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Pf2eDataScrapper/output/pf2e/packs/Shieldmarshal.txt
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2025-04-08 17:11:57 +04:00

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Shieldmarshal
Different values: 4
=====================================
object {Shieldmarshal}
_id : string {Shieldmarshal._id} (all different values)
folder : string {Shieldmarshal.folder} (same value: 'Hoars8XAWamKNgYm')
img : string {Shieldmarshal.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Shieldmarshal.name} (all different values)
system : object {Shieldmarshal.system}
actionType : object {Shieldmarshal.system.actionType}
value : string {Shieldmarshal.system.actionType.value} (3 different values)
'passive' (x2)
'action' (x1)
'reaction' (x1)
actions : object {Shieldmarshal.system.actions}
[value] : integer {Shieldmarshal.system.actions.value} (same value: 1)
category : string {Shieldmarshal.system.category} (same value: 'class')
description : object {Shieldmarshal.system.description}
value : string {Shieldmarshal.system.description.value} (all different values)
[frequency] : object {Shieldmarshal.system.frequency}
max : integer {Shieldmarshal.system.frequency.max} (same value: 1)
per : string {Shieldmarshal.system.frequency.per} (3 different values)
'PT1H' (x1)
'round' (x1)
'PT10M' (x1)
[value] : integer {Shieldmarshal.system.frequency.value} (same value: 1)
level : object {Shieldmarshal.system.level}
value : integer {Shieldmarshal.system.level.value} (all different values)
prerequisites : object {Shieldmarshal.system.prerequisites}
value : array<object> {Shieldmarshal.system.prerequisites.value}
Length: min=0 max=1
Value type: object {Shieldmarshal.system.prerequisites.value.[]}
value : string {Shieldmarshal.system.prerequisites.value.[].value} (same value: 'Shieldmarshal Dedication')
publication : object {Shieldmarshal.system.publication}
license : string {Shieldmarshal.system.publication.license} (same value: 'OGL')
remaster : boolean {Shieldmarshal.system.publication.remaster} (same value: False)
title : string {Shieldmarshal.system.publication.title} (same value: 'Pathfinder Lost Omens Impossible Lands')
rules : ignored (Foundry rules object) {Shieldmarshal.system.rules}
[selfEffect] : object {Shieldmarshal.system.selfEffect}
name : string {Shieldmarshal.system.selfEffect.name} (same value: 'Effect: Supercharge Prosthetic Eyes')
uuid : string {Shieldmarshal.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Supercharge Prosthetic Eyes')
traits : object {Shieldmarshal.system.traits}
rarity : string {Shieldmarshal.system.traits.rarity} (2 different values)
'common' (x3)
'uncommon' (x1)
value : array<string> {Shieldmarshal.system.traits.value}
Length: min=1 max=2
Value type: string {Shieldmarshal.system.traits.value.[]} (2 different values)
'archetype' (x4)
'dedication' (x1)
type : string {Shieldmarshal.type} (same value: 'feat')