x1)
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[frequency] : object {Reincarnated.system.frequency}
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max : integer {Reincarnated.system.frequency.max} (same value: 1)
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per : string {Reincarnated.system.frequency.per} (2 different values)
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'day' (x5)
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'PT10M' (x2)
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[selfEffect] : object {Reincarnated.system.selfEffect}
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name : string {Reincarnated.system.selfEffect.name} (same value: 'Effect: Pain is Temporary')
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uuid : string {Reincarnated.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Pain is Temporary')
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type : string {Reincarnated.type} (same value: 'feat') |